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Capitalize properties in the remote inspector

This makes property casing consistent with the editor.

If property capitalization is disabled in the Editor Settings,
the remote inspector will also disable capitalization.
Hugo Locurcio 5 년 전
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1개의 변경된 파일0개의 추가작업 그리고 6개의 파일을 삭제
  1. 0 6
      editor/editor_node.cpp

+ 0 - 6
editor/editor_node.cpp

@@ -2092,7 +2092,6 @@ void EditorNode::_edit_current() {
 
 	Object *prev_inspected_object = get_inspector()->get_edited_object();
 
-	bool capitalize = bool(EDITOR_GET("interface/inspector/capitalize_properties"));
 	bool disable_folding = bool(EDITOR_GET("interface/inspector/disable_folding"));
 	bool is_resource = current_obj->is_class("Resource");
 	bool is_node = current_obj->is_class("Node");
@@ -2150,7 +2149,6 @@ void EditorNode::_edit_current() {
 
 		if (current_obj->is_class("EditorDebuggerRemoteObject")) {
 			editable_warning = TTR("This is a remote object, so changes to it won't be kept.\nPlease read the documentation relevant to debugging to better understand this workflow.");
-			capitalize = false;
 			disable_folding = true;
 		} else if (current_obj->is_class("MultiNodeEdit")) {
 			Node *scene = get_edited_scene();
@@ -2187,10 +2185,6 @@ void EditorNode::_edit_current() {
 
 	inspector_dock->set_warning(editable_warning);
 
-	if (get_inspector()->is_capitalize_paths_enabled() != capitalize) {
-		get_inspector()->set_enable_capitalize_paths(capitalize);
-	}
-
 	if (get_inspector()->is_using_folding() == disable_folding) {
 		get_inspector()->set_use_folding(!disable_folding);
 	}