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Fix CSGShape not updating on changing visibility

Hiding CSGShape should force the CSG operation to skip it which is intented
behaviour according to how CSGBrush is created for each shape.
Andrii Doroshenko (Xrayez) 6 rokov pred
rodič
commit
095f472a0b
1 zmenil súbory, kde vykonal 7 pridanie a 0 odobranie
  1. 7 0
      modules/csg/csg_shape.cpp

+ 7 - 0
modules/csg/csg_shape.cpp

@@ -531,6 +531,13 @@ void CSGShape::_notification(int p_what) {
 		}
 	}
 
+	if (p_what == NOTIFICATION_VISIBILITY_CHANGED) {
+
+		if (parent) {
+			parent->_make_dirty();
+		}
+	}
+
 	if (p_what == NOTIFICATION_EXIT_TREE) {
 
 		if (parent)