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Fix CSGShape not updating on changing visibility

Hiding CSGShape should force the CSG operation to skip it which is intented
behaviour according to how CSGBrush is created for each shape.
Andrii Doroshenko (Xrayez) 6 vuotta sitten
vanhempi
commit
095f472a0b
1 muutettua tiedostoa jossa 7 lisäystä ja 0 poistoa
  1. 7 0
      modules/csg/csg_shape.cpp

+ 7 - 0
modules/csg/csg_shape.cpp

@@ -531,6 +531,13 @@ void CSGShape::_notification(int p_what) {
 		}
 	}
 
+	if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
+
+		if (parent) {
+			parent->_make_dirty();
+		}
+	}
+
 	if (p_what == NOTIFICATION_EXIT_TREE) {
 
 		if (parent)