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Fix is_playing() method in AnimatedSprite3D

Lewis Pollard 4 жил өмнө
parent
commit
2450173495

+ 1 - 1
scene/3d/sprite_3d.cpp

@@ -1037,7 +1037,7 @@ void AnimatedSprite3D::stop() {
 }
 
 bool AnimatedSprite3D::is_playing() const {
-	return is_processing();
+	return playing;
 }
 
 void AnimatedSprite3D::_reset_timeout() {