Просмотр исходного кода

Turn off physics and 3d navigation servers in the Project Manager.

Copying the editor behaviour of deactivating these servers we're not
using, to reduce CPU load.
Ibrahn Sahir 3 лет назад
Родитель
Сommit
27a6ab457b
1 измененных файлов с 6 добавлено и 0 удалено
  1. 6 0
      editor/project_manager.cpp

+ 6 - 0
editor/project_manager.cpp

@@ -52,6 +52,7 @@
 #include "scene/gui/texture_rect.h"
 #include "scene/main/window.h"
 #include "servers/display_server.h"
+#include "servers/navigation_server_3d.h"
 
 static inline String get_project_key_from_path(const String &dir) {
 	return dir.replace("/", "::");
@@ -2387,6 +2388,11 @@ ProjectManager::ProjectManager() {
 		EditorSettings::create();
 	}
 
+	// Turn off some servers we aren't going to be using in the Project Manager.
+	NavigationServer3D::get_singleton()->set_active(false);
+	PhysicsServer3D::get_singleton()->set_active(false);
+	PhysicsServer2D::get_singleton()->set_active(false);
+
 	EditorSettings::get_singleton()->set_optimize_save(false); //just write settings as they came
 
 	{