Browse Source

Merge pull request #41932 from clayjohn/VULKAN-3dtexture-repeat

Set repeat in all 3 dimensions in 3d textures
Rémi Verschelde 5 years ago
parent
commit
2a5d4b246d
1 changed files with 3 additions and 0 deletions
  1. 3 0
      servers/rendering/rasterizer_rd/rasterizer_storage_rd.cpp

+ 3 - 0
servers/rendering/rasterizer_rd/rasterizer_storage_rd.cpp

@@ -7190,15 +7190,18 @@ RasterizerStorageRD::RasterizerStorageRD() {
 				case RS::CANVAS_ITEM_TEXTURE_REPEAT_DISABLED: {
 					sampler_state.repeat_u = RD::SAMPLER_REPEAT_MODE_CLAMP_TO_EDGE;
 					sampler_state.repeat_v = RD::SAMPLER_REPEAT_MODE_CLAMP_TO_EDGE;
+					sampler_state.repeat_w = RD::SAMPLER_REPEAT_MODE_CLAMP_TO_EDGE;
 
 				} break;
 				case RS::CANVAS_ITEM_TEXTURE_REPEAT_ENABLED: {
 					sampler_state.repeat_u = RD::SAMPLER_REPEAT_MODE_REPEAT;
 					sampler_state.repeat_v = RD::SAMPLER_REPEAT_MODE_REPEAT;
+					sampler_state.repeat_w = RD::SAMPLER_REPEAT_MODE_REPEAT;
 				} break;
 				case RS::CANVAS_ITEM_TEXTURE_REPEAT_MIRROR: {
 					sampler_state.repeat_u = RD::SAMPLER_REPEAT_MODE_MIRRORED_REPEAT;
 					sampler_state.repeat_v = RD::SAMPLER_REPEAT_MODE_MIRRORED_REPEAT;
+					sampler_state.repeat_w = RD::SAMPLER_REPEAT_MODE_MIRRORED_REPEAT;
 				} break;
 				default: {
 				}