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Prevent resizing minimap bigger than GraphEdit (Fix #47189)

Minimap size couldn't be resized back after been resized bigger than GraphEdit cause the grabber was out of GraphEdit.
This commit prevents resizing minimap bigger than GraphEdit and fix this issue.
jmb462 4 năm trước cách đây
mục cha
commit
045f55ec00
1 tập tin đã thay đổi với 6 bổ sung1 xóa
  1. 6 1
      scene/gui/graph_edit.cpp

+ 6 - 1
scene/gui/graph_edit.cpp

@@ -180,7 +180,12 @@ void GraphEditMinimap::_gui_input(const Ref<InputEvent> &p_ev) {
 		accept_event();
 	} else if (mm.is_valid() && is_pressing) {
 		if (is_resizing) {
-			ge->set_minimap_size(ge->get_minimap_size() - mm->get_relative());
+			// Prevent setting minimap wider than GraphEdit
+			Vector2 new_minimap_size;
+			new_minimap_size.x = MIN(get_size().x - mm->get_relative().x, ge->get_size().x - 2.0 * minimap_padding.x);
+			new_minimap_size.y = MIN(get_size().y - mm->get_relative().y, ge->get_size().y - 2.0 * minimap_padding.y);
+			ge->set_minimap_size(new_minimap_size);
+
 			update();
 		} else {
 			Vector2 click_position = _convert_to_graph_position(mm->get_position() - minimap_padding) - graph_padding;