Pārlūkot izejas kodu

Turn off physics and 3d navigation servers in the Project Manager.

Copying the editor behaviour of deactivating these servers we're not
using, to reduce CPU load.
Ibrahn Sahir 3 gadi atpakaļ
vecāks
revīzija
27a6ab457b
1 mainītis faili ar 6 papildinājumiem un 0 dzēšanām
  1. 6 0
      editor/project_manager.cpp

+ 6 - 0
editor/project_manager.cpp

@@ -52,6 +52,7 @@
 #include "scene/gui/texture_rect.h"
 #include "scene/main/window.h"
 #include "servers/display_server.h"
+#include "servers/navigation_server_3d.h"
 
 static inline String get_project_key_from_path(const String &dir) {
 	return dir.replace("/", "::");
@@ -2387,6 +2388,11 @@ ProjectManager::ProjectManager() {
 		EditorSettings::create();
 	}
 
+	// Turn off some servers we aren't going to be using in the Project Manager.
+	NavigationServer3D::get_singleton()->set_active(false);
+	PhysicsServer3D::get_singleton()->set_active(false);
+	PhysicsServer2D::get_singleton()->set_active(false);
+
 	EditorSettings::get_singleton()->set_optimize_save(false); //just write settings as they came
 
 	{