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i18n: Sync translation template with current source

(cherry picked from commit 3dfedc0b4c5a76db5ada0c3c178b7af240e9a6d0)
Rémi Verschelde 5 rokov pred
rodič
commit
ca87791688
63 zmenil súbory, kde vykonal 6593 pridanie a 1593 odobranie
  1. 103 26
      editor/translations/af.po
  2. 107 26
      editor/translations/ar.po
  3. 100 25
      editor/translations/bg.po
  4. 108 27
      editor/translations/bn.po
  5. 119 27
      editor/translations/ca.po
  6. 111 25
      editor/translations/cs.po
  7. 105 27
      editor/translations/da.po
  8. 122 27
      editor/translations/de.po
  9. 96 25
      editor/translations/de_CH.po
  10. 89 23
      editor/translations/editor.pot
  11. 122 27
      editor/translations/el.po
  12. 97 25
      editor/translations/eo.po
  13. 122 27
      editor/translations/es.po
  14. 122 27
      editor/translations/es_AR.po
  15. 89 23
      editor/translations/et.po
  16. 89 23
      editor/translations/eu.po
  17. 102 26
      editor/translations/fa.po
  18. 122 27
      editor/translations/fi.po
  19. 91 24
      editor/translations/fil.po
  20. 122 27
      editor/translations/fr.po
  21. 91 24
      editor/translations/ga.po
  22. 99 25
      editor/translations/he.po
  23. 97 24
      editor/translations/hi.po
  24. 95 24
      editor/translations/hr.po
  25. 108 27
      editor/translations/hu.po
  26. 122 27
      editor/translations/id.po
  27. 90 23
      editor/translations/is.po
  28. 122 27
      editor/translations/it.po
  29. 122 27
      editor/translations/ja.po
  30. 97 24
      editor/translations/ka.po
  31. 122 27
      editor/translations/ko.po
  32. 91 23
      editor/translations/lt.po
  33. 95 24
      editor/translations/lv.po
  34. 89 23
      editor/translations/mi.po
  35. 89 23
      editor/translations/ml.po
  36. 89 23
      editor/translations/mr.po
  37. 89 23
      editor/translations/ms.po
  38. 104 26
      editor/translations/nb.po
  39. 122 27
      editor/translations/nl.po
  40. 89 23
      editor/translations/or.po
  41. 122 27
      editor/translations/pl.po
  42. 92 24
      editor/translations/pr.po
  43. 122 27
      editor/translations/pt_BR.po
  44. 122 27
      editor/translations/pt_PT.po
  45. 108 27
      editor/translations/ro.po
  46. 121 27
      editor/translations/ru.po
  47. 89 23
      editor/translations/si.po
  48. 95 24
      editor/translations/sk.po
  49. 103 26
      editor/translations/sl.po
  50. 98 25
      editor/translations/sq.po
  51. 107 26
      editor/translations/sr_Cyrl.po
  52. 90 23
      editor/translations/sr_Latn.po
  53. 103 25
      editor/translations/sv.po
  54. 89 23
      editor/translations/ta.po
  55. 89 23
      editor/translations/te.po
  56. 109 27
      editor/translations/th.po
  57. 122 27
      editor/translations/tr.po
  58. 122 27
      editor/translations/uk.po
  59. 94 24
      editor/translations/ur_PK.po
  60. 103 25
      editor/translations/vi.po
  61. 122 27
      editor/translations/zh_CN.po
  62. 100 25
      editor/translations/zh_HK.po
  63. 111 26
      editor/translations/zh_TW.po

+ 103 - 26
editor/translations/af.po

@@ -711,8 +711,9 @@ msgid "Line Number:"
 msgstr "Reël Nommer:"
 msgstr "Reël Nommer:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "Het %d verskynsel(s) vervang."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Vervang"
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5930,11 +5931,12 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr ""
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Kon nie vouer skep nie."
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5946,12 +5948,30 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Create Single Convex Shape"
+msgstr "Skep Nuwe"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Kon nie vouer skep nie."
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Skep Nuwe"
 msgstr "Skep Nuwe"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6002,19 +6022,57 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Skep Intekening"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "Skep Intekening"
 msgstr "Skep Intekening"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8480,7 +8538,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9594,11 +9652,18 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
-msgstr ""
+#, fuzzy
+msgid "The path specified doesn't exist."
+msgstr "Lêer bestaan nie."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Fout met oopmaak, die pakket-lêer is nie in zip format nie."
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9606,11 +9671,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10267,6 +10332,10 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -10304,7 +10373,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10334,10 +10403,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10347,11 +10412,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10371,6 +10436,15 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr "Herset Zoem"
 msgstr "Herset Zoem"
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Geldige karakters:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10826,7 +10900,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10927,6 +11001,10 @@ msgstr "Ontkoppel"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -10977,10 +11055,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""
@@ -12540,6 +12614,9 @@ msgstr ""
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr ""
 msgstr ""
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "Het %d verskynsel(s) vervang."
+
 #, fuzzy
 #, fuzzy
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"

+ 107 - 26
editor/translations/ar.po

@@ -708,8 +708,9 @@ msgid "Line Number:"
 msgstr "رقم الخط:"
 msgstr "رقم الخط:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "إستبُدل %d حادثة(حوادث)."
+#, fuzzy
+msgid "%d replaced."
+msgstr "إستبدال"
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -6061,12 +6062,13 @@ msgid "Mesh is empty!"
 msgstr "الميش فارغ!"
 msgstr "الميش فارغ!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "أنشئ جسم تراميش ثابت"
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "إنشاء متصادم تراميش قريب"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "أنشئ جسم محدب ثابت"
+msgid "Create Static Trimesh Body"
+msgstr "أنشئ جسم تراميش ثابت"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -6078,12 +6080,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "أنشئ شكل تراميش"
 msgstr "أنشئ شكل تراميش"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "أنشئ شكل محدب"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "لا يمكن إنشاء المجلد."
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Create Multiple Convex Shapes"
 msgstr "أنشئ شكل محدب"
 msgstr "أنشئ شكل محدب"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6134,19 +6154,57 @@ msgstr "مجسم"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr "إنشاء جسم تراميش ثابت"
 msgstr "إنشاء جسم تراميش ثابت"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr "إنشاء متصادم تراميش قريب"
 msgstr "إنشاء متصادم تراميش قريب"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "إنشاء متصادم محدب قريب"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "إنشاء متصادم محدب قريب"
 msgstr "إنشاء متصادم محدب قريب"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "إنشاء شبكة الخطوط العريضة ..."
 msgstr "إنشاء شبكة الخطوط العريضة ..."
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr "أظهر UV1"
 msgstr "أظهر UV1"
@@ -8677,7 +8735,7 @@ msgstr "مجموعة البلاط"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9812,11 +9870,18 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+#, fuzzy
+msgid "The path specified doesn't exist."
 msgstr "هذا المسار غير موجود."
 msgstr "هذا المسار غير موجود."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "حدث خطأ عندفتح ملف الحزمة بسبب أن الملف ليس في صيغة \"ZIP\"."
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9824,11 +9889,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10487,6 +10552,11 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "النسخة الحالية:"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 #, fuzzy
 #, fuzzy
 msgid "Advanced Options"
 msgid "Advanced Options"
@@ -10527,7 +10597,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10557,10 +10627,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10570,11 +10636,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10594,6 +10660,15 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr "إرجاع التكبير"
 msgstr "إرجاع التكبير"
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "الأحرف الصالحة:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -11062,7 +11137,7 @@ msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
 #, fuzzy
 #, fuzzy
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr "شجرة الحركة صحيحة."
 msgstr "شجرة الحركة صحيحة."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -11168,6 +11243,10 @@ msgstr "غير متصل"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "خطأ في نسخ"
 msgstr "خطأ في نسخ"
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -11218,10 +11297,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""
@@ -12806,6 +12881,12 @@ msgstr "يمكن تعيين المتغيرات فقط في الذروة ."
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr "لا يمكن تعديل الثوابت."
 msgstr "لا يمكن تعديل الثوابت."
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "إستبُدل %d حادثة(حوادث)."
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "أنشئ جسم محدب ثابت"
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 100 - 25
editor/translations/bg.po

@@ -675,8 +675,9 @@ msgid "Line Number:"
 msgstr "Номер на реда:"
 msgstr "Номер на реда:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "Заменени съвпадения: %d ."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Замяна..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5720,11 +5721,12 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr ""
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Неуспешно създаване на папка."
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5736,12 +5738,30 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Create Single Convex Shape"
+msgstr "Създай нови възли."
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Неуспешно създаване на папка."
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Създай нови възли."
 msgstr "Създай нови възли."
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5792,19 +5812,57 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Създаване на папка"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "Създаване на папка"
 msgstr "Създаване на папка"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr "Показване на UV1"
 msgstr "Показване на UV1"
@@ -8288,7 +8346,7 @@ msgstr "Файл:"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9412,11 +9470,16 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9426,11 +9489,11 @@ msgstr "Моля, изнесете извън папката на проекта
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
 #, fuzzy
 #, fuzzy
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "Моля, изнесете извън папката на проекта!"
 msgstr "Моля, изнесете извън папката на проекта!"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10100,6 +10163,11 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Двуизмерна текстура"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -10137,7 +10205,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10167,10 +10235,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10180,11 +10244,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10203,6 +10267,14 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10671,7 +10743,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10775,6 +10847,10 @@ msgstr "Разкачи"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "Грешки"
 msgstr "Грешки"
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -10825,10 +10901,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""
@@ -12446,6 +12518,9 @@ msgstr ""
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr ""
 msgstr ""
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "Заменени съвпадения: %d ."
+
 #, fuzzy
 #, fuzzy
 #~ msgid "Brief Description"
 #~ msgid "Brief Description"
 #~ msgstr "Кратко Описание:"
 #~ msgstr "Кратко Описание:"

+ 108 - 27
editor/translations/bn.po

@@ -733,8 +733,9 @@ msgid "Line Number:"
 msgstr "লাইন নাম্বার:"
 msgstr "লাইন নাম্বার:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "%d সংখ্যক সংঘটন প্রতিস্থাপিত হয়েছে  ।"
+#, fuzzy
+msgid "%d replaced."
+msgstr "প্রতিস্থাপন..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -6302,12 +6303,13 @@ msgid "Mesh is empty!"
 msgstr "মেসটি খালি!"
 msgstr "মেসটি খালি!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "স্থিত-ট্রাইমেস বডি গঠন করুন"
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "ট্রাইমেস কলিশ়ন সহোদর তৈরি করুন"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "স্থিত-কনভেক্স বডি গঠন করুন"
+msgid "Create Static Trimesh Body"
+msgstr "স্থিত-ট্রাইমেস বডি গঠন করুন"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -6319,12 +6321,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "ট্রাইমেস আকার তৈরি করুন"
 msgstr "ট্রাইমেস আকার তৈরি করুন"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Create Single Convex Shape"
+msgstr "কনভেক্স আকার তৈরি করুন"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "ফোল্ডার তৈরী করা সম্ভব হয়নি।"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "কনভেক্স আকার তৈরি করুন"
 msgstr "কনভেক্স আকার তৈরি করুন"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6375,19 +6395,57 @@ msgstr "মেস"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr "স্থিত-ট্রাইমেস বডি তৈরি করুন"
 msgstr "স্থিত-ট্রাইমেস বডি তৈরি করুন"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr "ট্রাইমেস কলিশ়ন সহোদর তৈরি করুন"
 msgstr "ট্রাইমেস কলিশ়ন সহোদর তৈরি করুন"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Single Convex Collision Siblings"
 msgstr "কনভেক্স কলিশ়ন সহোদর তৈরি করুন"
 msgstr "কনভেক্স কলিশ়ন সহোদর তৈরি করুন"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
+msgstr "কনভেক্স কলিশ়ন সহোদর তৈরি করুন"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "প্রান্তরেখা মেস তৈরি করুন..."
 msgstr "প্রান্তরেখা মেস তৈরি করুন..."
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
 msgid "View UV1"
 msgid "View UV1"
@@ -9005,7 +9063,7 @@ msgstr "TileSet (টাইল-সেট)..."
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr "সমস্যা/ভুল"
 msgstr "সমস্যা/ভুল"
 
 
@@ -10180,12 +10238,18 @@ msgstr "Tile Set এক্সপোর্ট করুন"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
 #, fuzzy
 #, fuzzy
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
 msgstr "ফাইলটি বিদ্যমান নয়।"
 msgstr "ফাইলটি বিদ্যমান নয়।"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
 #, fuzzy
 #, fuzzy
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "জিপ ফরম্যাট খুঁজে পেতে ব্যার্থ, প্যাকেজ ফাইল ওপেন করা যায়নি।"
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr "এমন একটি ফোল্ডার বাছাই করুন যেখানে 'project.godot' নামে কোন ফাইল নেই।"
 msgstr "এমন একটি ফোল্ডার বাছাই করুন যেখানে 'project.godot' নামে কোন ফাইল নেই।"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10195,11 +10259,11 @@ msgstr "অনুগ্রহ করে প্রকল্পের ফোল্
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
 #, fuzzy
 #, fuzzy
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "অনুগ্রহ করে প্রকল্পের ফোল্ডারের বাইরে এক্সপোর্ট করুন!"
 msgstr "অনুগ্রহ করে প্রকল্পের ফোল্ডারের বাইরে এক্সপোর্ট করুন!"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10903,6 +10967,11 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "অভিব্যক্তি (Expression) পরিবর্তন করুন"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 #, fuzzy
 #, fuzzy
 msgid "Advanced Options"
 msgid "Advanced Options"
@@ -10943,7 +11012,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10973,11 +11042,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-#, fuzzy
-msgid "Regular Expressions"
-msgstr "অভিব্যক্তি (Expression) পরিবর্তন করুন"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 #, fuzzy
 #, fuzzy
 msgid "Post-Process"
 msgid "Post-Process"
@@ -10988,11 +11052,11 @@ msgid "Keep"
 msgstr "রাখুন"
 msgstr "রাখুন"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -11014,6 +11078,16 @@ msgstr "বড় হাতের অক্ষর"
 msgid "Reset"
 msgid "Reset"
 msgstr "সম্প্রসারন/সংকোচন অপসারণ করুন (রিসেট জুম্)"
 msgstr "সম্প্রসারন/সংকোচন অপসারণ করুন (রিসেট জুম্)"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "অভিব্যক্তি (Expression) পরিবর্তন করুন"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "গ্রহনযোগ্য অক্ষরসমূহ:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr "নোডের নতুন অভিভাবক দান করুন"
 msgstr "নোডের নতুন অভিভাবক দান করুন"
@@ -11517,7 +11591,7 @@ msgstr "সূচক/ইনডেক্স মানের অগ্রহনয
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
 #, fuzzy
 #, fuzzy
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr "স্ক্রিপ্ট"
 msgstr "স্ক্রিপ্ট"
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -11626,6 +11700,11 @@ msgstr "চাইল্ড প্রসেস সংযুক্ত হয়েছ
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "ভুল/সমস্যা-সমূহ লোড করুন"
 msgstr "ভুল/সমস্যা-সমূহ লোড করুন"
 
 
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Video RAM"
+msgstr "ভিডিও মেমোরি"
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -11676,10 +11755,6 @@ msgstr "রিসোর্স অনুসারে ভিডিও মেমো
 msgid "Total:"
 msgid "Total:"
 msgstr "সর্বমোট:"
 msgstr "সর্বমোট:"
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr "ভিডিও মেমোরি"
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr "রিসোর্স-এর পথ"
 msgstr "রিসোর্স-এর পথ"
@@ -13384,6 +13459,12 @@ msgstr ""
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr ""
 msgstr ""
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "%d সংখ্যক সংঘটন প্রতিস্থাপিত হয়েছে  ।"
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "স্থিত-কনভেক্স বডি গঠন করুন"
+
 #, fuzzy
 #, fuzzy
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"

+ 119 - 27
editor/translations/ca.po

@@ -694,8 +694,9 @@ msgid "Line Number:"
 msgstr "Línia:"
 msgstr "Línia:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "%d ocurrència/es reemplaçades."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Substitueix..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5950,12 +5951,13 @@ msgid "Mesh is empty!"
 msgstr "La malla és buida!"
 msgstr "La malla és buida!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "Crea un Cos Estàtic a partir d'una malla de triangles"
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Crea una Col·lisió entre malles de triangles germanes"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "Crea un Cos Estàtic Convex"
+msgid "Create Static Trimesh Body"
+msgstr "Crea un Cos Estàtic a partir d'una malla de triangles"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -5966,14 +5968,31 @@ msgstr "No es pot executar en una escena arrel!"
 msgid "Create Trimesh Static Shape"
 msgid "Create Trimesh Static Shape"
 msgstr "Crea un forma amb una malla de triangles"
 msgstr "Crea un forma amb una malla de triangles"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Failed creating shapes!"
-msgstr "Ha fallat la creació de formes!"
+msgid "Create Single Convex Shape"
+msgstr "Crea una Forma Convexa"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "No s'ha pogut crear el directori."
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Create Multiple Convex Shapes"
 msgstr "Crea una Forma Convexa"
 msgstr "Crea una Forma Convexa"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6024,19 +6043,57 @@ msgstr "Malla"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr "Crea un Cos Estàtic a partir d'una malla de triangles"
 msgstr "Crea un Cos Estàtic a partir d'una malla de triangles"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr "Crea una Col·lisió entre malles de triangles germanes"
 msgstr "Crea una Col·lisió entre malles de triangles germanes"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Single Convex Collision Siblings"
 msgstr "Crea col·lisions convexes entre nodes germans"
 msgstr "Crea col·lisions convexes entre nodes germans"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
+msgstr "Crea col·lisions convexes entre nodes germans"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "Crea una malla de contorn..."
 msgstr "Crea una malla de contorn..."
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr "Visualitza UV1"
 msgstr "Visualitza UV1"
@@ -8554,7 +8611,7 @@ msgstr "Conjunt de rajoles"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr "Nom del pare del node, si està disponible"
 msgstr "Nom del pare del node, si està disponible"
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr "Error"
 msgstr "Error"
 
 
@@ -9786,11 +9843,20 @@ msgid "Export With Debug"
 msgstr "Exporta en mode Depuració"
 msgstr "Exporta en mode Depuració"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+#, fuzzy
+msgid "The path specified doesn't exist."
 msgstr "El camí no existeix."
 msgstr "El camí no existeix."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr ""
+"S'ha produit un error en obrir el fitxer comprimit, no té el format ZIP."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr "Fitxer de projecte '.zip' invalid, no conte un fitxer 'project.godot'."
 msgstr "Fitxer de projecte '.zip' invalid, no conte un fitxer 'project.godot'."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9798,11 +9864,13 @@ msgid "Please choose an empty folder."
 msgstr "Selecciona un directori buit."
 msgstr "Selecciona un directori buit."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+#, fuzzy
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "Si us plau seleccioneu un fitxer 'project.godot' o '.zip'."
 msgstr "Si us plau seleccioneu un fitxer 'project.godot' o '.zip'."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+#, fuzzy
+msgid "This directory already contains a Godot project."
 msgstr "El directori ja conté un projecte de Godot."
 msgstr "El directori ja conté un projecte de Godot."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10514,6 +10582,11 @@ msgstr "Prefix"
 msgid "Suffix"
 msgid "Suffix"
 msgstr "Sufix"
 msgstr "Sufix"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Expressions Regulars"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr "Opcions Avançades"
 msgstr "Opcions Avançades"
@@ -10551,7 +10624,8 @@ msgstr ""
 "Comparar opcions de comptador."
 "Comparar opcions de comptador."
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+#, fuzzy
+msgid "Per-level Counter"
 msgstr "Comptador per nivell"
 msgstr "Comptador per nivell"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10581,10 +10655,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr "Expressions Regulars"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr "Post-Processat"
 msgstr "Post-Processat"
@@ -10595,11 +10665,11 @@ msgid "Keep"
 msgstr "Mantenir"
 msgstr "Mantenir"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10619,6 +10689,16 @@ msgstr "A Majúscules"
 msgid "Reset"
 msgid "Reset"
 msgstr "Resetejar"
 msgstr "Resetejar"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "Expressions Regulars"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Caràcters vàlids:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr "Torna a Parentar el Node"
 msgstr "Torna a Parentar el Node"
@@ -11103,7 +11183,8 @@ msgid "Invalid inherited parent name or path."
 msgstr "El nom o camí del pare heretat no és vàlid."
 msgstr "El nom o camí del pare heretat no és vàlid."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+#, fuzzy
+msgid "Script path/name is valid."
 msgstr "L' script és vàlid."
 msgstr "L' script és vàlid."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -11207,6 +11288,11 @@ msgstr "Procés Fill Connectat"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "Error de Còpia"
 msgstr "Error de Còpia"
 
 
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Video RAM"
+msgstr "Memòria de Vídeo"
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -11257,10 +11343,6 @@ msgstr "Llista d'Ús de la Memòria de Vídeo per Recurs:"
 msgid "Total:"
 msgid "Total:"
 msgstr "Total:"
 msgstr "Total:"
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr "Memòria de Vídeo"
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr "Camí de Recursos"
 msgstr "Camí de Recursos"
@@ -13007,6 +13089,16 @@ msgstr ""
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr "Les constants no es poden modificar."
 msgstr "Les constants no es poden modificar."
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "%d ocurrència/es reemplaçades."
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "Crea un Cos Estàtic Convex"
+
+#, fuzzy
+#~ msgid "Failed creating shapes!"
+#~ msgstr "Ha fallat la creació de formes!"
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 111 - 25
editor/translations/cs.po

@@ -702,8 +702,9 @@ msgid "Line Number:"
 msgstr "Číslo řádku:"
 msgstr "Číslo řádku:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "Nahrazeno %d výskytů."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Nahradit..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5868,11 +5869,12 @@ msgid "Mesh is empty!"
 msgstr "Mesh je prázdný!"
 msgstr "Mesh je prázdný!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr ""
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Nelze vytvořit složku."
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5885,12 +5887,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "Vytvořit Trimesh Shape"
 msgstr "Vytvořit Trimesh Shape"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "Vytvořit Convex Shape"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Nelze vytvořit složku."
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Create Multiple Convex Shapes"
 msgstr "Vytvořit Convex Shape"
 msgstr "Vytvořit Convex Shape"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5941,19 +5961,57 @@ msgstr "Mesh"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Vytvořit navigační polygon"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "Vytvořit navigační polygon"
 msgstr "Vytvořit navigační polygon"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr "Zobrazit UV1"
 msgstr "Zobrazit UV1"
@@ -8445,7 +8503,7 @@ msgstr "TileSet"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr "Jméno rodiče uzlu, pokud dostupné"
 msgstr "Jméno rodiče uzlu, pokud dostupné"
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr "Chyba"
 msgstr "Chyba"
 
 
@@ -9583,11 +9641,19 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+#, fuzzy
+msgid "The path specified doesn't exist."
 msgstr "Cesta neexistuje."
 msgstr "Cesta neexistuje."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Nepodařilo se otevřít balíček, není ve formátu ZIP."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr "Neplatný projektový '.zip' soubor; neobsahuje soubor 'project.godot'."
 msgstr "Neplatný projektový '.zip' soubor; neobsahuje soubor 'project.godot'."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9595,11 +9661,13 @@ msgid "Please choose an empty folder."
 msgstr "Zvolte prosím prázdnou složku."
 msgstr "Zvolte prosím prázdnou složku."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+#, fuzzy
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "Zvolte prosím soubor 'project.godot' nebo '.zip'."
 msgstr "Zvolte prosím soubor 'project.godot' nebo '.zip'."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+#, fuzzy
+msgid "This directory already contains a Godot project."
 msgstr "Složka již obsahuje projekt Godotu."
 msgstr "Složka již obsahuje projekt Godotu."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10298,6 +10366,11 @@ msgstr "Prefix"
 msgid "Suffix"
 msgid "Suffix"
 msgstr "Sufix"
 msgstr "Sufix"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Regulární výrazy"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 #, fuzzy
 #, fuzzy
 msgid "Advanced Options"
 msgid "Advanced Options"
@@ -10334,7 +10407,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10365,10 +10438,6 @@ msgstr ""
 "Minimální počet číslic počítadla.\n"
 "Minimální počet číslic počítadla.\n"
 "Chybějící číslice budou nahrazeny nulami."
 "Chybějící číslice budou nahrazeny nulami."
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr "Regulární výrazy"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10378,11 +10447,13 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+#, fuzzy
+msgid "PascalCase to snake_case"
 msgstr "CamelCase na under_scored"
 msgstr "CamelCase na under_scored"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+#, fuzzy
+msgid "snake_case to PascalCase"
 msgstr "under_scored na CamelCase"
 msgstr "under_scored na CamelCase"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10401,6 +10472,16 @@ msgstr "Na velká písmena"
 msgid "Reset"
 msgid "Reset"
 msgstr "Resetovat"
 msgstr "Resetovat"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "Regulární výrazy"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Platné znaky:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10855,7 +10936,8 @@ msgid "Invalid inherited parent name or path."
 msgstr "Neplatné jméno vlastnosti."
 msgstr "Neplatné jméno vlastnosti."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+#, fuzzy
+msgid "Script path/name is valid."
 msgstr "Skript je validní."
 msgstr "Skript je validní."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10948,6 +11030,11 @@ msgstr "Odpojené uzly"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "Kopírovat chybu"
 msgstr "Kopírovat chybu"
 
 
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Video RAM"
+msgstr "Video pamět"
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -10997,10 +11084,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr "Celkem:"
 msgstr "Celkem:"
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr "Video pamět"
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr "Cesta ke zdroji"
 msgstr "Cesta ke zdroji"
@@ -12655,6 +12738,9 @@ msgstr ""
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr "Konstanty není možné upravovat."
 msgstr "Konstanty není možné upravovat."
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "Nahrazeno %d výskytů."
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 105 - 27
editor/translations/da.po

@@ -721,8 +721,9 @@ msgid "Line Number:"
 msgstr "Linjenummer:"
 msgstr "Linjenummer:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "Erstattede %d forekomst(er)."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Erstat"
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -6062,11 +6063,12 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr ""
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Kunne ikke oprette mappe."
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6078,12 +6080,30 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Create Single Convex Shape"
+msgstr "Opret Ny %s"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Kunne ikke oprette mappe."
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Opret Ny %s"
 msgstr "Opret Ny %s"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6134,19 +6154,57 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Single Convex Collision Siblings"
 msgstr "Opret Poly"
 msgstr "Opret Poly"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
+msgstr "Opret Poly"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
 msgid "View UV1"
 msgid "View UV1"
@@ -8660,7 +8718,7 @@ msgstr "TileSet..."
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9793,11 +9851,18 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
-msgstr ""
+#, fuzzy
+msgid "The path specified doesn't exist."
+msgstr "Fil eksisterer ikke."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Fejl ved åbning af pakke fil, ikke i zip format."
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9805,11 +9870,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10479,6 +10544,11 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Skift udtryk"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -10518,7 +10588,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10548,11 +10618,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-#, fuzzy
-msgid "Regular Expressions"
-msgstr "Skift udtryk"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10562,11 +10627,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10587,6 +10652,16 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr "Nulstil Zoom"
 msgstr "Nulstil Zoom"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "Skift udtryk"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Gyldige karakterer:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -11058,7 +11133,7 @@ msgid "Invalid inherited parent name or path."
 msgstr "Ugyldigt inherited parent navn eller sti"
 msgstr "Ugyldigt inherited parent navn eller sti"
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -11166,6 +11241,10 @@ msgstr "Afbrudt"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "Indlæs Fejl"
 msgstr "Indlæs Fejl"
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -11216,10 +11295,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""
@@ -12868,6 +12943,9 @@ msgstr ""
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr "Konstanter kan ikke ændres."
 msgstr "Konstanter kan ikke ændres."
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "Erstattede %d forekomst(er)."
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 122 - 27
editor/translations/de.po

@@ -734,8 +734,9 @@ msgid "Line Number:"
 msgstr "Zeilennummer:"
 msgstr "Zeilennummer:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "Suchbegriff wurde %d mal ersetzt."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Ersetzen..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5913,12 +5914,13 @@ msgid "Mesh is empty!"
 msgstr "Mesh ist leer!"
 msgstr "Mesh ist leer!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "Statischen Trimesh-Körper erzeugen"
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Trimesh-Kollisionselement erzeugen"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "Statischen Konvex-Körper erzeugen"
+msgid "Create Static Trimesh Body"
+msgstr "Statischen Trimesh-Körper erzeugen"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -5929,11 +5931,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "Trimesh-Statische-Form erzeugen"
 msgstr "Trimesh-Statische-Form erzeugen"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
-msgstr "Form-Erstellung fehlgeschlagen!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "Konvexe Form(en) erstellen"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Ordner konnte nicht erstellt werden."
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Konvexe Form(en) erstellen"
 msgstr "Konvexe Form(en) erstellen"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5985,18 +6006,57 @@ msgstr "Mesh"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr "Statischen Trimesh-Körper erzeugen"
 msgstr "Statischen Trimesh-Körper erzeugen"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr "Trimesh-Kollisionselement erzeugen"
 msgstr "Trimesh-Kollisionselement erzeugen"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Konvexe(s) Kollisionselement(e) erzeugen"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "Konvexe(s) Kollisionselement(e) erzeugen"
 msgstr "Konvexe(s) Kollisionselement(e) erzeugen"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "Umriss-Mesh erzeugen..."
 msgstr "Umriss-Mesh erzeugen..."
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr "UV1 zeigen"
 msgstr "UV1 zeigen"
@@ -8421,7 +8481,7 @@ msgstr "TileSet"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr "Keine Versionsverwaltungserweiterungen verfügbar."
 msgstr "Keine Versionsverwaltungserweiterungen verfügbar."
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr "Fehler"
 msgstr "Fehler"
 
 
@@ -9591,11 +9651,19 @@ msgid "Export With Debug"
 msgstr "Exportiere mit Debuginformationen"
 msgstr "Exportiere mit Debuginformationen"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+#, fuzzy
+msgid "The path specified doesn't exist."
 msgstr "Dieser Pfad existiert nicht."
 msgstr "Dieser Pfad existiert nicht."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Fehler beim Öffnen der Paketdatei, kein ZIP-Format."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr "Ungültige Projekt-Zipdatei, enthält keine ‚project.godot‘-Datei."
 msgstr "Ungültige Projekt-Zipdatei, enthält keine ‚project.godot‘-Datei."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9603,11 +9671,13 @@ msgid "Please choose an empty folder."
 msgstr "Bitte einen leeren Ordner auswählen."
 msgstr "Bitte einen leeren Ordner auswählen."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+#, fuzzy
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "Eine ‚project.godot‘-Datei oder Zipdatei auswählen."
 msgstr "Eine ‚project.godot‘-Datei oder Zipdatei auswählen."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+#, fuzzy
+msgid "This directory already contains a Godot project."
 msgstr "Das Verzeichnis beinhaltet bereits ein Godot-Projekt."
 msgstr "Das Verzeichnis beinhaltet bereits ein Godot-Projekt."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10310,6 +10380,11 @@ msgstr "Prefix"
 msgid "Suffix"
 msgid "Suffix"
 msgstr "Suffix"
 msgstr "Suffix"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Reguläre Ausdrücke"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr "Erweiterte Einstellungen"
 msgstr "Erweiterte Einstellungen"
@@ -10347,7 +10422,8 @@ msgstr ""
 "Zahleroptionen vergleichen."
 "Zahleroptionen vergleichen."
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+#, fuzzy
+msgid "Per-level Counter"
 msgstr "Pro-Ebene-Zähler"
 msgstr "Pro-Ebene-Zähler"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10379,10 +10455,6 @@ msgstr ""
 "Minimale Anzahl an Ziffern für diesen Zähler.\n"
 "Minimale Anzahl an Ziffern für diesen Zähler.\n"
 "Fehlende Ziffern werden mit führenden Nullen ergänzt."
 "Fehlende Ziffern werden mit führenden Nullen ergänzt."
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr "Reguläre Ausdrücke"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr "Nachbearbeitung"
 msgstr "Nachbearbeitung"
@@ -10392,11 +10464,13 @@ msgid "Keep"
 msgstr "Behalten"
 msgstr "Behalten"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+#, fuzzy
+msgid "PascalCase to snake_case"
 msgstr "CamelCase zu unter_strich"
 msgstr "CamelCase zu unter_strich"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+#, fuzzy
+msgid "snake_case to PascalCase"
 msgstr "unter_strich zu CamelCase"
 msgstr "unter_strich zu CamelCase"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10415,6 +10489,16 @@ msgstr "Zu Großbuchstaben"
 msgid "Reset"
 msgid "Reset"
 msgstr "Zurücksetzen"
 msgstr "Zurücksetzen"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "Reguläre Ausdrücke"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Gültige Zeichen:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr "Node umhängen"
 msgstr "Node umhängen"
@@ -10881,7 +10965,8 @@ msgid "Invalid inherited parent name or path."
 msgstr "Ungültiger geerbter Name oder Pfad."
 msgstr "Ungültiger geerbter Name oder Pfad."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+#, fuzzy
+msgid "Script path/name is valid."
 msgstr "Skript ist gültig."
 msgstr "Skript ist gültig."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10972,6 +11057,11 @@ msgstr "Unterprozess verbunden."
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "Fehlermeldung kopieren"
 msgstr "Fehlermeldung kopieren"
 
 
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Video RAM"
+msgstr "Grafikspeicher"
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr "Haltepunkte auslassen"
 msgstr "Haltepunkte auslassen"
@@ -11020,10 +11110,6 @@ msgstr "Auflistung der Grafikspeichernutzung nach Ressource:"
 msgid "Total:"
 msgid "Total:"
 msgstr "Insgesamt:"
 msgstr "Insgesamt:"
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr "Grafikspeicher"
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr "Ressourcenpfad"
 msgstr "Ressourcenpfad"
@@ -12736,6 +12822,15 @@ msgstr "Varyings können nur in Vertex-Funktion zugewiesen werden."
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr "Konstanten können nicht verändert werden."
 msgstr "Konstanten können nicht verändert werden."
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "Suchbegriff wurde %d mal ersetzt."
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "Statischen Konvex-Körper erzeugen"
+
+#~ msgid "Failed creating shapes!"
+#~ msgstr "Form-Erstellung fehlgeschlagen!"
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 96 - 25
editor/translations/de_CH.po

@@ -691,7 +691,7 @@ msgid "Line Number:"
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
+msgid "%d replaced."
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
@@ -5906,11 +5906,12 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr ""
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Node erstellen"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5922,12 +5923,30 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "Node erstellen"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Couldn't create any collision shapes."
+msgstr "Node erstellen"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Node erstellen"
 msgstr "Node erstellen"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5978,19 +5997,57 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Node erstellen"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "Node erstellen"
 msgstr "Node erstellen"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
 msgid "View UV1"
 msgid "View UV1"
@@ -8490,7 +8547,7 @@ msgstr "Datei(en) öffnen"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9612,11 +9669,16 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9626,11 +9688,11 @@ msgstr "Bitte ausserhalb des Projekt Verzeichnis exportieren!"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
 #, fuzzy
 #, fuzzy
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "Bitte ausserhalb des Projekt Verzeichnis exportieren!"
 msgstr "Bitte ausserhalb des Projekt Verzeichnis exportieren!"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10297,6 +10359,11 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Typ ändern"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -10334,7 +10401,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10363,11 +10430,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-#, fuzzy
-msgid "Regular Expressions"
-msgstr "Typ ändern"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10377,11 +10439,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10401,6 +10463,15 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "Typ ändern"
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10864,7 +10935,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10965,6 +11036,10 @@ msgstr "Verbindung zu Node:"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "Connections editieren"
 msgstr "Connections editieren"
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -11015,10 +11090,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""

+ 89 - 23
editor/translations/editor.pot

@@ -661,7 +661,7 @@ msgid "Line Number:"
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
+msgid "%d replaced."
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
@@ -5634,11 +5634,11 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Couldn't create a Trimesh collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5650,11 +5650,27 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create any collision shapes."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Shapes"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5705,18 +5721,55 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8082,7 +8135,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9166,11 +9219,16 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9178,11 +9236,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9827,6 +9885,10 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -9862,7 +9924,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9891,10 +9953,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -9904,11 +9962,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9927,6 +9985,14 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10366,7 +10432,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10457,6 +10523,10 @@ msgstr ""
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr ""
 msgstr ""
@@ -10505,10 +10575,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""

+ 122 - 27
editor/translations/el.po

@@ -693,8 +693,9 @@ msgid "Line Number:"
 msgstr "Αρ. γραμμής:"
 msgstr "Αρ. γραμμής:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "Αντικαταστάθηκαν %d εμφανίσεις."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Αντικατάσταση..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5878,12 +5879,13 @@ msgid "Mesh is empty!"
 msgstr "Το πλέγμα είναι άδειο!"
 msgstr "Το πλέγμα είναι άδειο!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "Δημιουργία στατικού σώματος πλέγματος τριγώνων"
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Δημιουργία αδελφού σύγκρουσης πλέγατος τριγώνων"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "Δημιουργία στατικού κυρτού σώματος"
+msgid "Create Static Trimesh Body"
+msgstr "Δημιουργία στατικού σώματος πλέγματος τριγώνων"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -5894,11 +5896,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "Δημιουργία Στατικού Σχήματος Πλέγματος Τριγώνων"
 msgstr "Δημιουργία Στατικού Σχήματος Πλέγματος Τριγώνων"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
-msgstr "Αποτυχία δημιουργίας σχημάτων!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "Δημιουργία Κυρτών Σχημάτων"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Αδύνατη η δημιουργία φακέλου."
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Δημιουργία Κυρτών Σχημάτων"
 msgstr "Δημιουργία Κυρτών Σχημάτων"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5949,18 +5970,57 @@ msgstr "Πλέγμα..."
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr "Δημιουργία στατικού σώματος πλέγματος τριγώνων"
 msgstr "Δημιουργία στατικού σώματος πλέγματος τριγώνων"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr "Δημιουργία αδελφού σύγκρουσης πλέγατος τριγώνων"
 msgstr "Δημιουργία αδελφού σύγκρουσης πλέγατος τριγώνων"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Δημιουργία Κυρτού Αδελφού Σύγκρουσης"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "Δημιουργία Κυρτού Αδελφού Σύγκρουσης"
 msgstr "Δημιουργία Κυρτού Αδελφού Σύγκρουσης"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "Δημιουργία πλέγματος περιγράμματος..."
 msgstr "Δημιουργία πλέγματος περιγράμματος..."
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr "Εμφάνιση UV1"
 msgstr "Εμφάνιση UV1"
@@ -8387,7 +8447,7 @@ msgstr "TileSet"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr "Κανένα πρόσθετο VCS δεν είναι διαθέσιμο."
 msgstr "Κανένα πρόσθετο VCS δεν είναι διαθέσιμο."
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr "Σφάλμα"
 msgstr "Σφάλμα"
 
 
@@ -9553,11 +9613,19 @@ msgid "Export With Debug"
 msgstr "Εξαγωγή με αποσφαλμάτωση"
 msgstr "Εξαγωγή με αποσφαλμάτωση"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+#, fuzzy
+msgid "The path specified doesn't exist."
 msgstr "Η διαδρομή δεν υπάρχει."
 msgstr "Η διαδρομή δεν υπάρχει."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Σφάλμα ανοίγματος αρχείου πακέτου, δεν είναι σε μορφή ZIP."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr "Άκυρο αρχείο έργου «.zip», δεν περιέχει αρχείο «project.godot»."
 msgstr "Άκυρο αρχείο έργου «.zip», δεν περιέχει αρχείο «project.godot»."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9565,11 +9633,13 @@ msgid "Please choose an empty folder."
 msgstr "Παρακαλούμε επιλέξτε έναν άδειο φάκελο."
 msgstr "Παρακαλούμε επιλέξτε έναν άδειο φάκελο."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+#, fuzzy
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "Παρακαλούμε επιλέξτε ένα αρχείο «project.godot» ή «.zip»."
 msgstr "Παρακαλούμε επιλέξτε ένα αρχείο «project.godot» ή «.zip»."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+#, fuzzy
+msgid "This directory already contains a Godot project."
 msgstr "Ο κατάλογος περιέχει ήδη ένα έργο της Godot."
 msgstr "Ο κατάλογος περιέχει ήδη ένα έργο της Godot."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10268,6 +10338,11 @@ msgstr "Πρόθεμα"
 msgid "Suffix"
 msgid "Suffix"
 msgstr "Επίθεμα"
 msgstr "Επίθεμα"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Κανονικές Εκφράσεις"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr "Προχωρημένες Επιλογές"
 msgstr "Προχωρημένες Επιλογές"
@@ -10305,7 +10380,8 @@ msgstr ""
 "Σύγκριση επιλογών μετρητή."
 "Σύγκριση επιλογών μετρητή."
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+#, fuzzy
+msgid "Per-level Counter"
 msgstr "Μετρητής Ανά Επίπεδο"
 msgstr "Μετρητής Ανά Επίπεδο"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10336,10 +10412,6 @@ msgstr ""
 "Ελάχιστος αριθμός ψηφίων μετρητή.\n"
 "Ελάχιστος αριθμός ψηφίων μετρητή.\n"
 "Τα εναπομείναντα ψηφία συμπληρώνονται με μπροστινά μηδενικά."
 "Τα εναπομείναντα ψηφία συμπληρώνονται με μπροστινά μηδενικά."
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr "Κανονικές Εκφράσεις"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr "Μετεπεξεργασία"
 msgstr "Μετεπεξεργασία"
@@ -10349,11 +10421,13 @@ msgid "Keep"
 msgstr "Διατήρηση"
 msgstr "Διατήρηση"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+#, fuzzy
+msgid "PascalCase to snake_case"
 msgstr "CamelCase σε under_scored"
 msgstr "CamelCase σε under_scored"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+#, fuzzy
+msgid "snake_case to PascalCase"
 msgstr "under_scored σε CamelCase"
 msgstr "under_scored σε CamelCase"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10372,6 +10446,16 @@ msgstr "Κάνε Κεφαλαία"
 msgid "Reset"
 msgid "Reset"
 msgstr "Επαναφορά"
 msgstr "Επαναφορά"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "Κανονικές Εκφράσεις"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Έγκυροι χαρακτήρες:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr "Επαναπροσδιορισμός Γονέα Κόμβου"
 msgstr "Επαναπροσδιορισμός Γονέα Κόμβου"
@@ -10841,7 +10925,8 @@ msgid "Invalid inherited parent name or path."
 msgstr "Άκυρο όνομα κληρονομημένου γονέα ή διαδρομή."
 msgstr "Άκυρο όνομα κληρονομημένου γονέα ή διαδρομή."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+#, fuzzy
+msgid "Script path/name is valid."
 msgstr "Έγκυρη δέσμη ενεργειών."
 msgstr "Έγκυρη δέσμη ενεργειών."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10932,6 +11017,11 @@ msgstr "Η παιδική διεργασία συνδέθηκε."
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "Αντιγραφή σφάλματος"
 msgstr "Αντιγραφή σφάλματος"
 
 
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Video RAM"
+msgstr "Βίντεο μνήμη"
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr "Παράλειψη Σημείων Διακοπής"
 msgstr "Παράλειψη Σημείων Διακοπής"
@@ -10982,10 +11072,6 @@ msgstr "Λίστα χρήσης βίντεο-μνήμης ανά πόρο:"
 msgid "Total:"
 msgid "Total:"
 msgstr "Συνολικά:"
 msgstr "Συνολικά:"
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr "Βίντεο μνήμη"
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr "Διαδρομή πόρου"
 msgstr "Διαδρομή πόρου"
@@ -12688,6 +12774,15 @@ msgstr "Τα «varying» μπορούν να ανατεθούν μόνο στη
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr "Οι σταθερές δεν μπορούν να τροποποιηθούν."
 msgstr "Οι σταθερές δεν μπορούν να τροποποιηθούν."
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "Αντικαταστάθηκαν %d εμφανίσεις."
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "Δημιουργία στατικού κυρτού σώματος"
+
+#~ msgid "Failed creating shapes!"
+#~ msgstr "Αποτυχία δημιουργίας σχημάτων!"
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 97 - 25
editor/translations/eo.po

@@ -690,8 +690,9 @@ msgid "Line Number:"
 msgstr "Lineo-Numeron:"
 msgstr "Lineo-Numeron:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "Anstataŭigis %d apero(j)n."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Anstataŭigi..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 #, fuzzy
 #, fuzzy
@@ -5747,11 +5748,12 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr ""
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Ne povis krei dosierujon."
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5763,11 +5765,28 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Shape"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Ne povis krei dosierujon."
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Shapes"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5818,18 +5837,55 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8203,7 +8259,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9294,11 +9350,16 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Error opening package file (it's not in ZIP format)."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9306,11 +9367,11 @@ msgid "Please choose an empty folder."
 msgstr "Bonvolu, elektu malplenan dosierujon."
 msgstr "Bonvolu, elektu malplenan dosierujon."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9970,6 +10031,10 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -10005,7 +10070,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10034,10 +10099,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10047,11 +10108,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10070,6 +10131,14 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10511,7 +10580,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10609,6 +10678,10 @@ msgstr ""
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr ""
 msgstr ""
@@ -10657,10 +10730,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""
@@ -12192,6 +12261,9 @@ msgstr ""
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr ""
 msgstr ""
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "Anstataŭigis %d apero(j)n."
+
 #, fuzzy
 #, fuzzy
 #~ msgid "Brief Description"
 #~ msgid "Brief Description"
 #~ msgstr "Priskribo:"
 #~ msgstr "Priskribo:"

+ 122 - 27
editor/translations/es.po

@@ -730,8 +730,9 @@ msgid "Line Number:"
 msgstr "Número de Línea:"
 msgstr "Número de Línea:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "%d ocurrencia(s) reemplazada(s)."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Reemplazar..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5913,12 +5914,13 @@ msgid "Mesh is empty!"
 msgstr "¡El Mesh está vacío!"
 msgstr "¡El Mesh está vacío!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "Crear StaticBody Triangular"
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Crear Collider Triangular Hermano"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "Crear Static Convex Body"
+msgid "Create Static Trimesh Body"
+msgstr "Crear StaticBody Triangular"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -5929,11 +5931,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "Crear Shape Estático Triangular"
 msgstr "Crear Shape Estático Triangular"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
-msgstr "¡Falló en la creación de los shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "Crear Shape(s) Convexo(s)"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "No se pudo crear la carpeta."
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Crear Shape(s) Convexo(s)"
 msgstr "Crear Shape(s) Convexo(s)"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5984,18 +6005,57 @@ msgstr "Mesh"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr "Crear StaticBody Triangular"
 msgstr "Crear StaticBody Triangular"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr "Crear Collider Triangular Hermano"
 msgstr "Crear Collider Triangular Hermano"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Crear Collider Convexo Hermano(s)"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "Crear Collider Convexo Hermano(s)"
 msgstr "Crear Collider Convexo Hermano(s)"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "Crear Outline Mesh..."
 msgstr "Crear Outline Mesh..."
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr "Ver UV1"
 msgstr "Ver UV1"
@@ -8408,7 +8468,7 @@ msgstr "TileSet"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr "No hay addons de VCS disponibles."
 msgstr "No hay addons de VCS disponibles."
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr "Error"
 msgstr "Error"
 
 
@@ -9579,11 +9639,19 @@ msgid "Export With Debug"
 msgstr "Exportar Con Depuración"
 msgstr "Exportar Con Depuración"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+#, fuzzy
+msgid "The path specified doesn't exist."
 msgstr "La ruta no existe."
 msgstr "La ruta no existe."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Error al abrir el archivo comprimido, no está en formato ZIP."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 "Archivo de projecto '.zip' inválido, no contiene un archivo 'project.godot'."
 "Archivo de projecto '.zip' inválido, no contiene un archivo 'project.godot'."
 
 
@@ -9592,11 +9660,13 @@ msgid "Please choose an empty folder."
 msgstr "Por favor elija una carpeta vacía."
 msgstr "Por favor elija una carpeta vacía."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+#, fuzzy
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "Por favor selecciona un archivo 'project.godot' o '.zip'."
 msgstr "Por favor selecciona un archivo 'project.godot' o '.zip'."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+#, fuzzy
+msgid "This directory already contains a Godot project."
 msgstr "El directorio ya contiene un proyecto de Godot."
 msgstr "El directorio ya contiene un proyecto de Godot."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10295,6 +10365,11 @@ msgstr "Prefijo"
 msgid "Suffix"
 msgid "Suffix"
 msgstr "Sufijo"
 msgstr "Sufijo"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Expresiones regulares"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr "Opciones Avanzadas"
 msgstr "Opciones Avanzadas"
@@ -10332,7 +10407,8 @@ msgstr ""
 "Comparar opciones de contador."
 "Comparar opciones de contador."
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+#, fuzzy
+msgid "Per-level Counter"
 msgstr "Contador por Nivel"
 msgstr "Contador por Nivel"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10363,10 +10439,6 @@ msgstr ""
 "Número mínimo de dígitos para el contador.\n"
 "Número mínimo de dígitos para el contador.\n"
 "Los dígitos faltantes serán rellenados con ceros al principio."
 "Los dígitos faltantes serán rellenados con ceros al principio."
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr "Expresiones regulares"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr "Post-Procesado"
 msgstr "Post-Procesado"
@@ -10376,11 +10448,13 @@ msgid "Keep"
 msgstr "Conservar"
 msgstr "Conservar"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+#, fuzzy
+msgid "PascalCase to snake_case"
 msgstr "CamelCase a under_scored"
 msgstr "CamelCase a under_scored"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+#, fuzzy
+msgid "snake_case to PascalCase"
 msgstr "under_scored a CamelCase"
 msgstr "under_scored a CamelCase"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10399,6 +10473,16 @@ msgstr "A mayúsculas"
 msgid "Reset"
 msgid "Reset"
 msgstr "Resetear"
 msgstr "Resetear"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "Expresiones regulares"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Caracteres válidos:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr "Reemparentar nodo"
 msgstr "Reemparentar nodo"
@@ -10864,7 +10948,8 @@ msgid "Invalid inherited parent name or path."
 msgstr "Nombre o ruta del padre heredado inválido."
 msgstr "Nombre o ruta del padre heredado inválido."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+#, fuzzy
+msgid "Script path/name is valid."
 msgstr "El script es válido."
 msgstr "El script es válido."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10955,6 +11040,11 @@ msgstr "Proceso hijo conectado."
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "Copiar Error"
 msgstr "Copiar Error"
 
 
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Video RAM"
+msgstr "Memoria de Vídeo"
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr "Saltar Breakpoints"
 msgstr "Saltar Breakpoints"
@@ -11003,10 +11093,6 @@ msgstr "Lista de uso de memoria de video por recurso:"
 msgid "Total:"
 msgid "Total:"
 msgstr "Total:"
 msgstr "Total:"
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr "Memoria de Vídeo"
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr "Ruta de Recursos"
 msgstr "Ruta de Recursos"
@@ -12717,6 +12803,15 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice."
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr "Las constantes no pueden modificarse."
 msgstr "Las constantes no pueden modificarse."
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "%d ocurrencia(s) reemplazada(s)."
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "Crear Static Convex Body"
+
+#~ msgid "Failed creating shapes!"
+#~ msgstr "¡Falló en la creación de los shapes!"
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 122 - 27
editor/translations/es_AR.po

@@ -700,8 +700,9 @@ msgid "Line Number:"
 msgstr "Numero de Línea:"
 msgstr "Numero de Línea:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "%d ocurrencia(s) Reemplazadas."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Reemplazar..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5878,12 +5879,13 @@ msgid "Mesh is empty!"
 msgstr "¡El Mesh está vacío!"
 msgstr "¡El Mesh está vacío!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "Crear  Static Trimesh Body"
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Crear Collider Triangular Hermano"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "Crear Static Convex Body"
+msgid "Create Static Trimesh Body"
+msgstr "Crear  Static Trimesh Body"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -5894,11 +5896,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "Crear Trimesh Static Shape"
 msgstr "Crear Trimesh Static Shape"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
-msgstr "¡Fallo al crear shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "Crear Shape(s) Convexo(s)"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "No se pudo crear la carpeta."
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Crear Shape(s) Convexo(s)"
 msgstr "Crear Shape(s) Convexo(s)"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5949,18 +5970,57 @@ msgstr "Mesh"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr "Crear StaticBody Triangular"
 msgstr "Crear StaticBody Triangular"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr "Crear Collider Triangular Hermano"
 msgstr "Crear Collider Triangular Hermano"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Crear Collider Convexo Hermano(s)"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "Crear Collider Convexo Hermano(s)"
 msgstr "Crear Collider Convexo Hermano(s)"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "Crear Outline Mesh..."
 msgstr "Crear Outline Mesh..."
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr "Ver UV1"
 msgstr "Ver UV1"
@@ -8372,7 +8432,7 @@ msgstr "TileSet"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr "No hay addons de VCS disponibles."
 msgstr "No hay addons de VCS disponibles."
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr "Error"
 msgstr "Error"
 
 
@@ -9543,11 +9603,19 @@ msgid "Export With Debug"
 msgstr "Exportar Con Depuración"
 msgstr "Exportar Con Depuración"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+#, fuzzy
+msgid "The path specified doesn't exist."
 msgstr "La ruta no existe."
 msgstr "La ruta no existe."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Error al abrir el archivo comprimido, no está en formato ZIP."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 "Archivo de projecto '.zip' inválido, no contiene un archivo 'project.godot'."
 "Archivo de projecto '.zip' inválido, no contiene un archivo 'project.godot'."
 
 
@@ -9556,11 +9624,13 @@ msgid "Please choose an empty folder."
 msgstr "Por favor elegí una carpeta vacía."
 msgstr "Por favor elegí una carpeta vacía."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+#, fuzzy
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "Por favor elegí un archivo 'project.godot' o '.zip'."
 msgstr "Por favor elegí un archivo 'project.godot' o '.zip'."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+#, fuzzy
+msgid "This directory already contains a Godot project."
 msgstr "El directorio ya contiene un proyecto de Godot."
 msgstr "El directorio ya contiene un proyecto de Godot."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10260,6 +10330,11 @@ msgstr "Prefijo"
 msgid "Suffix"
 msgid "Suffix"
 msgstr "Sufijo"
 msgstr "Sufijo"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Expresiones Regulares"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr "Opciones Avanzadas"
 msgstr "Opciones Avanzadas"
@@ -10297,7 +10372,8 @@ msgstr ""
 "Comparar opciones de contador."
 "Comparar opciones de contador."
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+#, fuzzy
+msgid "Per-level Counter"
 msgstr "Contador por nivel"
 msgstr "Contador por nivel"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10328,10 +10404,6 @@ msgstr ""
 "Número mínimo de dígitos para el contador.\n"
 "Número mínimo de dígitos para el contador.\n"
 "Los dígitos faltantes serán rellenados con ceros al principio."
 "Los dígitos faltantes serán rellenados con ceros al principio."
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr "Expresiones Regulares"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr "Post-Procesado"
 msgstr "Post-Procesado"
@@ -10341,11 +10413,13 @@ msgid "Keep"
 msgstr "Conservar"
 msgstr "Conservar"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+#, fuzzy
+msgid "PascalCase to snake_case"
 msgstr "CamelCase a under_scored"
 msgstr "CamelCase a under_scored"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+#, fuzzy
+msgid "snake_case to PascalCase"
 msgstr "under_scored a CamelCase"
 msgstr "under_scored a CamelCase"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10364,6 +10438,16 @@ msgstr "A Mayúsculas"
 msgid "Reset"
 msgid "Reset"
 msgstr "Resetear"
 msgstr "Resetear"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "Expresiones Regulares"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Caracteres válidos:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr "Reemparentar Nodo"
 msgstr "Reemparentar Nodo"
@@ -10830,7 +10914,8 @@ msgid "Invalid inherited parent name or path."
 msgstr "Ruta o nombre del padre heredado inválido."
 msgstr "Ruta o nombre del padre heredado inválido."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+#, fuzzy
+msgid "Script path/name is valid."
 msgstr "El script es válido."
 msgstr "El script es válido."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10921,6 +11006,11 @@ msgstr "Proceso hijo conectado."
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "Copiar Error"
 msgstr "Copiar Error"
 
 
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Video RAM"
+msgstr "Mem. de Video"
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr "Saltear Breakpoints"
 msgstr "Saltear Breakpoints"
@@ -10969,10 +11059,6 @@ msgstr "Lista de Uso de Memoria de Video por Recurso:"
 msgid "Total:"
 msgid "Total:"
 msgstr "Total:"
 msgstr "Total:"
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr "Mem. de Video"
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr "Ruta de Recursos"
 msgstr "Ruta de Recursos"
@@ -12675,6 +12761,15 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice."
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr "Las constantes no pueden modificarse."
 msgstr "Las constantes no pueden modificarse."
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "%d ocurrencia(s) Reemplazadas."
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "Crear Static Convex Body"
+
+#~ msgid "Failed creating shapes!"
+#~ msgstr "¡Fallo al crear shapes!"
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 89 - 23
editor/translations/et.po

@@ -669,7 +669,7 @@ msgid "Line Number:"
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
+msgid "%d replaced."
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
@@ -5653,11 +5653,11 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Couldn't create a Trimesh collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5669,11 +5669,27 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create any collision shapes."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Shapes"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5724,18 +5740,55 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8102,7 +8155,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9189,11 +9242,16 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9201,11 +9259,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9850,6 +9908,10 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -9885,7 +9947,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9914,10 +9976,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -9927,11 +9985,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9950,6 +10008,14 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10391,7 +10457,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10483,6 +10549,10 @@ msgstr ""
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr ""
 msgstr ""
@@ -10531,10 +10601,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""

+ 89 - 23
editor/translations/eu.po

@@ -666,7 +666,7 @@ msgid "Line Number:"
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
+msgid "%d replaced."
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
@@ -5639,11 +5639,11 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Couldn't create a Trimesh collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5655,11 +5655,27 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create any collision shapes."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Shapes"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5710,18 +5726,55 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8087,7 +8140,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9171,11 +9224,16 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9183,11 +9241,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9832,6 +9890,10 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -9867,7 +9929,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9896,10 +9958,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -9909,11 +9967,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9932,6 +9990,14 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10371,7 +10437,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10462,6 +10528,10 @@ msgstr ""
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr ""
 msgstr ""
@@ -10510,10 +10580,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""

+ 102 - 26
editor/translations/fa.po

@@ -712,8 +712,9 @@ msgid "Line Number:"
 msgstr "شماره خط:"
 msgstr "شماره خط:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "تعداد d% رخداد جایگزین شد."
+#, fuzzy
+msgid "%d replaced."
+msgstr "جایگزینی"
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5992,11 +5993,12 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr ""
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "ناتوان در ساختن پوشه."
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6008,12 +6010,30 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Create Single Convex Shape"
+msgstr "ساختن %s جدید"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "ناتوان در ساختن پوشه."
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "ساختن %s جدید"
 msgstr "ساختن %s جدید"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6064,19 +6084,57 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "انتخاب شده را تغییر مقیاس بده"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "انتخاب شده را تغییر مقیاس بده"
 msgstr "انتخاب شده را تغییر مقیاس بده"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
 msgid "View UV1"
 msgid "View UV1"
@@ -8608,7 +8666,7 @@ msgstr "صدور مجموعه کاشی"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9747,11 +9805,16 @@ msgstr "صدور با اشکال زدا"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
 #, fuzzy
 #, fuzzy
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
 msgstr "پرونده موجود نیست."
 msgstr "پرونده موجود نیست."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9759,11 +9822,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10437,6 +10500,11 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "انتقال را در انیمیشن تغییر بده"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -10475,7 +10543,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10505,11 +10573,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-#, fuzzy
-msgid "Regular Expressions"
-msgstr "انتقال را در انیمیشن تغییر بده"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10519,11 +10582,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10544,6 +10607,16 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr "بازنشانی بزرگنمایی"
 msgstr "بازنشانی بزرگنمایی"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "انتقال را در انیمیشن تغییر بده"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "کاراکترهای معتبر:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr "گره تغییر والد"
 msgstr "گره تغییر والد"
@@ -11018,7 +11091,7 @@ msgid "Invalid inherited parent name or path."
 msgstr "نام دارایی ایندکس نامعتبر."
 msgstr "نام دارایی ایندکس نامعتبر."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -11124,6 +11197,10 @@ msgstr "اتصال قطع شده"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "خطاهای بارگذاری"
 msgstr "خطاهای بارگذاری"
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -11174,10 +11251,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""
@@ -12850,6 +12923,9 @@ msgstr ""
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr ""
 msgstr ""
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "تعداد d% رخداد جایگزین شد."
+
 #, fuzzy
 #, fuzzy
 #~ msgid "Brief Description"
 #~ msgid "Brief Description"
 #~ msgstr "خلاصه توضیحات:"
 #~ msgstr "خلاصه توضیحات:"

+ 122 - 27
editor/translations/fi.po

@@ -687,8 +687,9 @@ msgid "Line Number:"
 msgstr "Rivinumero:"
 msgstr "Rivinumero:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "Korvattu %d osuvuutta."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Korvaa..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5835,12 +5836,13 @@ msgid "Mesh is empty!"
 msgstr "Mesh on tyhjä!"
 msgstr "Mesh on tyhjä!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "Luo konkaavi staattinen kappale"
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Luo konkaavi törmäysmuoto sisareksi"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "Luo konveksi staattinen kappale"
+msgid "Create Static Trimesh Body"
+msgstr "Luo konkaavi staattinen kappale"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -5851,11 +5853,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "Luo staattinen konkaavi muoto"
 msgstr "Luo staattinen konkaavi muoto"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
-msgstr "Muotojen luonti epäonnistui!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "Luo konvekseja muotoja"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Kansiota ei voitu luoda."
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Luo konvekseja muotoja"
 msgstr "Luo konvekseja muotoja"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5906,18 +5927,57 @@ msgstr "Mesh"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr "Luo konkaavi staattinen kappale"
 msgstr "Luo konkaavi staattinen kappale"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr "Luo konkaavi törmäysmuoto sisareksi"
 msgstr "Luo konkaavi törmäysmuoto sisareksi"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Luo konvekseja törmäysmuotoja sisariksi"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "Luo konvekseja törmäysmuotoja sisariksi"
 msgstr "Luo konvekseja törmäysmuotoja sisariksi"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "Luo ääriviivoista Mesh..."
 msgstr "Luo ääriviivoista Mesh..."
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr "Näytä UV1"
 msgstr "Näytä UV1"
@@ -8331,7 +8391,7 @@ msgstr "Laattavalikoima"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr "VCS-lisäosia ei ole saatavilla."
 msgstr "VCS-lisäosia ei ole saatavilla."
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr "Virhe"
 msgstr "Virhe"
 
 
@@ -9496,11 +9556,19 @@ msgid "Export With Debug"
 msgstr "Vie debugaten"
 msgstr "Vie debugaten"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+#, fuzzy
+msgid "The path specified doesn't exist."
 msgstr "Polkua ei ole olemassa."
 msgstr "Polkua ei ole olemassa."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Virhe avattaessa pakettitiedostoa, ei ZIP-muodossa."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 "Virheellinen '.zip' projektitiedosto; se ei sisällä 'project.godot' "
 "Virheellinen '.zip' projektitiedosto; se ei sisällä 'project.godot' "
 "tiedostoa."
 "tiedostoa."
@@ -9510,11 +9578,13 @@ msgid "Please choose an empty folder."
 msgstr "Ole hyvä ja valitse tyhjä kansio."
 msgstr "Ole hyvä ja valitse tyhjä kansio."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+#, fuzzy
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "Ole hyvä ja valitse 'project.godot' tai '.zip' tiedosto."
 msgstr "Ole hyvä ja valitse 'project.godot' tai '.zip' tiedosto."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+#, fuzzy
+msgid "This directory already contains a Godot project."
 msgstr "Hakemisto sisältää jo Godot-projektin."
 msgstr "Hakemisto sisältää jo Godot-projektin."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10209,6 +10279,11 @@ msgstr "Etuliite"
 msgid "Suffix"
 msgid "Suffix"
 msgstr "Pääte"
 msgstr "Pääte"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Säännölliset lausekkeet"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr "Edistyneet asetukset"
 msgstr "Edistyneet asetukset"
@@ -10246,7 +10321,8 @@ msgstr ""
 "Vertaa laskurin valintoja."
 "Vertaa laskurin valintoja."
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+#, fuzzy
+msgid "Per-level Counter"
 msgstr "Per taso -laskuri"
 msgstr "Per taso -laskuri"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10277,10 +10353,6 @@ msgstr ""
 "Pienin määrä numeromerkkejä laskurille.\n"
 "Pienin määrä numeromerkkejä laskurille.\n"
 "Puuttuvat numeromerkit täytetään edeltävillä nollilla."
 "Puuttuvat numeromerkit täytetään edeltävillä nollilla."
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr "Säännölliset lausekkeet"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr "Jälkikäsittely"
 msgstr "Jälkikäsittely"
@@ -10290,11 +10362,13 @@ msgid "Keep"
 msgstr "Pidä"
 msgstr "Pidä"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+#, fuzzy
+msgid "PascalCase to snake_case"
 msgstr "CamelCase ala_viivoiksi"
 msgstr "CamelCase ala_viivoiksi"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+#, fuzzy
+msgid "snake_case to PascalCase"
 msgstr "ala_viivat CamelCaseksi"
 msgstr "ala_viivat CamelCaseksi"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10313,6 +10387,16 @@ msgstr "Isoiksi kirjaimiksi"
 msgid "Reset"
 msgid "Reset"
 msgstr "Palauta"
 msgstr "Palauta"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "Säännölliset lausekkeet"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Kelvolliset merkit:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr "Vaihda solmun isäntää"
 msgstr "Vaihda solmun isäntää"
@@ -10779,7 +10863,8 @@ msgid "Invalid inherited parent name or path."
 msgstr "Virheellinen peritty isännän nimi tai polku."
 msgstr "Virheellinen peritty isännän nimi tai polku."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+#, fuzzy
+msgid "Script path/name is valid."
 msgstr "Skripti kelpaa."
 msgstr "Skripti kelpaa."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10870,6 +10955,11 @@ msgstr "Aliprosessi yhdistetty."
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "Kopioi virhe"
 msgstr "Kopioi virhe"
 
 
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Video RAM"
+msgstr "Näyttömuisti"
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr "Sivuuta keskeytyskohdat"
 msgstr "Sivuuta keskeytyskohdat"
@@ -10918,10 +11008,6 @@ msgstr "Lista näyttömuistin käytöstä resurssikohtaisesti:"
 msgid "Total:"
 msgid "Total:"
 msgstr "Yhteensä:"
 msgstr "Yhteensä:"
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr "Näyttömuisti"
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr "Resurssipolku"
 msgstr "Resurssipolku"
@@ -12604,6 +12690,15 @@ msgstr "Varying tyypin voi sijoittaa vain vertex-funktiossa."
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr "Vakioita ei voi muokata."
 msgstr "Vakioita ei voi muokata."
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "Korvattu %d osuvuutta."
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "Luo konveksi staattinen kappale"
+
+#~ msgid "Failed creating shapes!"
+#~ msgstr "Muotojen luonti epäonnistui!"
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 91 - 24
editor/translations/fil.po

@@ -673,8 +673,9 @@ msgid "Line Number:"
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr ""
+#, fuzzy
+msgid "%d replaced."
+msgstr "Palitan"
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5653,11 +5654,11 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Couldn't create a Trimesh collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5669,11 +5670,27 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Shape"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create any collision shapes."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+msgid "Create Multiple Convex Shapes"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5724,18 +5741,55 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8103,7 +8157,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9189,11 +9243,16 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Error opening package file (it's not in ZIP format)."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9201,11 +9260,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9850,6 +9909,10 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -9885,7 +9948,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9914,10 +9977,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -9927,11 +9986,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9950,6 +10009,14 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10389,7 +10456,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10481,6 +10548,10 @@ msgstr ""
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr ""
 msgstr ""
@@ -10529,10 +10600,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""

+ 122 - 27
editor/translations/fr.po

@@ -760,8 +760,9 @@ msgid "Line Number:"
 msgstr "Numéro de ligne :"
 msgstr "Numéro de ligne :"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "%d occurrence(s) remplacée(s)."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Remplacer…"
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5952,12 +5953,13 @@ msgid "Mesh is empty!"
 msgstr "Le maillage est vide !"
 msgstr "Le maillage est vide !"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "Créer un corps statique de type Trimesh"
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Créer une collision Trimesh"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "Créer corps convexe statique"
+msgid "Create Static Trimesh Body"
+msgstr "Créer un corps statique de type Trimesh"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -5968,11 +5970,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "Créer une forme Trimesh statique"
 msgstr "Créer une forme Trimesh statique"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
-msgstr "Échec de la création de formes !"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "Créer une(des) forme(s) convexe(s)"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Impossible de créer le dossier."
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Créer une(des) forme(s) convexe(s)"
 msgstr "Créer une(des) forme(s) convexe(s)"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6026,18 +6047,57 @@ msgstr "Maillages"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr "Créer un corps statique Trimesh"
 msgstr "Créer un corps statique Trimesh"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr "Créer une collision Trimesh"
 msgstr "Créer une collision Trimesh"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Créer une(des) collision(s) convexe(s) sœur(s)"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "Créer une(des) collision(s) convexe(s) sœur(s)"
 msgstr "Créer une(des) collision(s) convexe(s) sœur(s)"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "Créer un maillage de contour…"
 msgstr "Créer un maillage de contour…"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr "Afficher l'UV1"
 msgstr "Afficher l'UV1"
@@ -8461,7 +8521,7 @@ msgstr "TileSet"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr "Aucun addon VCS n'est disponible."
 msgstr "Aucun addon VCS n'est disponible."
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr "Erreur"
 msgstr "Erreur"
 
 
@@ -9636,11 +9696,19 @@ msgid "Export With Debug"
 msgstr "Exporter avec debug"
 msgstr "Exporter avec debug"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+#, fuzzy
+msgid "The path specified doesn't exist."
 msgstr "Le chemin vers ce fichier n'existe pas."
 msgstr "Le chemin vers ce fichier n'existe pas."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Erreur d'ouverture de paquetage, pas au format ZIP."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 "Fichier de projet « .zip » invalide, il ne contient pas de fichier « project."
 "Fichier de projet « .zip » invalide, il ne contient pas de fichier « project."
 "godot »."
 "godot »."
@@ -9650,11 +9718,13 @@ msgid "Please choose an empty folder."
 msgstr "Veuillez choisir un dossier vide."
 msgstr "Veuillez choisir un dossier vide."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+#, fuzzy
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "Veuillez choisir un fichier « project.godot » ou « .zip »."
 msgstr "Veuillez choisir un fichier « project.godot » ou « .zip »."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+#, fuzzy
+msgid "This directory already contains a Godot project."
 msgstr "Le répertoire contient déjà un projet Godot."
 msgstr "Le répertoire contient déjà un projet Godot."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10355,6 +10425,11 @@ msgstr "Préfixe"
 msgid "Suffix"
 msgid "Suffix"
 msgstr "Suffixe"
 msgstr "Suffixe"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Expressions régulières"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr "Options avancées"
 msgstr "Options avancées"
@@ -10392,7 +10467,8 @@ msgstr ""
 "Comparez les options du compteur."
 "Comparez les options du compteur."
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+#, fuzzy
+msgid "Per-level Counter"
 msgstr "Compteur par niveau"
 msgstr "Compteur par niveau"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10423,10 +10499,6 @@ msgstr ""
 "Nombre minimum de chiffres pour le compteur.\n"
 "Nombre minimum de chiffres pour le compteur.\n"
 "Les chiffres manquants sont complétés par des zéros en tête."
 "Les chiffres manquants sont complétés par des zéros en tête."
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr "Expressions régulières"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr "Post-traitement"
 msgstr "Post-traitement"
@@ -10436,11 +10508,13 @@ msgid "Keep"
 msgstr "Conserver"
 msgstr "Conserver"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+#, fuzzy
+msgid "PascalCase to snake_case"
 msgstr "CamelCase vers sous_ligné"
 msgstr "CamelCase vers sous_ligné"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+#, fuzzy
+msgid "snake_case to PascalCase"
 msgstr "sous_ligné vers CamelCase"
 msgstr "sous_ligné vers CamelCase"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10459,6 +10533,16 @@ msgstr "Convertir en majuscule"
 msgid "Reset"
 msgid "Reset"
 msgstr "Réinitialiser"
 msgstr "Réinitialiser"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "Expressions régulières"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Caractères valides :"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr "Re-parenter le nœud"
 msgstr "Re-parenter le nœud"
@@ -10923,7 +11007,8 @@ msgid "Invalid inherited parent name or path."
 msgstr "Nom ou chemin parent hérité invalide."
 msgstr "Nom ou chemin parent hérité invalide."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+#, fuzzy
+msgid "Script path/name is valid."
 msgstr "Script valide."
 msgstr "Script valide."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -11014,6 +11099,11 @@ msgstr "Processus enfant connecté."
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "Copier l'erreur"
 msgstr "Copier l'erreur"
 
 
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Video RAM"
+msgstr "Mémoire vidéo"
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr "Passer les points d'arrêt"
 msgstr "Passer les points d'arrêt"
@@ -11063,10 +11153,6 @@ msgstr "Liste de l'utilisation de la mémoire vidéo par ressource :"
 msgid "Total:"
 msgid "Total:"
 msgstr "Total :"
 msgstr "Total :"
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr "Mémoire vidéo"
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr "Chemin de la ressource"
 msgstr "Chemin de la ressource"
@@ -12787,6 +12873,15 @@ msgstr "Les variations ne peuvent être affectées que dans la fonction vertex."
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr "Les constantes ne peuvent être modifiées."
 msgstr "Les constantes ne peuvent être modifiées."
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "%d occurrence(s) remplacée(s)."
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "Créer corps convexe statique"
+
+#~ msgid "Failed creating shapes!"
+#~ msgstr "Échec de la création de formes !"
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 91 - 24
editor/translations/ga.po

@@ -667,7 +667,7 @@ msgid "Line Number:"
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
+msgid "%d replaced."
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
@@ -5647,11 +5647,11 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Couldn't create a Trimesh collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5663,11 +5663,27 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create any collision shapes."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Shapes"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5718,18 +5734,55 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8097,7 +8150,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9184,11 +9237,16 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Error opening package file (it's not in ZIP format)."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9196,11 +9254,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9845,6 +9903,10 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -9880,7 +9942,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9909,10 +9971,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -9922,11 +9980,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9945,6 +10003,14 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10384,8 +10450,9 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
-msgstr ""
+#, fuzzy
+msgid "Script path/name is valid."
+msgstr "Tá crann beochana bailí."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
 msgid "Allowed: a-z, A-Z, 0-9, _ and ."
 msgid "Allowed: a-z, A-Z, 0-9, _ and ."
@@ -10476,6 +10543,10 @@ msgstr ""
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr ""
 msgstr ""
@@ -10524,10 +10595,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""

+ 99 - 25
editor/translations/he.po

@@ -721,8 +721,9 @@ msgid "Line Number:"
 msgstr "מספר השורה:"
 msgstr "מספר השורה:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr ""
+#, fuzzy
+msgid "%d replaced."
+msgstr "החלפה…"
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5994,11 +5995,11 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Couldn't create a Trimesh collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6010,12 +6011,30 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "יצירת %s חדש"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Couldn't create any collision shapes."
+msgstr "לא ניתן ליצור תיקייה."
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "יצירת %s חדש"
 msgstr "יצירת %s חדש"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6066,19 +6085,57 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Single Convex Collision Siblings"
 msgstr "יצירת מצולע"
 msgstr "יצירת מצולע"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
+msgstr "יצירת מצולע"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8593,7 +8650,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9725,11 +9782,18 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
-msgstr ""
+#, fuzzy
+msgid "The path specified doesn't exist."
+msgstr "הקובץ לא קיים."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "פתיחת קובץ החבילה נכשלה, המבנה אינו zip."
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9737,11 +9801,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10405,6 +10469,11 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "גרסה נוכחית:"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 #, fuzzy
 #, fuzzy
 msgid "Advanced Options"
 msgid "Advanced Options"
@@ -10445,7 +10514,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10475,10 +10544,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10488,11 +10553,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10514,6 +10579,15 @@ msgstr "אותיות גדולות"
 msgid "Reset"
 msgid "Reset"
 msgstr "איפוס התקריב"
 msgstr "איפוס התקריב"
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "תווים תקפים:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10982,7 +11056,7 @@ msgid "Invalid inherited parent name or path."
 msgstr "שם מאפיין האינדקס שגוי."
 msgstr "שם מאפיין האינדקס שגוי."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -11087,6 +11161,10 @@ msgstr "מנותק"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -11137,10 +11215,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""

+ 97 - 24
editor/translations/hi.po

@@ -685,8 +685,9 @@ msgid "Line Number:"
 msgstr "लाइन नंबर:"
 msgstr "लाइन नंबर:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "बदल दिया % डी घटना (एस) ।"
+#, fuzzy
+msgid "%d replaced."
+msgstr "बदलने के"
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5699,11 +5700,11 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Couldn't create a Trimesh collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5715,12 +5716,29 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "एक नया बनाएं"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create any collision shapes."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Create Multiple Convex Shapes"
 msgstr "एक नया बनाएं"
 msgstr "एक नया बनाएं"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5771,19 +5789,57 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "सदस्यता बनाएं"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "सदस्यता बनाएं"
 msgstr "सदस्यता बनाएं"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8212,7 +8268,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9319,11 +9375,17 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "ज़िप फ़ाइल खोलने में त्रुटि, प्रारूप में नहीं।"
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9331,11 +9393,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9986,6 +10048,10 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -10021,7 +10087,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10050,10 +10116,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10063,11 +10125,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10087,6 +10149,14 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr "रीसेट आकार"
 msgstr "रीसेट आकार"
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10538,7 +10608,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10636,6 +10706,10 @@ msgstr "डिस्कनेक्ट"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -10685,10 +10759,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""
@@ -12236,6 +12306,9 @@ msgstr ""
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr ""
 msgstr ""
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "बदल दिया % डी घटना (एस) ।"
+
 #, fuzzy
 #, fuzzy
 #~ msgid "Brief Description"
 #~ msgid "Brief Description"
 #~ msgstr "विवरण:"
 #~ msgstr "विवरण:"

+ 95 - 24
editor/translations/hr.po

@@ -671,8 +671,9 @@ msgid "Line Number:"
 msgstr "Broj linije:"
 msgstr "Broj linije:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "Zamijenjeno %d pojavljivanja."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Zamijeni"
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5678,11 +5679,11 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Couldn't create a Trimesh collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5694,11 +5695,27 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Shape"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create any collision shapes."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+msgid "Create Multiple Convex Shapes"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5749,18 +5766,55 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8135,7 +8189,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9229,11 +9283,17 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Pogreška prilikom otvaranja datoteke paketa, nije u ZIP formatu."
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9241,11 +9301,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9890,6 +9950,10 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -9925,7 +9989,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9954,10 +10018,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -9967,11 +10027,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9990,6 +10050,14 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10433,7 +10501,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10528,6 +10596,10 @@ msgstr ""
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr ""
 msgstr ""
@@ -10576,10 +10648,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""
@@ -12108,6 +12176,9 @@ msgstr ""
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr ""
 msgstr ""
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "Zamijenjeno %d pojavljivanja."
+
 #, fuzzy
 #, fuzzy
 #~ msgid "Brief Description"
 #~ msgid "Brief Description"
 #~ msgstr "Opis:"
 #~ msgstr "Opis:"

+ 108 - 27
editor/translations/hu.po

@@ -718,8 +718,9 @@ msgid "Line Number:"
 msgstr "Sor Száma:"
 msgstr "Sor Száma:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "Lecserélve %d előfordulás."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Csere..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -6144,12 +6145,13 @@ msgid "Mesh is empty!"
 msgstr "A háló üres!"
 msgstr "A háló üres!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "Statikus Trimesh Test Létrehozása"
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Trimesh Ütközési Testvér Létrehozása"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "Statikus Konvex Test Létrehozása"
+msgid "Create Static Trimesh Body"
+msgstr "Statikus Trimesh Test Létrehozása"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -6161,12 +6163,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "Trimesh Alakzat Létrehozása"
 msgstr "Trimesh Alakzat Létrehozása"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Create Single Convex Shape"
+msgstr "Konvex Alakzat Létrehozása"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Körvonalkészítés sikertelen!"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Konvex Alakzat Létrehozása"
 msgstr "Konvex Alakzat Létrehozása"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6218,19 +6238,57 @@ msgstr "Mesh"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr "Trimesh Statikus Test Létrehozása"
 msgstr "Trimesh Statikus Test Létrehozása"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr "Trimesh Ütközési Testvér Létrehozása"
 msgstr "Trimesh Ütközési Testvér Létrehozása"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Single Convex Collision Siblings"
 msgstr "Konvex Ütközési Testvér Létrehozása"
 msgstr "Konvex Ütközési Testvér Létrehozása"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
+msgstr "Konvex Ütközési Testvér Létrehozása"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "Körvonalháló Létrehozása..."
 msgstr "Körvonalháló Létrehozása..."
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr "UV1 Megtekintése"
 msgstr "UV1 Megtekintése"
@@ -8769,7 +8827,7 @@ msgstr "TileSet-re..."
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9913,11 +9971,18 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
-msgstr ""
+#, fuzzy
+msgid "The path specified doesn't exist."
+msgstr "A fájl nem létezik."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Hiba a csomagfájl megnyitása során, nem zip formátumú."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9925,11 +9990,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10589,6 +10654,11 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Jelenlegi Verzió:"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 #, fuzzy
 #, fuzzy
 msgid "Advanced Options"
 msgid "Advanced Options"
@@ -10629,7 +10699,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10659,10 +10729,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10672,11 +10738,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10698,6 +10764,15 @@ msgstr "Mind Nagybetű"
 msgid "Reset"
 msgid "Reset"
 msgstr "Nagyítás Visszaállítása"
 msgstr "Nagyítás Visszaállítása"
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Érvényes karakterek:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -11166,7 +11241,7 @@ msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
 #, fuzzy
 #, fuzzy
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr "Az animációs fa érvényes."
 msgstr "Az animációs fa érvényes."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -11271,6 +11346,10 @@ msgstr "Kapcsolat bontva"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "Hiba Másolása"
 msgstr "Hiba Másolása"
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -11321,10 +11400,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""
@@ -12904,6 +12979,12 @@ msgstr ""
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr ""
 msgstr ""
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "Lecserélve %d előfordulás."
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "Statikus Konvex Test Létrehozása"
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 122 - 27
editor/translations/id.po

@@ -708,8 +708,9 @@ msgid "Line Number:"
 msgstr "Nomor Baris:"
 msgstr "Nomor Baris:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "kejadian %d diganti."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Gantikan..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5850,12 +5851,13 @@ msgid "Mesh is empty!"
 msgstr "Mesh kosong!"
 msgstr "Mesh kosong!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "Buat Badan Trimesh Statis"
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Buat Trimesh Collision Sibling"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "Buat Bodi Cembung Statis"
+msgid "Create Static Trimesh Body"
+msgstr "Buat Badan Trimesh Statis"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -5866,11 +5868,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "Buat Bentuk Trimesh Statis"
 msgstr "Buat Bentuk Trimesh Statis"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
-msgstr "Gagal membuat bentuk!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "Buat Bentuk Cembung"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Tidak dapat membuat folder."
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Buat Bentuk Cembung"
 msgstr "Buat Bentuk Cembung"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5921,18 +5942,57 @@ msgstr "Jala"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr "Buat Tubuh Statis Trimesh"
 msgstr "Buat Tubuh Statis Trimesh"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr "Buat Trimesh Collision Sibling"
 msgstr "Buat Trimesh Collision Sibling"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Buat Convex Collision Sibling"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "Buat Convex Collision Sibling"
 msgstr "Buat Convex Collision Sibling"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "Buat Garis Mesh..."
 msgstr "Buat Garis Mesh..."
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr "Tampilkan UV1"
 msgstr "Tampilkan UV1"
@@ -8349,7 +8409,7 @@ msgstr "TileSet"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr "Tidak ada ekstensi VCS yang tersedia."
 msgstr "Tidak ada ekstensi VCS yang tersedia."
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr "Galat"
 msgstr "Galat"
 
 
@@ -9521,11 +9581,19 @@ msgid "Export With Debug"
 msgstr "Ekspor dengan Awakutu"
 msgstr "Ekspor dengan Awakutu"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+#, fuzzy
+msgid "The path specified doesn't exist."
 msgstr "Lokasi ini tidak ada."
 msgstr "Lokasi ini tidak ada."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Gagal saat membuka paket, tidak dalam bentuk zip."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr "Berkas proyek '.zip' tidak valid, tidak berisi berkas 'project.godot'."
 msgstr "Berkas proyek '.zip' tidak valid, tidak berisi berkas 'project.godot'."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9533,11 +9601,13 @@ msgid "Please choose an empty folder."
 msgstr "Silakan pilih direktori kosong."
 msgstr "Silakan pilih direktori kosong."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+#, fuzzy
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "Silakan pilih berkas 'project.godot' atau '.zip'."
 msgstr "Silakan pilih berkas 'project.godot' atau '.zip'."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+#, fuzzy
+msgid "This directory already contains a Godot project."
 msgstr "Direktori ini sudah berisi proyek Godot."
 msgstr "Direktori ini sudah berisi proyek Godot."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10233,6 +10303,11 @@ msgstr "Awalan"
 msgid "Suffix"
 msgid "Suffix"
 msgstr "Akhiran"
 msgstr "Akhiran"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Ekspresi Reguler"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr "Opsi Lanjutan"
 msgstr "Opsi Lanjutan"
@@ -10270,7 +10345,8 @@ msgstr ""
 "Bandingkan opsi penghitung."
 "Bandingkan opsi penghitung."
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+#, fuzzy
+msgid "Per-level Counter"
 msgstr "Penghitung per Level"
 msgstr "Penghitung per Level"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10301,10 +10377,6 @@ msgstr ""
 "Jumlah digit minimum untuk penghitung.\n"
 "Jumlah digit minimum untuk penghitung.\n"
 "Digit yang hilang diisi dengan angka nol di depan."
 "Digit yang hilang diisi dengan angka nol di depan."
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr "Ekspresi Reguler"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr "Pasca Proses"
 msgstr "Pasca Proses"
@@ -10314,11 +10386,13 @@ msgid "Keep"
 msgstr "Pertahankan"
 msgstr "Pertahankan"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+#, fuzzy
+msgid "PascalCase to snake_case"
 msgstr "CamelCase ke under_score"
 msgstr "CamelCase ke under_score"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+#, fuzzy
+msgid "snake_case to PascalCase"
 msgstr "under_score ke CamelCase"
 msgstr "under_score ke CamelCase"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10337,6 +10411,16 @@ msgstr "Jadikan Huruf Kapital"
 msgid "Reset"
 msgid "Reset"
 msgstr "Reset"
 msgstr "Reset"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "Ekspresi Reguler"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Karakter sah:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr "Pengindukan Ulang Node"
 msgstr "Pengindukan Ulang Node"
@@ -10801,7 +10885,8 @@ msgid "Invalid inherited parent name or path."
 msgstr "Nama atau lokasi parent yang diwariskan tidak valid."
 msgstr "Nama atau lokasi parent yang diwariskan tidak valid."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+#, fuzzy
+msgid "Script path/name is valid."
 msgstr "Skrip valid."
 msgstr "Skrip valid."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10892,6 +10977,11 @@ msgstr "Proses anak terhubung."
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "Salin Galat"
 msgstr "Salin Galat"
 
 
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Video RAM"
+msgstr "Memori Video"
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr "Lewati Breakpoint"
 msgstr "Lewati Breakpoint"
@@ -10940,10 +11030,6 @@ msgstr "Daftar Penggunaan Memori Video oleh Resource:"
 msgid "Total:"
 msgid "Total:"
 msgstr "Total:"
 msgstr "Total:"
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr "Memori Video"
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr "Lokasi Resource"
 msgstr "Lokasi Resource"
@@ -12572,6 +12658,15 @@ msgstr "Variasi hanya bisa ditetapkan dalam fungsi vertex."
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr "Konstanta tidak dapat dimodifikasi."
 msgstr "Konstanta tidak dapat dimodifikasi."
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "kejadian %d diganti."
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "Buat Bodi Cembung Statis"
+
+#~ msgid "Failed creating shapes!"
+#~ msgstr "Gagal membuat bentuk!"
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 90 - 23
editor/translations/is.po

@@ -699,7 +699,7 @@ msgid "Line Number:"
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
+msgid "%d replaced."
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
@@ -5710,11 +5710,11 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Couldn't create a Trimesh collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5726,11 +5726,27 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create any collision shapes."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Shapes"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5781,19 +5797,57 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Single Convex Collision Siblings"
 msgstr "Breyta Viðbót"
 msgstr "Breyta Viðbót"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
+msgstr "Breyta Viðbót"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8191,7 +8245,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9286,11 +9340,16 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9298,11 +9357,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9954,6 +10013,10 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -9989,7 +10052,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10018,10 +10081,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10031,11 +10090,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10054,6 +10113,14 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10497,7 +10564,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10588,6 +10655,10 @@ msgstr ""
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr ""
 msgstr ""
@@ -10636,10 +10707,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""

+ 122 - 27
editor/translations/it.po

@@ -726,8 +726,9 @@ msgid "Line Number:"
 msgstr "Numero linea:"
 msgstr "Numero linea:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "Rimpiazzate %d occorrenze."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Rimpiazza..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5905,12 +5906,13 @@ msgid "Mesh is empty!"
 msgstr "La mesh è vuota!"
 msgstr "La mesh è vuota!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "Crea Corpo Trimesh Statico"
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Crea Fratello di Collisione Trimesh"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "Crea Corpo Convesso Statico"
+msgid "Create Static Trimesh Body"
+msgstr "Crea Corpo Trimesh Statico"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -5921,11 +5923,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "Crea Forma Statica Trimesh"
 msgstr "Crea Forma Statica Trimesh"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
-msgstr "Errore nella creazione delle forme!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "Crea una o più forme Convesse"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Impossibile creare la cartella."
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Crea una o più forme Convesse"
 msgstr "Crea una o più forme Convesse"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5977,18 +5998,57 @@ msgstr "Mesh"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr "Crea Corpo Statico Trimesh"
 msgstr "Crea Corpo Statico Trimesh"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr "Crea Fratello di Collisione Trimesh"
 msgstr "Crea Fratello di Collisione Trimesh"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Crea Fratello(i) di Collisione Convessa"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "Crea Fratello(i) di Collisione Convessa"
 msgstr "Crea Fratello(i) di Collisione Convessa"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "Crea Mesh di Outline..."
 msgstr "Crea Mesh di Outline..."
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr "Vista UV1"
 msgstr "Vista UV1"
@@ -8408,7 +8468,7 @@ msgstr "TileSet"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr "Non sono disponibili addons VCS."
 msgstr "Non sono disponibili addons VCS."
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr "Errore"
 msgstr "Errore"
 
 
@@ -9577,11 +9637,19 @@ msgid "Export With Debug"
 msgstr "Esporta Con Debug"
 msgstr "Esporta Con Debug"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+#, fuzzy
+msgid "The path specified doesn't exist."
 msgstr "Percorso non esistente."
 msgstr "Percorso non esistente."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Errore nell'apertura del file package: non è in formato ZIP."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 "File di progetto '.zip' non valido, non contiene un file 'project.godot'."
 "File di progetto '.zip' non valido, non contiene un file 'project.godot'."
 
 
@@ -9590,11 +9658,13 @@ msgid "Please choose an empty folder."
 msgstr "Si prega di scegliere una cartella vuota."
 msgstr "Si prega di scegliere una cartella vuota."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+#, fuzzy
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "Si prega di scegliere un file 'project.godot' o '.zip'."
 msgstr "Si prega di scegliere un file 'project.godot' o '.zip'."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+#, fuzzy
+msgid "This directory already contains a Godot project."
 msgstr "La Cartella contiene già un progetto di Godot."
 msgstr "La Cartella contiene già un progetto di Godot."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10293,6 +10363,11 @@ msgstr "Prefisso"
 msgid "Suffix"
 msgid "Suffix"
 msgstr "Suffisso"
 msgstr "Suffisso"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Espressioni Regolari"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr "Opzioni avanzate"
 msgstr "Opzioni avanzate"
@@ -10330,7 +10405,8 @@ msgstr ""
 "Confronta le opzioni del contatore."
 "Confronta le opzioni del contatore."
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+#, fuzzy
+msgid "Per-level Counter"
 msgstr "Contatore per Livello"
 msgstr "Contatore per Livello"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10361,10 +10437,6 @@ msgstr ""
 "Numero minimo di cifre per il contatore.\n"
 "Numero minimo di cifre per il contatore.\n"
 "La cifre mancanti vengono riempite con zeri iniziali."
 "La cifre mancanti vengono riempite con zeri iniziali."
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr "Espressioni Regolari"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr "Post-Processo"
 msgstr "Post-Processo"
@@ -10374,11 +10446,13 @@ msgid "Keep"
 msgstr "Mantieni"
 msgstr "Mantieni"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+#, fuzzy
+msgid "PascalCase to snake_case"
 msgstr "CamelCase a under_score"
 msgstr "CamelCase a under_score"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+#, fuzzy
+msgid "snake_case to PascalCase"
 msgstr "under_score a CamelCase"
 msgstr "under_score a CamelCase"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10397,6 +10471,16 @@ msgstr "In Maiuscolo"
 msgid "Reset"
 msgid "Reset"
 msgstr "Reset"
 msgstr "Reset"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "Espressioni Regolari"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Caratteri validi:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr "Reparent Nodo"
 msgstr "Reparent Nodo"
@@ -10861,7 +10945,8 @@ msgid "Invalid inherited parent name or path."
 msgstr "Nome o percorso genitore ereditato non valido."
 msgstr "Nome o percorso genitore ereditato non valido."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+#, fuzzy
+msgid "Script path/name is valid."
 msgstr "Lo script è valido."
 msgstr "Lo script è valido."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10952,6 +11037,11 @@ msgstr "Processo Figlio Connesso."
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "Errore di Copia"
 msgstr "Errore di Copia"
 
 
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Video RAM"
+msgstr "Mem Video"
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr "Salta Punti di rottura"
 msgstr "Salta Punti di rottura"
@@ -11000,10 +11090,6 @@ msgstr "Lista di Utilizzo Memoria Video per Risorsa:"
 msgid "Total:"
 msgid "Total:"
 msgstr "Totale:"
 msgstr "Totale:"
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr "Mem Video"
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr "Percorso Risorsa"
 msgstr "Percorso Risorsa"
@@ -12707,6 +12793,15 @@ msgstr "Varyings può essere assegnato soltanto nella funzione del vertice."
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr "Le constanti non possono essere modificate."
 msgstr "Le constanti non possono essere modificate."
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "Rimpiazzate %d occorrenze."
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "Crea Corpo Convesso Statico"
+
+#~ msgid "Failed creating shapes!"
+#~ msgstr "Errore nella creazione delle forme!"
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 122 - 27
editor/translations/ja.po

@@ -716,8 +716,9 @@ msgid "Line Number:"
 msgstr "行番号:"
 msgstr "行番号:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "%d 箇所を置換しました。"
+#, fuzzy
+msgid "%d replaced."
+msgstr "置換..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5853,12 +5854,13 @@ msgid "Mesh is empty!"
 msgstr "メッシュがありません!"
 msgstr "メッシュがありません!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "三角形メッシュ静的ボディを作成"
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "三角形メッシュ兄弟コリジョンを生成"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "静的凸状ボディを生成"
+msgid "Create Static Trimesh Body"
+msgstr "三角形メッシュ静的ボディを作成"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -5869,11 +5871,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "三角形メッシュ静的シェイプを生成"
 msgstr "三角形メッシュ静的シェイプを生成"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
-msgstr "図形の作成に失敗しました!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "凸状シェイプを作成"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "フォルダを作成できませんでした。"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "凸状シェイプを作成"
 msgstr "凸状シェイプを作成"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5924,18 +5945,57 @@ msgstr "メッシュ"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr "三角形メッシュ静的ボディを作成"
 msgstr "三角形メッシュ静的ボディを作成"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr "三角形メッシュ兄弟コリジョンを生成"
 msgstr "三角形メッシュ兄弟コリジョンを生成"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "凸型兄弟関係コリジョンを生成"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "凸型兄弟関係コリジョンを生成"
 msgstr "凸型兄弟関係コリジョンを生成"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "アウトラインメッシュを生成..."
 msgstr "アウトラインメッシュを生成..."
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr "UV1を表示"
 msgstr "UV1を表示"
@@ -8355,7 +8415,7 @@ msgstr "タイルセット"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr "VCSアドオンは利用できません。"
 msgstr "VCSアドオンは利用できません。"
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr "エラー"
 msgstr "エラー"
 
 
@@ -9515,11 +9575,19 @@ msgid "Export With Debug"
 msgstr "デバッグ付きエクスポート"
 msgstr "デバッグ付きエクスポート"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+#, fuzzy
+msgid "The path specified doesn't exist."
 msgstr "存在しないパスです。"
 msgstr "存在しないパスです。"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "パッケージファイルを開けませんでした、zip 形式ではありません。"
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 "無効な '.zip' プロジェクトファイルです。'project.godot' ファイルが含まれてい"
 "無効な '.zip' プロジェクトファイルです。'project.godot' ファイルが含まれてい"
 "ません。"
 "ません。"
@@ -9529,11 +9597,13 @@ msgid "Please choose an empty folder."
 msgstr "空のフォルダーを選択してください。"
 msgstr "空のフォルダーを選択してください。"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+#, fuzzy
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "'project.godot' もしくは '.zip' ファイルを選択してください."
 msgstr "'project.godot' もしくは '.zip' ファイルを選択してください."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+#, fuzzy
+msgid "This directory already contains a Godot project."
 msgstr "ディレクトリにはGodotプロジェクトがすでに含まれています。"
 msgstr "ディレクトリにはGodotプロジェクトがすでに含まれています。"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10228,6 +10298,11 @@ msgstr "プレフィックス"
 msgid "Suffix"
 msgid "Suffix"
 msgstr "サフィックス"
 msgstr "サフィックス"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "正規表現"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr "高度なオプション"
 msgstr "高度なオプション"
@@ -10265,7 +10340,8 @@ msgstr ""
 "カウンタオプションを比較します。"
 "カウンタオプションを比較します。"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+#, fuzzy
+msgid "Per-level Counter"
 msgstr "レベルごとのカウンタ"
 msgstr "レベルごとのカウンタ"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10296,10 +10372,6 @@ msgstr ""
 "カウンタの最小桁数。\n"
 "カウンタの最小桁数。\n"
 "欠落した数字は、先頭にゼロが埋め込まれます。"
 "欠落した数字は、先頭にゼロが埋め込まれます。"
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr "正規表現"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr "ポストプロセス"
 msgstr "ポストプロセス"
@@ -10309,11 +10381,13 @@ msgid "Keep"
 msgstr "保持"
 msgstr "保持"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+#, fuzzy
+msgid "PascalCase to snake_case"
 msgstr "キャメルケースをアンダースコアに"
 msgstr "キャメルケースをアンダースコアに"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+#, fuzzy
+msgid "snake_case to PascalCase"
 msgstr "アンダースコアをキャメルケースに"
 msgstr "アンダースコアをキャメルケースに"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10332,6 +10406,16 @@ msgstr "大文字に"
 msgid "Reset"
 msgid "Reset"
 msgstr "リセット"
 msgstr "リセット"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "正規表現"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "有効な文字:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr "親ノードを変更"
 msgstr "親ノードを変更"
@@ -10794,7 +10878,8 @@ msgid "Invalid inherited parent name or path."
 msgstr "継承された親の名前またはパスが無効です。"
 msgstr "継承された親の名前またはパスが無効です。"
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+#, fuzzy
+msgid "Script path/name is valid."
 msgstr "スクリプトは有効です。"
 msgstr "スクリプトは有効です。"
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10885,6 +10970,11 @@ msgstr "子プロセスが接続された。"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "エラーをコピー"
 msgstr "エラーをコピー"
 
 
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Video RAM"
+msgstr "ビデオメモリー"
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr "ブレークポイントをスキップする"
 msgstr "ブレークポイントをスキップする"
@@ -10933,10 +11023,6 @@ msgstr "リソースによるビデオメモリーの使用一覧:"
 msgid "Total:"
 msgid "Total:"
 msgstr "合計:"
 msgstr "合計:"
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr "ビデオメモリー"
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr "リソースのパス(ResourcePath)"
 msgstr "リソースのパス(ResourcePath)"
@@ -12624,6 +12710,15 @@ msgstr "Varying変数は頂点関数にのみ割り当てることができま
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr "定数は変更できません。"
 msgstr "定数は変更できません。"
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "%d 箇所を置換しました。"
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "静的凸状ボディを生成"
+
+#~ msgid "Failed creating shapes!"
+#~ msgstr "図形の作成に失敗しました!"
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 97 - 24
editor/translations/ka.po

@@ -717,8 +717,9 @@ msgid "Line Number:"
 msgstr "ხაზის ნომერი:"
 msgstr "ხაზის ნომერი:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "შეცვლილია %d დამთხვევები."
+#, fuzzy
+msgid "%d replaced."
+msgstr "ჩანაცვლება"
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5846,11 +5847,11 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Couldn't create a Trimesh collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5862,12 +5863,29 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "ახალი %s შექმნა"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create any collision shapes."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Create Multiple Convex Shapes"
 msgstr "ახალი %s შექმნა"
 msgstr "ახალი %s შექმნა"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5918,19 +5936,57 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "შექმნა"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "შექმნა"
 msgstr "შექმნა"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8369,7 +8425,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9483,11 +9539,17 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "შეცდომა პაკეტის გახსნისას, უნდა იყოს zip ფორმატში."
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9495,11 +9557,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10150,6 +10212,10 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -10185,7 +10251,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10215,10 +10281,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10228,11 +10290,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10252,6 +10314,14 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr "ზუმის საწყისზე დაყენება"
 msgstr "ზუმის საწყისზე დაყენება"
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10705,7 +10775,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10803,6 +10873,10 @@ msgstr "კავშირის გაწყვეტა"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -10852,10 +10926,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""
@@ -12408,6 +12478,9 @@ msgstr ""
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr ""
 msgstr ""
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "შეცვლილია %d დამთხვევები."
+
 #, fuzzy
 #, fuzzy
 #~ msgid "Brief Description"
 #~ msgid "Brief Description"
 #~ msgstr "აღწერა:"
 #~ msgstr "აღწერა:"

+ 122 - 27
editor/translations/ko.po

@@ -696,8 +696,9 @@ msgid "Line Number:"
 msgstr "행 번호:"
 msgstr "행 번호:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "%d개를 바꿨습니다."
+#, fuzzy
+msgid "%d replaced."
+msgstr "바꾸기..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5812,12 +5813,13 @@ msgid "Mesh is empty!"
 msgstr "메시가 없습니다!"
 msgstr "메시가 없습니다!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "Static Trimesh Body 만들기"
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Trimesh 충돌 형제 만들기"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "Static Convex Body 만들기"
+msgid "Create Static Trimesh Body"
+msgstr "Static Trimesh Body 만들기"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -5828,11 +5830,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "Trimesh Static Shape 만들기"
 msgstr "Trimesh Static Shape 만들기"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
-msgstr "Shape 만들기 실패!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "Convex Shape 만들기"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "폴더를 만들 수 없습니다."
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Convex Shape 만들기"
 msgstr "Convex Shape 만들기"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5883,18 +5904,57 @@ msgstr "메시"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr "Trimesh Static Body 만들기"
 msgstr "Trimesh Static Body 만들기"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr "Trimesh 충돌 형제 만들기"
 msgstr "Trimesh 충돌 형제 만들기"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Convex 충돌 형제 만들기"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "Convex 충돌 형제 만들기"
 msgstr "Convex 충돌 형제 만들기"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "윤곽 메시 만들기..."
 msgstr "윤곽 메시 만들기..."
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr "UV1 보기"
 msgstr "UV1 보기"
@@ -8302,7 +8362,7 @@ msgstr "타일셋"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr "이용할 수 있는 버전 관리 시스템(VCS)이 없습니다."
 msgstr "이용할 수 있는 버전 관리 시스템(VCS)이 없습니다."
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr "오류"
 msgstr "오류"
 
 
@@ -9440,11 +9500,19 @@ msgid "Export With Debug"
 msgstr "디버그와 함께 내보내기"
 msgstr "디버그와 함께 내보내기"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+#, fuzzy
+msgid "The path specified doesn't exist."
 msgstr "경로가 없습니다."
 msgstr "경로가 없습니다."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "패키지 파일을 여는 중 오류. ZIP 형식이 아닙니다."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 "잘못된 '.zip' 프로젝트 파일입니다. 'project.godot' 파일을 갖고 있지 않습니다."
 "잘못된 '.zip' 프로젝트 파일입니다. 'project.godot' 파일을 갖고 있지 않습니다."
 
 
@@ -9453,11 +9521,13 @@ msgid "Please choose an empty folder."
 msgstr "비어있는 폴더를 선택해주세요."
 msgstr "비어있는 폴더를 선택해주세요."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+#, fuzzy
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "'project.godot' 파일 또는 '.zip' 파일을 선택해주세요."
 msgstr "'project.godot' 파일 또는 '.zip' 파일을 선택해주세요."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+#, fuzzy
+msgid "This directory already contains a Godot project."
 msgstr "디렉토리에 Godot 프로젝트가 이미 있습니다."
 msgstr "디렉토리에 Godot 프로젝트가 이미 있습니다."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10148,6 +10218,11 @@ msgstr "접두사"
 msgid "Suffix"
 msgid "Suffix"
 msgstr "접미사"
 msgstr "접미사"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "정규 표현식"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr "고급 설정"
 msgstr "고급 설정"
@@ -10185,7 +10260,8 @@ msgstr ""
 "카운터 설정과 비교합니다."
 "카운터 설정과 비교합니다."
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+#, fuzzy
+msgid "Per-level Counter"
 msgstr "단계 별 카운터"
 msgstr "단계 별 카운터"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10216,10 +10292,6 @@ msgstr ""
 "카운터의 최소 자릿수.\n"
 "카운터의 최소 자릿수.\n"
 "빈 자리는 0으로 채웁니다."
 "빈 자리는 0으로 채웁니다."
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr "정규 표현식"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr "후처리"
 msgstr "후처리"
@@ -10229,11 +10301,13 @@ msgid "Keep"
 msgstr "유지"
 msgstr "유지"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+#, fuzzy
+msgid "PascalCase to snake_case"
 msgstr "CamelCase를 under_scored로"
 msgstr "CamelCase를 under_scored로"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+#, fuzzy
+msgid "snake_case to PascalCase"
 msgstr "under_scored를 CamelCase로"
 msgstr "under_scored를 CamelCase로"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10252,6 +10326,16 @@ msgstr "대문자화"
 msgid "Reset"
 msgid "Reset"
 msgstr "되돌리기"
 msgstr "되돌리기"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "정규 표현식"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "올바른 문자:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr "부모 노드 다시 지정"
 msgstr "부모 노드 다시 지정"
@@ -10710,7 +10794,8 @@ msgid "Invalid inherited parent name or path."
 msgstr "잘못된 상속된 부모 이름 또는 경로."
 msgstr "잘못된 상속된 부모 이름 또는 경로."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+#, fuzzy
+msgid "Script path/name is valid."
 msgstr "스크립트가 올바릅니다."
 msgstr "스크립트가 올바릅니다."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10801,6 +10886,11 @@ msgstr "자식 프로세스 연결됨."
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "복사 오류"
 msgstr "복사 오류"
 
 
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Video RAM"
+msgstr "비디오 메모리"
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr "중단점 넘기기"
 msgstr "중단점 넘기기"
@@ -10849,10 +10939,6 @@ msgstr "리소스 별 비디오 메모리 사용량 목록:"
 msgid "Total:"
 msgid "Total:"
 msgstr "전체:"
 msgstr "전체:"
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr "비디오 메모리"
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr "리소스 경로"
 msgstr "리소스 경로"
@@ -12503,6 +12589,15 @@ msgstr "Varying은 꼭짓점 함수에만 지정할 수 있습니다."
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr "상수는 수정할 수 없습니다."
 msgstr "상수는 수정할 수 없습니다."
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "%d개를 바꿨습니다."
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "Static Convex Body 만들기"
+
+#~ msgid "Failed creating shapes!"
+#~ msgstr "Shape 만들기 실패!"
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 91 - 23
editor/translations/lt.po

@@ -702,7 +702,7 @@ msgid "Line Number:"
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
+msgid "%d replaced."
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
@@ -5821,11 +5821,11 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Couldn't create a Trimesh collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5837,12 +5837,29 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "Sukurti Naują"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create any collision shapes."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Create Multiple Convex Shapes"
 msgstr "Sukurti Naują"
 msgstr "Sukurti Naują"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5893,19 +5910,57 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Keisti Poligono Skalę"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "Keisti Poligono Skalę"
 msgstr "Keisti Poligono Skalę"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8356,7 +8411,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9468,11 +9523,16 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Error opening package file (it's not in ZIP format)."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9480,11 +9540,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10136,6 +10196,10 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -10172,7 +10236,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10202,10 +10266,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10215,11 +10275,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10239,6 +10299,14 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr "Atstatyti Priartinimą"
 msgstr "Atstatyti Priartinimą"
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10691,7 +10759,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10787,6 +10855,10 @@ msgstr "Atsijungti"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -10837,10 +10909,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""

+ 95 - 24
editor/translations/lv.po

@@ -693,8 +693,9 @@ msgid "Line Number:"
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr ""
+#, fuzzy
+msgid "%d replaced."
+msgstr "Aizvietot"
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5806,11 +5807,11 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Couldn't create a Trimesh collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5822,12 +5823,29 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "Izveidot Jaunu %s"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create any collision shapes."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Create Multiple Convex Shapes"
 msgstr "Izveidot Jaunu %s"
 msgstr "Izveidot Jaunu %s"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5878,19 +5896,57 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Izveidot"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "Izveidot"
 msgstr "Izveidot"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8329,7 +8385,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9438,11 +9494,17 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Kļūme atverot arhīvu failu, nav ZIP formātā."
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9450,11 +9512,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10102,6 +10164,10 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -10137,7 +10203,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10167,10 +10233,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10180,11 +10242,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10204,6 +10266,15 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr "Atiestatīt tālummaiņu"
 msgstr "Atiestatīt tālummaiņu"
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Derīgie simboli:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10655,7 +10726,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10754,6 +10825,10 @@ msgstr "Savienot"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -10803,10 +10878,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""

+ 89 - 23
editor/translations/mi.po

@@ -659,7 +659,7 @@ msgid "Line Number:"
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
+msgid "%d replaced."
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
@@ -5632,11 +5632,11 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Couldn't create a Trimesh collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5648,11 +5648,27 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create any collision shapes."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Shapes"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5703,18 +5719,55 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8080,7 +8133,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9164,11 +9217,16 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9176,11 +9234,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9825,6 +9883,10 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -9860,7 +9922,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9889,10 +9951,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -9902,11 +9960,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9925,6 +9983,14 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10364,7 +10430,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10455,6 +10521,10 @@ msgstr ""
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr ""
 msgstr ""
@@ -10503,10 +10573,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""

+ 89 - 23
editor/translations/ml.po

@@ -669,7 +669,7 @@ msgid "Line Number:"
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
+msgid "%d replaced."
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
@@ -5648,11 +5648,11 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Couldn't create a Trimesh collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5664,11 +5664,27 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create any collision shapes."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Shapes"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5719,18 +5735,55 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8096,7 +8149,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9180,11 +9233,16 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9192,11 +9250,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9841,6 +9899,10 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -9876,7 +9938,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9905,10 +9967,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -9918,11 +9976,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9941,6 +9999,14 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10380,7 +10446,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10471,6 +10537,10 @@ msgstr ""
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr ""
 msgstr ""
@@ -10519,10 +10589,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""

+ 89 - 23
editor/translations/mr.po

@@ -665,7 +665,7 @@ msgid "Line Number:"
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
+msgid "%d replaced."
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
@@ -5639,11 +5639,11 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Couldn't create a Trimesh collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5655,11 +5655,27 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create any collision shapes."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Shapes"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5710,18 +5726,55 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8087,7 +8140,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9171,11 +9224,16 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9183,11 +9241,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9832,6 +9890,10 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -9867,7 +9929,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9896,10 +9958,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -9909,11 +9967,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9932,6 +9990,14 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10371,7 +10437,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10462,6 +10528,10 @@ msgstr ""
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr ""
 msgstr ""
@@ -10510,10 +10580,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""

+ 89 - 23
editor/translations/ms.po

@@ -689,7 +689,7 @@ msgid "Line Number:"
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
+msgid "%d replaced."
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
@@ -5686,11 +5686,11 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Couldn't create a Trimesh collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5702,11 +5702,27 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create any collision shapes."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Shapes"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5757,18 +5773,55 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8144,7 +8197,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9237,11 +9290,16 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9249,11 +9307,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9899,6 +9957,10 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -9934,7 +9996,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9963,10 +10025,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -9976,11 +10034,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9999,6 +10057,14 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10441,7 +10507,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10532,6 +10598,10 @@ msgstr ""
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr ""
 msgstr ""
@@ -10580,10 +10650,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""

+ 104 - 26
editor/translations/nb.po

@@ -727,8 +727,9 @@ msgid "Line Number:"
 msgstr "Linjenummer:"
 msgstr "Linjenummer:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "Erstattet %d forekomst(er)."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Erstatt..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 #, fuzzy
 #, fuzzy
@@ -6221,11 +6222,12 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr ""
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Kunne ikke opprette mappe."
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6237,12 +6239,30 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Create Single Convex Shape"
+msgstr "Lag ny %s"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Kunne ikke opprette mappe."
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Lag ny %s"
 msgstr "Lag ny %s"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6293,19 +6313,57 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Single Convex Collision Siblings"
 msgstr "Lag Poly"
 msgstr "Lag Poly"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
+msgstr "Lag Poly"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
 msgid "View UV1"
 msgid "View UV1"
@@ -8859,7 +8917,7 @@ msgstr "TileSet..."
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9997,11 +10055,18 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
-msgstr ""
+#, fuzzy
+msgid "The path specified doesn't exist."
+msgstr "Fil eksisterer ikke."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Feil ved åpning av pakkefil, ikke i zip format."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10009,11 +10074,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10695,6 +10760,11 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Gjeldende Versjon:"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 #, fuzzy
 #, fuzzy
 msgid "Advanced Options"
 msgid "Advanced Options"
@@ -10735,7 +10805,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10765,10 +10835,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10778,11 +10844,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10804,6 +10870,15 @@ msgstr "Store versaler"
 msgid "Reset"
 msgid "Reset"
 msgstr "Nullstill Zoom"
 msgstr "Nullstill Zoom"
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Gyldige karakterer:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -11278,7 +11353,7 @@ msgstr "Ugyldig indeks egenskap navn '%s' i node %s."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
 #, fuzzy
 #, fuzzy
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr "Animasjonstre er gyldig."
 msgstr "Animasjonstre er gyldig."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -11386,6 +11461,10 @@ msgstr "Frakoblet"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "Last Errors"
 msgstr "Last Errors"
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -11436,10 +11515,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""
@@ -13034,6 +13109,9 @@ msgstr ""
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr "Konstanter kan ikke endres."
 msgstr "Konstanter kan ikke endres."
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "Erstattet %d forekomst(er)."
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 122 - 27
editor/translations/nl.po

@@ -721,8 +721,9 @@ msgid "Line Number:"
 msgstr "Regelnummer:"
 msgstr "Regelnummer:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "%d voorgekomen waarde(s) vervangen."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Vervang..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5884,12 +5885,13 @@ msgid "Mesh is empty!"
 msgstr "Mesh is leeg!"
 msgstr "Mesh is leeg!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "Creëer een statisch tri-mesh lichaam"
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Creëer Trimesh Botsing Broer"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "Creëer een statisch convex lichaam"
+msgid "Create Static Trimesh Body"
+msgstr "Creëer een statisch tri-mesh lichaam"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -5900,11 +5902,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "Creëer Trimesh Static Shape"
 msgstr "Creëer Trimesh Static Shape"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
-msgstr "Shapes maken mislukt!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "Creëer Convex Shape(s)"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Kon map niet aanmaken."
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Creëer Convex Shape(s)"
 msgstr "Creëer Convex Shape(s)"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5955,18 +5976,57 @@ msgstr "Mesh"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr "Creëer Trimesh Statisch Lichaam"
 msgstr "Creëer Trimesh Statisch Lichaam"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr "Creëer Trimesh Botsing Broer"
 msgstr "Creëer Trimesh Botsing Broer"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Creëer Convex Collision Sibling(s)"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "Creëer Convex Collision Sibling(s)"
 msgstr "Creëer Convex Collision Sibling(s)"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "Creëer Outline Mesh..."
 msgstr "Creëer Outline Mesh..."
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr "Geef UV1 Weer"
 msgstr "Geef UV1 Weer"
@@ -8380,7 +8440,7 @@ msgstr "TileSet"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr "Geen VCS addons beschikbaar."
 msgstr "Geen VCS addons beschikbaar."
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr "Fout"
 msgstr "Fout"
 
 
@@ -9559,11 +9619,19 @@ msgid "Export With Debug"
 msgstr "Exporteer Met Debug"
 msgstr "Exporteer Met Debug"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+#, fuzzy
+msgid "The path specified doesn't exist."
 msgstr "Dit pad bestaat niet."
 msgstr "Dit pad bestaat niet."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Fout bij het openen van het pakketbestand, geen zip-formaat."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr "Ongeldig '.zip' projectbestand, bevat geen 'project.godot' bestand."
 msgstr "Ongeldig '.zip' projectbestand, bevat geen 'project.godot' bestand."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9571,11 +9639,13 @@ msgid "Please choose an empty folder."
 msgstr "Kies alstublieft een lege map."
 msgstr "Kies alstublieft een lege map."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+#, fuzzy
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "Kies alstublieft een 'project.godot' of '.zip' bestand."
 msgstr "Kies alstublieft een 'project.godot' of '.zip' bestand."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+#, fuzzy
+msgid "This directory already contains a Godot project."
 msgstr "Map bevat al een Godot project."
 msgstr "Map bevat al een Godot project."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10273,6 +10343,11 @@ msgstr "Voorvoegsel"
 msgid "Suffix"
 msgid "Suffix"
 msgstr "Achtervoegsel"
 msgstr "Achtervoegsel"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Reguliere Expressie"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr "Geavanceerde opties"
 msgstr "Geavanceerde opties"
@@ -10310,7 +10385,8 @@ msgstr ""
 "Vergelijk tellersopties."
 "Vergelijk tellersopties."
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+#, fuzzy
+msgid "Per-level Counter"
 msgstr "Per Niveau teller"
 msgstr "Per Niveau teller"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10343,10 +10419,6 @@ msgstr ""
 "Minimum aantal nummers voor de teller.\n"
 "Minimum aantal nummers voor de teller.\n"
 "Missende cijfers worden met voorloopnullen opgevuld."
 "Missende cijfers worden met voorloopnullen opgevuld."
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr "Reguliere Expressie"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr "Post-Process"
 msgstr "Post-Process"
@@ -10356,11 +10428,13 @@ msgid "Keep"
 msgstr "Houd"
 msgstr "Houd"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+#, fuzzy
+msgid "PascalCase to snake_case"
 msgstr "CamelCase naar under_scored"
 msgstr "CamelCase naar under_scored"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+#, fuzzy
+msgid "snake_case to PascalCase"
 msgstr "under_scored naar CamelCase"
 msgstr "under_scored naar CamelCase"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10379,6 +10453,16 @@ msgstr "Naar hoofdletters"
 msgid "Reset"
 msgid "Reset"
 msgstr "Resetten"
 msgstr "Resetten"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "Reguliere Expressie"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Geldige karakters:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr "Knoopouder wijzigen"
 msgstr "Knoopouder wijzigen"
@@ -10843,7 +10927,8 @@ msgid "Invalid inherited parent name or path."
 msgstr "Ongeldige overgenomen oudernaam of pad."
 msgstr "Ongeldige overgenomen oudernaam of pad."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+#, fuzzy
+msgid "Script path/name is valid."
 msgstr "Script is geldig."
 msgstr "Script is geldig."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10934,6 +11019,11 @@ msgstr "Kind proces verbonden."
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "Kopieer Fout"
 msgstr "Kopieer Fout"
 
 
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Video RAM"
+msgstr "Videogeheugen"
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr "Breakpoint overslaan"
 msgstr "Breakpoint overslaan"
@@ -10982,10 +11072,6 @@ msgstr "Lijst van videogeheugengebruik per bron:"
 msgid "Total:"
 msgid "Total:"
 msgstr "Totaal:"
 msgstr "Totaal:"
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr "Videogeheugen"
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr "Bronpad"
 msgstr "Bronpad"
@@ -12673,6 +12759,15 @@ msgstr "Varyings kunnen alleen worden toegewezenin vertex functies."
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr "Constanten kunnen niet worden aangepast."
 msgstr "Constanten kunnen niet worden aangepast."
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "%d voorgekomen waarde(s) vervangen."
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "Creëer een statisch convex lichaam"
+
+#~ msgid "Failed creating shapes!"
+#~ msgstr "Shapes maken mislukt!"
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 89 - 23
editor/translations/or.po

@@ -665,7 +665,7 @@ msgid "Line Number:"
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
+msgid "%d replaced."
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
@@ -5638,11 +5638,11 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Couldn't create a Trimesh collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5654,11 +5654,27 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create any collision shapes."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Shapes"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5709,18 +5725,55 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8086,7 +8139,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9170,11 +9223,16 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9182,11 +9240,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9831,6 +9889,10 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -9866,7 +9928,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9895,10 +9957,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -9908,11 +9966,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9931,6 +9989,14 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10370,7 +10436,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10461,6 +10527,10 @@ msgstr ""
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr ""
 msgstr ""
@@ -10509,10 +10579,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""

+ 122 - 27
editor/translations/pl.po

@@ -721,8 +721,9 @@ msgid "Line Number:"
 msgstr "Numer linii:"
 msgstr "Numer linii:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "Zastąpiono %d wystąpień."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Zamień..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5868,12 +5869,13 @@ msgid "Mesh is empty!"
 msgstr "Siatka jest pusta!"
 msgstr "Siatka jest pusta!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "Stwórz Static Trimesh Body"
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Utwórz sąsiadującą trójsiatkę kolizji"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "Stwórz statycznych ciało wypukłe"
+msgid "Create Static Trimesh Body"
+msgstr "Stwórz Static Trimesh Body"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -5884,11 +5886,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "Utwórz statyczny kształt trójsiatki"
 msgstr "Utwórz statyczny kształt trójsiatki"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
-msgstr "Tworzenie kształtów nieudane!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "Utwórz kształt wypukły"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Nie można utworzyć katalogu."
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Utwórz kształt wypukły"
 msgstr "Utwórz kształt wypukły"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5939,18 +5960,57 @@ msgstr "Siatka"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr "Utwórz statyczne ciało trójsiatki"
 msgstr "Utwórz statyczne ciało trójsiatki"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr "Utwórz sąsiadującą trójsiatkę kolizji"
 msgstr "Utwórz sąsiadującą trójsiatkę kolizji"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Utwórz wypukłego sąsiada kolizji"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "Utwórz wypukłego sąsiada kolizji"
 msgstr "Utwórz wypukłego sąsiada kolizji"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "Utwórz siatkę zarysu..."
 msgstr "Utwórz siatkę zarysu..."
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr "Widok UV1"
 msgstr "Widok UV1"
@@ -8360,7 +8420,7 @@ msgstr "TileSet"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr "Brak dostępnych dodatków VCS."
 msgstr "Brak dostępnych dodatków VCS."
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr "Błąd"
 msgstr "Błąd"
 
 
@@ -9526,11 +9586,19 @@ msgid "Export With Debug"
 msgstr "Eksport z debugowaniem"
 msgstr "Eksport z debugowaniem"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+#, fuzzy
+msgid "The path specified doesn't exist."
 msgstr "Ścieżka nie istnieje."
 msgstr "Ścieżka nie istnieje."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Błąd otwierania pliku pakietu, nie jest w formacie ZIP."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 "Niewłaściwy projekt pliku \".zip\", nie zawiera pliku \"project.godot\"."
 "Niewłaściwy projekt pliku \".zip\", nie zawiera pliku \"project.godot\"."
 
 
@@ -9539,11 +9607,13 @@ msgid "Please choose an empty folder."
 msgstr "Proszę wybrać pusty folder."
 msgstr "Proszę wybrać pusty folder."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+#, fuzzy
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "Proszę wybrać plik \"project.godot\" lub \".zip\"."
 msgstr "Proszę wybrać plik \"project.godot\" lub \".zip\"."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+#, fuzzy
+msgid "This directory already contains a Godot project."
 msgstr "Folder już zawiera projekt Godota."
 msgstr "Folder już zawiera projekt Godota."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10241,6 +10311,11 @@ msgstr "Przedrostek"
 msgid "Suffix"
 msgid "Suffix"
 msgstr "Przyrostek"
 msgstr "Przyrostek"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Wyrażenia regularne"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr "Opcje zaawansowane"
 msgstr "Opcje zaawansowane"
@@ -10278,7 +10353,8 @@ msgstr ""
 "Porównaj opcje licznika."
 "Porównaj opcje licznika."
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+#, fuzzy
+msgid "Per-level Counter"
 msgstr "Poziomowy licznik"
 msgstr "Poziomowy licznik"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10309,10 +10385,6 @@ msgstr ""
 "Minimalna liczba cyfr dla licznika.\n"
 "Minimalna liczba cyfr dla licznika.\n"
 "Brakujące cyfry są wyrównywane zerami poprzedzającymi."
 "Brakujące cyfry są wyrównywane zerami poprzedzającymi."
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr "Wyrażenia regularne"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr "Przetwarzanie końcowe"
 msgstr "Przetwarzanie końcowe"
@@ -10322,11 +10394,13 @@ msgid "Keep"
 msgstr "Bez zmian"
 msgstr "Bez zmian"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+#, fuzzy
+msgid "PascalCase to snake_case"
 msgstr "CamelCase na under_scored"
 msgstr "CamelCase na under_scored"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+#, fuzzy
+msgid "snake_case to PascalCase"
 msgstr "under_scored na CamelCase"
 msgstr "under_scored na CamelCase"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10345,6 +10419,16 @@ msgstr "Na wielkie litery"
 msgid "Reset"
 msgid "Reset"
 msgstr "Resetuj"
 msgstr "Resetuj"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "Wyrażenia regularne"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Dopuszczalne znaki:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr "Zmień nadrzędny węzeł"
 msgstr "Zmień nadrzędny węzeł"
@@ -10808,7 +10892,8 @@ msgid "Invalid inherited parent name or path."
 msgstr "Nieprawidłowa nazwa lub ścieżka klasy bazowej."
 msgstr "Nieprawidłowa nazwa lub ścieżka klasy bazowej."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+#, fuzzy
+msgid "Script path/name is valid."
 msgstr "Skrypt jest prawidłowy."
 msgstr "Skrypt jest prawidłowy."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10899,6 +10984,11 @@ msgstr "Połączono z procesem potomnym."
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "Kopiuj błąd"
 msgstr "Kopiuj błąd"
 
 
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Video RAM"
+msgstr "Pamięć wideo"
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr "Pomiń punkty wstrzymania"
 msgstr "Pomiń punkty wstrzymania"
@@ -10947,10 +11037,6 @@ msgstr "Zużycie pamięci wideo według zasobów:"
 msgid "Total:"
 msgid "Total:"
 msgstr "Całkowity:"
 msgstr "Całkowity:"
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr "Pamięć wideo"
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr "Ścieżka zasobu"
 msgstr "Ścieżka zasobu"
@@ -12636,6 +12722,15 @@ msgstr "Varying może być przypisane tylko w funkcji wierzchołków."
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr "Stałe nie mogą być modyfikowane."
 msgstr "Stałe nie mogą być modyfikowane."
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "Zastąpiono %d wystąpień."
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "Stwórz statycznych ciało wypukłe"
+
+#~ msgid "Failed creating shapes!"
+#~ msgstr "Tworzenie kształtów nieudane!"
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 92 - 24
editor/translations/pr.po

@@ -698,7 +698,7 @@ msgid "Line Number:"
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
+msgid "%d replaced."
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
@@ -5826,11 +5826,11 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Couldn't create a Trimesh collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5842,11 +5842,27 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create any collision shapes."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Shapes"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5897,19 +5913,57 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Yar, Blow th' Selected Down!"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "Yar, Blow th' Selected Down!"
 msgstr "Yar, Blow th' Selected Down!"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8377,7 +8431,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9486,11 +9540,16 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Error opening package file (it's not in ZIP format)."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9498,11 +9557,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10159,6 +10218,11 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Swap yer Expression"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -10195,7 +10259,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10224,11 +10288,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-#, fuzzy
-msgid "Regular Expressions"
-msgstr "Swap yer Expression"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10238,11 +10297,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10261,6 +10320,15 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "Swap yer Expression"
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10718,7 +10786,7 @@ msgid "Invalid inherited parent name or path."
 msgstr "Yer index property name be thrown overboard!"
 msgstr "Yer index property name be thrown overboard!"
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10818,6 +10886,10 @@ msgstr "Slit th' Node"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "Slit th' Node"
 msgstr "Slit th' Node"
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -10868,10 +10940,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""

+ 122 - 27
editor/translations/pt_BR.po

@@ -763,8 +763,9 @@ msgid "Line Number:"
 msgstr "Número da Linha:"
 msgstr "Número da Linha:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "%d ocorrência(s) substituída(s)."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Substituir..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5926,12 +5927,13 @@ msgid "Mesh is empty!"
 msgstr "Mesh está vazia!"
 msgstr "Mesh está vazia!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "Criar Corpo Trimesh Estático"
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Criar Colisão Trimesh Irmã"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "Criar Corpo Convexo Estático"
+msgid "Create Static Trimesh Body"
+msgstr "Criar Corpo Trimesh Estático"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -5942,11 +5944,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "Criar Forma Estática Trimesh"
 msgstr "Criar Forma Estática Trimesh"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
-msgstr "Falha ao criar formas!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "Criar Forma(s) Convexa(s)"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Impossível criar a pasta."
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Criar Forma(s) Convexa(s)"
 msgstr "Criar Forma(s) Convexa(s)"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5997,18 +6018,57 @@ msgstr "Malha"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr "Criar Corpo Trimesh Estático"
 msgstr "Criar Corpo Trimesh Estático"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr "Criar Colisão Trimesh Irmã"
 msgstr "Criar Colisão Trimesh Irmã"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Criar Colisão Convexa Irmã(s)"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "Criar Colisão Convexa Irmã(s)"
 msgstr "Criar Colisão Convexa Irmã(s)"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "Criar Malha de Contorno..."
 msgstr "Criar Malha de Contorno..."
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr "Visualizar UV1"
 msgstr "Visualizar UV1"
@@ -8419,7 +8479,7 @@ msgstr "Conjunto de Telha"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr "Nenhum complemento VCS está disponível."
 msgstr "Nenhum complemento VCS está disponível."
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr "Erro"
 msgstr "Erro"
 
 
@@ -9585,11 +9645,19 @@ msgid "Export With Debug"
 msgstr "Exportar Com Depuração"
 msgstr "Exportar Com Depuração"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+#, fuzzy
+msgid "The path specified doesn't exist."
 msgstr "O caminho não existe."
 msgstr "O caminho não existe."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Erro ao abrir arquivo compactado, não está no formato ZIP."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 "Projeto '.zip' inválido, o projeto não contém um arquivo 'project.godot'."
 "Projeto '.zip' inválido, o projeto não contém um arquivo 'project.godot'."
 
 
@@ -9598,11 +9666,13 @@ msgid "Please choose an empty folder."
 msgstr "Por favor, escolha uma pasta vazia."
 msgstr "Por favor, escolha uma pasta vazia."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+#, fuzzy
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "Por favor, escolha um arquivo 'project.godot' ou '.zip'."
 msgstr "Por favor, escolha um arquivo 'project.godot' ou '.zip'."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+#, fuzzy
+msgid "This directory already contains a Godot project."
 msgstr "O diretório já contém um projeto Godot."
 msgstr "O diretório já contém um projeto Godot."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10300,6 +10370,11 @@ msgstr "Prefixo"
 msgid "Suffix"
 msgid "Suffix"
 msgstr "Sufixo"
 msgstr "Sufixo"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Expressões regulares"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr "Opções Avançadas"
 msgstr "Opções Avançadas"
@@ -10337,7 +10412,8 @@ msgstr ""
 "Compare as opções do contador."
 "Compare as opções do contador."
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+#, fuzzy
+msgid "Per-level Counter"
 msgstr "Contador de nível"
 msgstr "Contador de nível"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10368,10 +10444,6 @@ msgstr ""
 "Número mínimo de dígitos para o contador.\n"
 "Número mínimo de dígitos para o contador.\n"
 "Os dígitos ausentes são preenchidos com zeros à esquerda."
 "Os dígitos ausentes são preenchidos com zeros à esquerda."
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr "Expressões regulares"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr "Pós-Processamento"
 msgstr "Pós-Processamento"
@@ -10381,11 +10453,13 @@ msgid "Keep"
 msgstr "Manter"
 msgstr "Manter"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+#, fuzzy
+msgid "PascalCase to snake_case"
 msgstr "CamelCase para under_scored"
 msgstr "CamelCase para under_scored"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+#, fuzzy
+msgid "snake_case to PascalCase"
 msgstr "under_scored para CamelCase"
 msgstr "under_scored para CamelCase"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10404,6 +10478,16 @@ msgstr "Para Maiúscula"
 msgid "Reset"
 msgid "Reset"
 msgstr "Recompor"
 msgstr "Recompor"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "Expressões regulares"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Caracteres válidos:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr "Reparentar Nó"
 msgstr "Reparentar Nó"
@@ -10867,7 +10951,8 @@ msgid "Invalid inherited parent name or path."
 msgstr "Nome ou caminho do pai herdado inválido."
 msgstr "Nome ou caminho do pai herdado inválido."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+#, fuzzy
+msgid "Script path/name is valid."
 msgstr "Script válido."
 msgstr "Script válido."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10958,6 +11043,11 @@ msgstr "Processo Filho Conectado."
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "Copiar Erro"
 msgstr "Copiar Erro"
 
 
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Video RAM"
+msgstr "Mem. de Vídeo"
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr "Pular Breakpoints"
 msgstr "Pular Breakpoints"
@@ -11006,10 +11096,6 @@ msgstr "Lista de Uso Memória de Vídeo por Recurso:"
 msgid "Total:"
 msgid "Total:"
 msgstr "Total:"
 msgstr "Total:"
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr "Mem. de Vídeo"
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr "Caminho do Recurso"
 msgstr "Caminho do Recurso"
@@ -12695,6 +12781,15 @@ msgstr "Variáveis só podem ser atribuídas na função de vértice."
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr "Constantes não podem serem modificadas."
 msgstr "Constantes não podem serem modificadas."
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "%d ocorrência(s) substituída(s)."
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "Criar Corpo Convexo Estático"
+
+#~ msgid "Failed creating shapes!"
+#~ msgstr "Falha ao criar formas!"
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 122 - 27
editor/translations/pt_PT.po

@@ -698,8 +698,9 @@ msgid "Line Number:"
 msgstr "Numero da linha:"
 msgstr "Numero da linha:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "Substituído %d ocorrência(s)."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Substituir..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5848,12 +5849,13 @@ msgid "Mesh is empty!"
 msgstr "A Malha está vazia!"
 msgstr "A Malha está vazia!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "Criar corpo estático Trimesh"
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Criar irmão de colisão Trimesh"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "Criar corpo estático convexo"
+msgid "Create Static Trimesh Body"
+msgstr "Criar corpo estático Trimesh"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -5864,11 +5866,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "Criar Forma Estática Trimesh"
 msgstr "Criar Forma Estática Trimesh"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
-msgstr "Falha na criação de formas!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "Criar Forma(s) Convexa(s)"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Impossível criar pasta."
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Criar Forma(s) Convexa(s)"
 msgstr "Criar Forma(s) Convexa(s)"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5919,18 +5940,57 @@ msgstr "Malha"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr "Criar corpo estático Trimesh"
 msgstr "Criar corpo estático Trimesh"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr "Criar irmão de colisão Trimesh"
 msgstr "Criar irmão de colisão Trimesh"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
 msgstr "Criar Irmão(s) de Colisão Convexa"
 msgstr "Criar Irmão(s) de Colisão Convexa"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
+msgstr "Criar Irmão(s) de Colisão Convexa"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "Criar Malha de Contorno..."
 msgstr "Criar Malha de Contorno..."
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr "Ver UV1"
 msgstr "Ver UV1"
@@ -8335,7 +8395,7 @@ msgstr "TileSet"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr "Não existem addons VCS disponíveis."
 msgstr "Não existem addons VCS disponíveis."
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr "Erro"
 msgstr "Erro"
 
 
@@ -9496,11 +9556,19 @@ msgid "Export With Debug"
 msgstr "Exportar com Depuração"
 msgstr "Exportar com Depuração"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+#, fuzzy
+msgid "The path specified doesn't exist."
 msgstr "O Caminho não existe."
 msgstr "O Caminho não existe."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Erro ao abrir ficheiro comprimido, não está no formato ZIP."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 "Ficheiro de projeto '.zip' inválido, não contém um ficheiro 'project.godot'."
 "Ficheiro de projeto '.zip' inválido, não contém um ficheiro 'project.godot'."
 
 
@@ -9509,11 +9577,13 @@ msgid "Please choose an empty folder."
 msgstr "Por favor escolha uma pasta vazia."
 msgstr "Por favor escolha uma pasta vazia."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+#, fuzzy
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "Escolha um ficheiro 'project.godot' ou '.zip'."
 msgstr "Escolha um ficheiro 'project.godot' ou '.zip'."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+#, fuzzy
+msgid "This directory already contains a Godot project."
 msgstr "A pasta já contém um projeto Godot."
 msgstr "A pasta já contém um projeto Godot."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10211,6 +10281,11 @@ msgstr "Prefixo"
 msgid "Suffix"
 msgid "Suffix"
 msgstr "Sufixo"
 msgstr "Sufixo"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Expressões Regulares"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr "Opções Avançadas"
 msgstr "Opções Avançadas"
@@ -10248,7 +10323,8 @@ msgstr ""
 "Comparar opções do contador."
 "Comparar opções do contador."
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+#, fuzzy
+msgid "Per-level Counter"
 msgstr "Contador por nível"
 msgstr "Contador por nível"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10279,10 +10355,6 @@ msgstr ""
 "Número mínimo de dígitos para o contador.\n"
 "Número mínimo de dígitos para o contador.\n"
 "Dígitos ausentes são preenchidos com zeros."
 "Dígitos ausentes são preenchidos com zeros."
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr "Expressões Regulares"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr "Pós-processamento"
 msgstr "Pós-processamento"
@@ -10292,11 +10364,13 @@ msgid "Keep"
 msgstr "Manter"
 msgstr "Manter"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+#, fuzzy
+msgid "PascalCase to snake_case"
 msgstr "CamelCase para under_scored"
 msgstr "CamelCase para under_scored"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+#, fuzzy
+msgid "snake_case to PascalCase"
 msgstr "under_scored para CamelCase"
 msgstr "under_scored para CamelCase"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10315,6 +10389,16 @@ msgstr "Para Maiúsculas"
 msgid "Reset"
 msgid "Reset"
 msgstr "Repor"
 msgstr "Repor"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "Expressões Regulares"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Carateres válidos:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr "Recolocar Nó"
 msgstr "Recolocar Nó"
@@ -10776,7 +10860,8 @@ msgid "Invalid inherited parent name or path."
 msgstr "Nome ou Caminho de parente herdado inválido."
 msgstr "Nome ou Caminho de parente herdado inválido."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+#, fuzzy
+msgid "Script path/name is valid."
 msgstr "Script é válido."
 msgstr "Script é válido."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10867,6 +10952,11 @@ msgstr "Processo filho conectado."
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "Copiar Erro"
 msgstr "Copiar Erro"
 
 
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Video RAM"
+msgstr "Memória Vídeo"
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr "Saltar Pontos de Paragem"
 msgstr "Saltar Pontos de Paragem"
@@ -10915,10 +11005,6 @@ msgstr "Lista de utilização de Memória Vídeo por recurso:"
 msgid "Total:"
 msgid "Total:"
 msgstr "Total:"
 msgstr "Total:"
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr "Memória Vídeo"
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr "Caminho do recurso"
 msgstr "Caminho do recurso"
@@ -12600,6 +12686,15 @@ msgstr "Variações só podem ser atribuídas na função vértice."
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr "Constantes não podem ser modificadas."
 msgstr "Constantes não podem ser modificadas."
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "Substituído %d ocorrência(s)."
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "Criar corpo estático convexo"
+
+#~ msgid "Failed creating shapes!"
+#~ msgstr "Falha na criação de formas!"
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 108 - 27
editor/translations/ro.po

@@ -679,8 +679,9 @@ msgid "Line Number:"
 msgstr "Linia Numărul:"
 msgstr "Linia Numărul:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "Înlocuit %d potriviri."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Înlocuiți"
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5999,12 +6000,13 @@ msgid "Mesh is empty!"
 msgstr "Mesh-ul este gol!"
 msgstr "Mesh-ul este gol!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "Creează un Corp Static Trimesh"
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Creează un Frate de Coliziune Trimesh"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "Creează un Corp Static Convex"
+msgid "Create Static Trimesh Body"
+msgstr "Creează un Corp Static Trimesh"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -6016,12 +6018,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "Creează o Formă Trimesh"
 msgstr "Creează o Formă Trimesh"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Create Single Convex Shape"
+msgstr "Creează o Formă Convexă"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Nu s-a putut creea un contur!"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Creează o Formă Convexă"
 msgstr "Creează o Formă Convexă"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6072,19 +6092,57 @@ msgstr "Mesh"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr "Creează un Corp Static Trimesh"
 msgstr "Creează un Corp Static Trimesh"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr "Creează un Frate de Coliziune Trimesh"
 msgstr "Creează un Frate de Coliziune Trimesh"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Single Convex Collision Siblings"
 msgstr "Creează un Frate de Coliziune Convex"
 msgstr "Creează un Frate de Coliziune Convex"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
+msgstr "Creează un Frate de Coliziune Convex"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "Se Creează un Mesh de Contur..."
 msgstr "Se Creează un Mesh de Contur..."
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr "Vizionare UV1"
 msgstr "Vizionare UV1"
@@ -8613,7 +8671,7 @@ msgstr "Set_de_Plăci..."
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9746,11 +9804,18 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
-msgstr ""
+#, fuzzy
+msgid "The path specified doesn't exist."
+msgstr "Fișierul nu există."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Eroare la deschiderea fişierului pachet, nu este în format ZIP."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9758,11 +9823,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10428,6 +10493,11 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Versiune Curentă:"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 #, fuzzy
 #, fuzzy
 msgid "Advanced Options"
 msgid "Advanced Options"
@@ -10468,7 +10538,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10498,10 +10568,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10511,11 +10577,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10535,6 +10601,15 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr "Resetați Zoom-area"
 msgstr "Resetați Zoom-area"
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Caractere valide:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -11003,7 +11078,7 @@ msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
 #, fuzzy
 #, fuzzy
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr "Arborele Animației este valid."
 msgstr "Arborele Animației este valid."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -11108,6 +11183,10 @@ msgstr "Deconectat"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -11157,10 +11236,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""
@@ -12726,6 +12801,12 @@ msgstr ""
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr ""
 msgstr ""
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "Înlocuit %d potriviri."
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "Creează un Corp Static Convex"
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 121 - 27
editor/translations/ru.po

@@ -748,8 +748,9 @@ msgid "Line Number:"
 msgstr "Номер строки:"
 msgstr "Номер строки:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "Заменено %d совпадений."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Заменить..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5895,12 +5896,13 @@ msgid "Mesh is empty!"
 msgstr "Полисетка пуста!"
 msgstr "Полисетка пуста!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "Создать вогнутое статичное тело"
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Создать вогнутую область столкновения"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "Создать выпуклое статичное тело"
+msgid "Create Static Trimesh Body"
+msgstr "Создать вогнутое статичное тело"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -5912,11 +5914,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "Создать вогнутую форму"
 msgstr "Создать вогнутую форму"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
-msgstr "Не удалось создать форму!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "Создать выпуклую форму(ы)"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Не удалось создать папку."
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Создать выпуклую форму(ы)"
 msgstr "Создать выпуклую форму(ы)"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5967,19 +5988,57 @@ msgstr "Массив"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr "Создать вогнутое статичное тело"
 msgstr "Создать вогнутое статичное тело"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr "Создать вогнутую область столкновения"
 msgstr "Создать вогнутую область столкновения"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Создать выпуклую область столкновения"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "Создать выпуклую область столкновения"
 msgstr "Создать выпуклую область столкновения"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "Создать полисетку обводки..."
 msgstr "Создать полисетку обводки..."
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr "Просмотр UV1"
 msgstr "Просмотр UV1"
@@ -8393,7 +8452,7 @@ msgstr "Набор тайлов"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr "Нет доступных VCS плагинов."
 msgstr "Нет доступных VCS плагинов."
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr "Ошибка"
 msgstr "Ошибка"
 
 
@@ -9565,11 +9624,19 @@ msgid "Export With Debug"
 msgstr "Экспорт в режиме отладки"
 msgstr "Экспорт в режиме отладки"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+#, fuzzy
+msgid "The path specified doesn't exist."
 msgstr "Путь не существует."
 msgstr "Путь не существует."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Ошибка при открытии файла пакета, не в формате zip."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 "Недействительный '.zip' файл проекта, не содержит файл 'project.godot'."
 "Недействительный '.zip' файл проекта, не содержит файл 'project.godot'."
 
 
@@ -9578,11 +9645,13 @@ msgid "Please choose an empty folder."
 msgstr "Пожалуйста, выберите пустую папку."
 msgstr "Пожалуйста, выберите пустую папку."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+#, fuzzy
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "Пожалуйста, выберите файл 'project.godot' или '.zip'."
 msgstr "Пожалуйста, выберите файл 'project.godot' или '.zip'."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+#, fuzzy
+msgid "This directory already contains a Godot project."
 msgstr "Каталог уже содержит проект Godot."
 msgstr "Каталог уже содержит проект Godot."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10279,6 +10348,11 @@ msgstr "Префикс"
 msgid "Suffix"
 msgid "Suffix"
 msgstr "Суффикс"
 msgstr "Суффикс"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Регулярное выражение"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr "Дополнительные параметры"
 msgstr "Дополнительные параметры"
@@ -10316,7 +10390,8 @@ msgstr ""
 "Сравните параметры счетчика."
 "Сравните параметры счетчика."
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+#, fuzzy
+msgid "Per-level Counter"
 msgstr "Счетчик уровня"
 msgstr "Счетчик уровня"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10349,10 +10424,6 @@ msgstr ""
 "Минимальное количество цифр для счетчика.\n"
 "Минимальное количество цифр для счетчика.\n"
 "Недостающие цифры заполняются нулями."
 "Недостающие цифры заполняются нулями."
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr "Регулярное выражение"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr "Пост-обработка"
 msgstr "Пост-обработка"
@@ -10362,11 +10433,13 @@ msgid "Keep"
 msgstr "Оставить оригинал"
 msgstr "Оставить оригинал"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+#, fuzzy
+msgid "PascalCase to snake_case"
 msgstr "CamelCase в under_scored"
 msgstr "CamelCase в under_scored"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+#, fuzzy
+msgid "snake_case to PascalCase"
 msgstr "under_scored к CamelCase"
 msgstr "under_scored к CamelCase"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10385,6 +10458,16 @@ msgstr "В верхний регистр"
 msgid "Reset"
 msgid "Reset"
 msgstr "Сбросить"
 msgstr "Сбросить"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "Регулярное выражение"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Допустимые символы:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr "Переподчинить узел"
 msgstr "Переподчинить узел"
@@ -10849,7 +10932,8 @@ msgid "Invalid inherited parent name or path."
 msgstr "Неверное имя или путь наследуемого предка."
 msgstr "Неверное имя или путь наследуемого предка."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+#, fuzzy
+msgid "Script path/name is valid."
 msgstr "Скрипт корректен."
 msgstr "Скрипт корректен."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10940,6 +11024,11 @@ msgstr "Дочерний процесс связан."
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "Копировать ошибку"
 msgstr "Копировать ошибку"
 
 
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Video RAM"
+msgstr "Видео память"
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr "Пропустить точки останова"
 msgstr "Пропустить точки останова"
@@ -10989,10 +11078,6 @@ msgstr "Список использования видеопамяти ресу
 msgid "Total:"
 msgid "Total:"
 msgstr "Всего:"
 msgstr "Всего:"
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr "Видео память"
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr "Путь к ресурсу"
 msgstr "Путь к ресурсу"
@@ -12677,6 +12762,15 @@ msgstr "Изменения могут быть назначены только 
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr "Константы не могут быть изменены."
 msgstr "Константы не могут быть изменены."
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "Заменено %d совпадений."
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "Создать выпуклое статичное тело"
+
+#~ msgid "Failed creating shapes!"
+#~ msgstr "Не удалось создать форму!"
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 89 - 23
editor/translations/si.po

@@ -687,7 +687,7 @@ msgid "Line Number:"
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
+msgid "%d replaced."
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
@@ -5689,11 +5689,11 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Couldn't create a Trimesh collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5705,11 +5705,27 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create any collision shapes."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Shapes"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5760,18 +5776,55 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8152,7 +8205,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9246,11 +9299,16 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9258,11 +9316,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9907,6 +9965,10 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -9942,7 +10004,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9971,10 +10033,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -9984,11 +10042,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10007,6 +10065,14 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10449,7 +10515,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10541,6 +10607,10 @@ msgstr ""
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr ""
 msgstr ""
@@ -10589,10 +10659,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""

+ 95 - 24
editor/translations/sk.po

@@ -696,7 +696,7 @@ msgid "Line Number:"
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
+msgid "%d replaced."
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
@@ -5854,11 +5854,12 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr ""
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Vytvoriť adresár"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5870,12 +5871,30 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "Vytvoriť adresár"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Vytvoriť adresár"
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Create Multiple Convex Shapes"
 msgstr "Vytvoriť adresár"
 msgstr "Vytvoriť adresár"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5926,19 +5945,57 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Single Convex Collision Siblings"
 msgstr "Vytvoriť adresár"
 msgstr "Vytvoriť adresár"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
+msgstr "Vytvoriť adresár"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
 msgid "View UV1"
 msgid "View UV1"
@@ -8413,7 +8470,7 @@ msgstr "Súbor:"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9530,11 +9587,17 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Chyba pri otváraní súboru balíka, nie je vo formáte zip."
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9542,11 +9605,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10206,6 +10269,10 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -10241,7 +10308,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10270,10 +10337,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10283,11 +10346,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10306,6 +10369,14 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10763,7 +10834,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10865,6 +10936,10 @@ msgstr ""
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -10915,10 +10990,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""

+ 103 - 26
editor/translations/sl.po

@@ -726,8 +726,9 @@ msgid "Line Number:"
 msgstr "Številka Vrste:"
 msgstr "Številka Vrste:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "Zamenjana %d ponovitev/e."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Zamenjaj"
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -6121,29 +6122,47 @@ msgstr ""
 msgid "Mesh is empty!"
 msgid "Mesh is empty!"
 msgstr "Model je prazen!"
 msgstr "Model je prazen!"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a Trimesh collision shape."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Static Trimesh Body"
 msgid "Create Static Trimesh Body"
 msgstr "Ustvari Statično Telo TriModel"
 msgstr "Ustvari Statično Telo TriModel"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "This doesn't work on scene root!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "This doesn't work on scene root!"
+msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Trimesh Static Shape"
+msgid "Can't create a single convex collision shape for the scene root."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Couldn't create a single convex collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Create Single Convex Shape"
+msgstr "Ustvari Nov %s"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Mape ni mogoče ustvariti."
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Ustvari Nov %s"
 msgstr "Ustvari Nov %s"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6194,19 +6213,57 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Single Convex Collision Siblings"
 msgstr "Ustvarite Poligon"
 msgstr "Ustvarite Poligon"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
+msgstr "Ustvarite Poligon"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8725,7 +8782,7 @@ msgstr "Izvozi Ploščno Zbirko"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9858,11 +9915,18 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
-msgstr ""
+#, fuzzy
+msgid "The path specified doesn't exist."
+msgstr "Datoteka ne obstaja."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Napaka pri odpiranju datoteke paketa, ker ni v formatu zip."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9871,11 +9935,11 @@ msgstr "Izberite prazno mapo."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
 #, fuzzy
 #, fuzzy
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "Izberite datoteko 'projekt.godot'."
 msgstr "Izberite datoteko 'projekt.godot'."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10537,6 +10601,11 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Trenutna Različica:"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 #, fuzzy
 #, fuzzy
 msgid "Advanced Options"
 msgid "Advanced Options"
@@ -10577,7 +10646,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10607,10 +10676,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10620,11 +10685,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10644,6 +10709,15 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr "Ponastavi Povečavo/Pomanjšavo"
 msgstr "Ponastavi Povečavo/Pomanjšavo"
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Veljavni znaki:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -11112,7 +11186,7 @@ msgstr "Neveljaveno prevzeto ime ali pot nadrejenega"
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
 #, fuzzy
 #, fuzzy
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr "Drevo animacije je veljavno."
 msgstr "Drevo animacije je veljavno."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -11217,6 +11291,10 @@ msgstr "Nepovezano"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -11267,10 +11345,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""
@@ -12876,6 +12950,9 @@ msgstr ""
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr "Konstante ni možno spreminjati."
 msgstr "Konstante ni možno spreminjati."
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "Zamenjana %d ponovitev/e."
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 98 - 25
editor/translations/sq.po

@@ -673,8 +673,9 @@ msgid "Line Number:"
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr ""
+#, fuzzy
+msgid "%d replaced."
+msgstr "Zëvendëso..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5912,11 +5913,11 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Couldn't create a Trimesh collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5928,11 +5929,28 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Shape"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Nuk mund të krijoj folderin."
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Shapes"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5983,19 +6001,57 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Krijo një Poligon"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "Krijo një Poligon"
 msgstr "Krijo një Poligon"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8402,7 +8458,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9510,11 +9566,18 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
-msgstr ""
+#, fuzzy
+msgid "The path specified doesn't exist."
+msgstr "Skedari nuk egziston."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Gabim në hapjen e skedarit paketë, nuk është në formatin zip."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9522,11 +9585,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10179,6 +10242,11 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Versioni Aktual:"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -10214,7 +10282,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10243,10 +10311,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10256,11 +10320,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10279,6 +10343,15 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Karakteret e lejuar:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10735,7 +10808,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10837,6 +10910,10 @@ msgstr "U Shkëput"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -10887,10 +10964,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""

+ 107 - 26
editor/translations/sr_Cyrl.po

@@ -722,8 +722,9 @@ msgid "Line Number:"
 msgstr "Број линије:"
 msgstr "Број линије:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "Замени %d појаве/а."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Замени..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -6152,12 +6153,13 @@ msgid "Mesh is empty!"
 msgstr "Мрежа је празна!"
 msgstr "Мрежа је празна!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "Направи статичо тело од троуглова"
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Направи троугластог сударног брата"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "Направи конвексно статичко тело"
+msgid "Create Static Trimesh Body"
+msgstr "Направи статичо тело од троуглова"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -6169,12 +6171,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "Направи фигуру од троуглова"
 msgstr "Направи фигуру од троуглова"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "Направи конвексну фигуру"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Неуспех при прављењу директоријума."
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Create Multiple Convex Shapes"
 msgstr "Направи конвексну фигуру"
 msgstr "Направи конвексну фигуру"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6225,19 +6245,57 @@ msgstr "Мрежа"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr "Направи троугласто статично тело"
 msgstr "Направи троугласто статично тело"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr "Направи троугластог сударног брата"
 msgstr "Направи троугластог сударног брата"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Направи конвексног сударног брата"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "Направи конвексног сударног брата"
 msgstr "Направи конвексног сударног брата"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "Направи ивичну мрежу..."
 msgstr "Направи ивичну мрежу..."
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
 msgid "View UV1"
 msgid "View UV1"
@@ -8819,7 +8877,7 @@ msgstr "TileSet..."
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr "Грешка"
 msgstr "Грешка"
 
 
@@ -9977,11 +10035,18 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+#, fuzzy
+msgid "The path specified doesn't exist."
 msgstr "Путања не постоји."
 msgstr "Путања не постоји."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Грешка при отварању датотеку пакета. Датотека није zip формата."
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9989,11 +10054,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10659,6 +10724,11 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Постави правоугаони регион"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 #, fuzzy
 #, fuzzy
 msgid "Advanced Options"
 msgid "Advanced Options"
@@ -10699,7 +10769,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10729,10 +10799,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10742,11 +10808,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10768,6 +10834,15 @@ msgstr "Велика слова"
 msgid "Reset"
 msgid "Reset"
 msgstr "Ресетуј увеличање"
 msgstr "Ресетуј увеличање"
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Важећа слова:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -11239,7 +11314,7 @@ msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
 #, fuzzy
 #, fuzzy
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr "Анимационо дрво је важеће."
 msgstr "Анимационо дрво је важеће."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -11351,6 +11426,10 @@ msgstr "Веза прекинута"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "Учитај грешке"
 msgstr "Учитај грешке"
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -11401,10 +11480,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""
@@ -12981,6 +13056,12 @@ msgstr ""
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr ""
 msgstr ""
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "Замени %d појаве/а."
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "Направи конвексно статичко тело"
+
 #, fuzzy
 #, fuzzy
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"

+ 90 - 23
editor/translations/sr_Latn.po

@@ -696,7 +696,7 @@ msgid "Line Number:"
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
+msgid "%d replaced."
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
@@ -5718,11 +5718,11 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Couldn't create a Trimesh collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5734,11 +5734,27 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create any collision shapes."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Shapes"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5789,19 +5805,57 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Single Convex Collision Siblings"
 msgstr "Napravi"
 msgstr "Napravi"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
+msgstr "Napravi"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8219,7 +8273,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9320,11 +9374,16 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9332,11 +9391,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9985,6 +10044,10 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -10020,7 +10083,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10049,10 +10112,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10062,11 +10121,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10085,6 +10144,14 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10529,7 +10596,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10622,6 +10689,10 @@ msgstr ""
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -10671,10 +10742,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""

+ 103 - 25
editor/translations/sv.po

@@ -709,8 +709,9 @@ msgid "Line Number:"
 msgstr "Radnummer:"
 msgstr "Radnummer:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "Ersatte %d förekomst(er)."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Ersätt..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -6069,11 +6070,12 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr ""
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Kunde inte skapa mapp."
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6085,12 +6087,30 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Create Single Convex Shape"
+msgstr "Skapa Ny"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Kunde inte skapa mapp."
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Skapa Ny"
 msgstr "Skapa Ny"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6141,19 +6161,57 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Skapa Prenumeration"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "Skapa Prenumeration"
 msgstr "Skapa Prenumeration"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
 msgid "View UV1"
 msgid "View UV1"
@@ -8669,7 +8727,7 @@ msgstr "TileSet..."
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr "Fel"
 msgstr "Fel"
 
 
@@ -9797,11 +9855,18 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+#, fuzzy
+msgid "The path specified doesn't exist."
 msgstr "Sökvägen finns inte."
 msgstr "Sökvägen finns inte."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Fel vid öppning av paketetfil, inte i zip-format."
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9809,11 +9874,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10480,6 +10545,11 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Nuvarande Version:"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 #, fuzzy
 #, fuzzy
 msgid "Advanced Options"
 msgid "Advanced Options"
@@ -10520,7 +10590,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10550,10 +10620,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10563,11 +10629,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10589,6 +10655,15 @@ msgstr "Versaler"
 msgid "Reset"
 msgid "Reset"
 msgstr "Återställ Zoom"
 msgstr "Återställ Zoom"
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Giltiga tecken:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr "Byt Förälder-Node"
 msgstr "Byt Förälder-Node"
@@ -11062,7 +11137,7 @@ msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
 #, fuzzy
 #, fuzzy
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr "Skript giltigt"
 msgstr "Skript giltigt"
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -11169,6 +11244,10 @@ msgstr "Barnprocess Ansluten"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "Fel"
 msgstr "Fel"
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -11218,10 +11297,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr "Totalt:"
 msgstr "Totalt:"
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""
@@ -12822,6 +12897,9 @@ msgstr ""
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr ""
 msgstr ""
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "Ersatte %d förekomst(er)."
+
 #, fuzzy
 #, fuzzy
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"

+ 89 - 23
editor/translations/ta.po

@@ -688,7 +688,7 @@ msgid "Line Number:"
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
+msgid "%d replaced."
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
@@ -5688,11 +5688,11 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Couldn't create a Trimesh collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5704,11 +5704,27 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create any collision shapes."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Shapes"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5759,18 +5775,55 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8149,7 +8202,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9241,11 +9294,16 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9253,11 +9311,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9904,6 +9962,10 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -9939,7 +10001,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9968,10 +10030,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -9981,11 +10039,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10004,6 +10062,14 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10447,7 +10513,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10538,6 +10604,10 @@ msgstr ""
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr ""
 msgstr ""
@@ -10586,10 +10656,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""

+ 89 - 23
editor/translations/te.po

@@ -667,7 +667,7 @@ msgid "Line Number:"
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
+msgid "%d replaced."
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
@@ -5640,11 +5640,11 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Couldn't create a Trimesh collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5656,11 +5656,27 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create any collision shapes."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Shapes"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5711,18 +5727,55 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Single Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Create Multiple Convex Collision Siblings"
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8088,7 +8141,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9173,11 +9226,16 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9185,11 +9243,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9834,6 +9892,10 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -9869,7 +9931,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9898,10 +9960,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -9911,11 +9969,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -9934,6 +9992,14 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10373,7 +10439,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10464,6 +10530,10 @@ msgstr ""
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr ""
 msgstr ""
@@ -10512,10 +10582,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""

+ 109 - 27
editor/translations/th.po

@@ -725,8 +725,9 @@ msgid "Line Number:"
 msgstr "บรรทัดที่:"
 msgstr "บรรทัดที่:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "แทนที่แล้ว %d ครั้ง"
+#, fuzzy
+msgid "%d replaced."
+msgstr "แทนที่..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -6074,12 +6075,13 @@ msgid "Mesh is empty!"
 msgstr "Mesh ว่างเปล่า!"
 msgstr "Mesh ว่างเปล่า!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "สร้าง Static Trimesh Body"
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "สร้างรูปทรงกายภาพเป็นโหนดญาติ"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "สร้าง StaticBody ทรงตัน"
+msgid "Create Static Trimesh Body"
+msgstr "สร้าง Static Trimesh Body"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -6091,12 +6093,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "สร้างรูปทรง Trimesh"
 msgstr "สร้างรูปทรง Trimesh"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "สร้างรูปทรงนูน"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Couldn't create any collision shapes."
+msgstr "ไม่สามารถสร้างโฟลเดอร์"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "สร้างรูปทรงนูน"
 msgstr "สร้างรูปทรงนูน"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6147,19 +6167,57 @@ msgstr "Mesh"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr "สร้าง Trimesh Static Body"
 msgstr "สร้าง Trimesh Static Body"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr "สร้างรูปทรงกายภาพเป็นโหนดญาติ"
 msgstr "สร้างรูปทรงกายภาพเป็นโหนดญาติ"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Single Convex Collision Siblings"
 msgstr "สร้างรูปทรงตันกายภาพเป็นโหนดญาติ"
 msgstr "สร้างรูปทรงตันกายภาพเป็นโหนดญาติ"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
+msgstr "สร้างรูปทรงตันกายภาพเป็นโหนดญาติ"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "สร้างเส้นขอบ Mesh..."
 msgstr "สร้างเส้นขอบ Mesh..."
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr "แสดง UV1"
 msgstr "แสดง UV1"
@@ -8730,7 +8788,7 @@ msgstr "Tile Set"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr "ผิดพลาด"
 msgstr "ผิดพลาด"
 
 
@@ -9886,12 +9944,19 @@ msgid "Export With Debug"
 msgstr "ส่งออกพร้อมการแก้ไขจุดบกพร่อง"
 msgstr "ส่งออกพร้อมการแก้ไขจุดบกพร่อง"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+#, fuzzy
+msgid "The path specified doesn't exist."
 msgstr "ไม่พบไฟล์"
 msgstr "ไม่พบไฟล์"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
 #, fuzzy
 #, fuzzy
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "ผิดพลาดขณะเปิดไฟล์แพคเกจ, ไม่ใช่รูปแบบ zip"
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr "กรุณาเลือกโฟลเดอร์ที่ไม่มีไฟล์ 'project.godot'"
 msgstr "กรุณาเลือกโฟลเดอร์ที่ไม่มีไฟล์ 'project.godot'"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9900,11 +9965,11 @@ msgstr "กรุณาเลือกโฟลเดอร์ว่างเป
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
 #, fuzzy
 #, fuzzy
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "กรุณาเลือกไฟล์ 'project.godot'"
 msgstr "กรุณาเลือกไฟล์ 'project.godot'"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10584,6 +10649,11 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "แก้ไขสมการ"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 #, fuzzy
 #, fuzzy
 msgid "Advanced Options"
 msgid "Advanced Options"
@@ -10624,7 +10694,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10654,11 +10724,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-#, fuzzy
-msgid "Regular Expressions"
-msgstr "แก้ไขสมการ"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 #, fuzzy
 #, fuzzy
 msgid "Post-Process"
 msgid "Post-Process"
@@ -10669,11 +10734,11 @@ msgid "Keep"
 msgstr "เก็บ"
 msgstr "เก็บ"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10695,6 +10760,16 @@ msgstr "ตัวพิมพ์ใหญ่"
 msgid "Reset"
 msgid "Reset"
 msgstr "รีเซ็ตซูม"
 msgstr "รีเซ็ตซูม"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "แก้ไขสมการ"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "ตัวอักษรที่ใช้ได้:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr "หาโหนดแม่ใหม่"
 msgstr "หาโหนดแม่ใหม่"
@@ -11186,7 +11261,7 @@ msgstr "ชื่อหรือตำแหน่งทีสืบทอดไ
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
 #, fuzzy
 #, fuzzy
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr "สคริปต์ถูกต้อง"
 msgstr "สคริปต์ถูกต้อง"
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -11293,6 +11368,11 @@ msgstr "เชื่อมกระบวนการแล้ว"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "คัดลอกผิดพลาด"
 msgstr "คัดลอกผิดพลาด"
 
 
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Video RAM"
+msgstr "หน่วยความจำวีดีโอ"
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -11343,10 +11423,6 @@ msgstr "รายชื่อรีซอร์สที่ใช้หน่ว
 msgid "Total:"
 msgid "Total:"
 msgstr "ทั้งหมด:"
 msgstr "ทั้งหมด:"
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr "หน่วยความจำวีดีโอ"
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr "ตำแหน่งรีซอร์ส"
 msgstr "ตำแหน่งรีซอร์ส"
@@ -12983,6 +13059,12 @@ msgstr ""
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr ""
 msgstr ""
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "แทนที่แล้ว %d ครั้ง"
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "สร้าง StaticBody ทรงตัน"
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 122 - 27
editor/translations/tr.po

@@ -726,8 +726,9 @@ msgid "Line Number:"
 msgstr "Satır Numarası:"
 msgstr "Satır Numarası:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "%d değişiklik gerçekleştirildi."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Değiştir..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5868,12 +5869,13 @@ msgid "Mesh is empty!"
 msgstr "Örüntü boş!"
 msgstr "Örüntü boş!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "Durağan Üçlü Örüntü Oluştur"
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Üçlü Örüntü Çarpışma Kardeşi Oluştur"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "Durağan Dışbükey Gövde Oluştur"
+msgid "Create Static Trimesh Body"
+msgstr "Durağan Üçlü Örüntü Oluştur"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -5884,11 +5886,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "Üçlü Örüntü Yüzeyi Oluştur"
 msgstr "Üçlü Örüntü Yüzeyi Oluştur"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
-msgstr "Şekil oluşturma başarısız!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "Dışbükey Şekil[ler] Oluştur"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Klasör oluşturulamadı."
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Dışbükey Şekil[ler] Oluştur"
 msgstr "Dışbükey Şekil[ler] Oluştur"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5939,18 +5960,57 @@ msgstr "Örgü"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr "Üçlü Örüntü Durağan Gövdesi Oluştur"
 msgstr "Üçlü Örüntü Durağan Gövdesi Oluştur"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr "Üçlü Örüntü Çarpışma Kardeşi Oluştur"
 msgstr "Üçlü Örüntü Çarpışma Kardeşi Oluştur"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Dışbükey Çarpışma Komşusu Oluştur"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "Dışbükey Çarpışma Komşusu Oluştur"
 msgstr "Dışbükey Çarpışma Komşusu Oluştur"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "Anahat Örüntüsü Oluştur..."
 msgstr "Anahat Örüntüsü Oluştur..."
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr "UV1'i Göster"
 msgstr "UV1'i Göster"
@@ -8363,7 +8423,7 @@ msgstr "DöşemeTakımı"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr "Hiçbir VCS eklentisi mevcut değil."
 msgstr "Hiçbir VCS eklentisi mevcut değil."
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr "Hata"
 msgstr "Hata"
 
 
@@ -9523,11 +9583,19 @@ msgid "Export With Debug"
 msgstr "Hata Ayıklama İle Dışa Aktar"
 msgstr "Hata Ayıklama İle Dışa Aktar"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+#, fuzzy
+msgid "The path specified doesn't exist."
 msgstr "Yol mevcut değil."
 msgstr "Yol mevcut değil."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Paket dosyası açılırken hata oluştu, zip formatında değil."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr "Geçersiz '.zip' proje dosyası, 'project.godot' dosyası içermiyor."
 msgstr "Geçersiz '.zip' proje dosyası, 'project.godot' dosyası içermiyor."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9535,11 +9603,13 @@ msgid "Please choose an empty folder."
 msgstr "Lütfen boş bir klasör seçin."
 msgstr "Lütfen boş bir klasör seçin."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+#, fuzzy
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "Lütfen bir 'project.godot' veya '.zip' dosyası seçin."
 msgstr "Lütfen bir 'project.godot' veya '.zip' dosyası seçin."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+#, fuzzy
+msgid "This directory already contains a Godot project."
 msgstr "Bu dizinde zaten bir Godot projesi var."
 msgstr "Bu dizinde zaten bir Godot projesi var."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10236,6 +10306,11 @@ msgstr "Ön Ek"
 msgid "Suffix"
 msgid "Suffix"
 msgstr "Son Ek"
 msgstr "Son Ek"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Düzenli İfadeler"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr "Gelişmiş Ayarlar"
 msgstr "Gelişmiş Ayarlar"
@@ -10273,7 +10348,8 @@ msgstr ""
 "Sayaç seçeneklerini karşılaştırın."
 "Sayaç seçeneklerini karşılaştırın."
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+#, fuzzy
+msgid "Per-level Counter"
 msgstr "Seviye Başına sayaç"
 msgstr "Seviye Başına sayaç"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10304,10 +10380,6 @@ msgstr ""
 "Sayaç için minimum basamak sayısı.\n"
 "Sayaç için minimum basamak sayısı.\n"
 "Eksik rakamları baştaki sıfırlarla doldurulur."
 "Eksik rakamları baştaki sıfırlarla doldurulur."
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr "Düzenli İfadeler"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr "Artçıl-İşlem"
 msgstr "Artçıl-İşlem"
@@ -10317,11 +10389,13 @@ msgid "Keep"
 msgstr "Tut"
 msgstr "Tut"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+#, fuzzy
+msgid "PascalCase to snake_case"
 msgstr "DeveŞekilli'den alt_tireli'ye dönüştür"
 msgstr "DeveŞekilli'den alt_tireli'ye dönüştür"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+#, fuzzy
+msgid "snake_case to PascalCase"
 msgstr "alt_tireli'den DeveŞekilli'ye dönüştür"
 msgstr "alt_tireli'den DeveŞekilli'ye dönüştür"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10340,6 +10414,16 @@ msgstr "Büyük Harfe Döndür"
 msgid "Reset"
 msgid "Reset"
 msgstr "Sıfırla"
 msgstr "Sıfırla"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "Düzenli İfadeler"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Geçerli karakterler:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr "Düğümün Ebeveynliğini Değiştir"
 msgstr "Düğümün Ebeveynliğini Değiştir"
@@ -10803,7 +10887,8 @@ msgid "Invalid inherited parent name or path."
 msgstr "Geçersiz devralınan üst ad veya yol."
 msgstr "Geçersiz devralınan üst ad veya yol."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+#, fuzzy
+msgid "Script path/name is valid."
 msgstr "Betik geçerli."
 msgstr "Betik geçerli."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10894,6 +10979,11 @@ msgstr "Alt süreç connected."
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "Hatayı Kopyala"
 msgstr "Hatayı Kopyala"
 
 
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Video RAM"
+msgstr "Görüntü Belleği"
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr "İşaret Noktalarını Atla"
 msgstr "İşaret Noktalarını Atla"
@@ -10942,10 +11032,6 @@ msgstr "Kaynağa Göre İzleti Belleği Kullanımının Dizelgesi:"
 msgid "Total:"
 msgid "Total:"
 msgstr "Toplam:"
 msgstr "Toplam:"
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr "Görüntü Belleği"
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr "Kaynak Yolu"
 msgstr "Kaynak Yolu"
@@ -12620,6 +12706,15 @@ msgstr "varyings yalnızca vertex işlevinde atanabilir."
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr "Sabit değerler değiştirilemez."
 msgstr "Sabit değerler değiştirilemez."
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "%d değişiklik gerçekleştirildi."
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "Durağan Dışbükey Gövde Oluştur"
+
+#~ msgid "Failed creating shapes!"
+#~ msgstr "Şekil oluşturma başarısız!"
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 122 - 27
editor/translations/uk.po

@@ -702,8 +702,9 @@ msgid "Line Number:"
 msgstr "Номер рядка:"
 msgstr "Номер рядка:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "Замінено %d випадок(-ів)."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Замінити..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5864,12 +5865,13 @@ msgid "Mesh is empty!"
 msgstr "Сітка порожня!"
 msgstr "Сітка порожня!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "Створіть увігнуте статичне тіло"
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "Створити увігнуту область зіткнення"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "Створити опукле статичне тіло"
+msgid "Create Static Trimesh Body"
+msgstr "Створіть увігнуте статичне тіло"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -5880,11 +5882,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "Створити трисіткову статичну форму"
 msgstr "Створити трисіткову статичну форму"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
-msgstr "Не вдалося створити форми!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "Створити вигнуті форми"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Неможливо створити теку."
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Створити вигнуті форми"
 msgstr "Створити вигнуті форми"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5935,18 +5956,57 @@ msgstr "Сітка"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr "Створити увігнуте статичне тіло"
 msgstr "Створити увігнуте статичне тіло"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr "Створити увігнуту область зіткнення"
 msgstr "Створити увігнуту область зіткнення"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
 msgstr "Створити опуклу області зіткнення"
 msgstr "Створити опуклу області зіткнення"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
+msgstr "Створити опуклу області зіткнення"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "Створити контурну сітку ..."
 msgstr "Створити контурну сітку ..."
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr "Перегляд UV1"
 msgstr "Перегляд UV1"
@@ -8366,7 +8426,7 @@ msgstr "Набір плиток"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr "Немає доступних доданків систем керування версіями."
 msgstr "Немає доступних доданків систем керування версіями."
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr "Помилка"
 msgstr "Помилка"
 
 
@@ -9534,11 +9594,19 @@ msgid "Export With Debug"
 msgstr "Експортувати із діагностикою"
 msgstr "Експортувати із діагностикою"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+#, fuzzy
+msgid "The path specified doesn't exist."
 msgstr "Шляху не існує."
 msgstr "Шляху не існує."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Помилка під час спроби відкрити файл пакунка — дані не у форматі zip."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr "Некоректний файл проєкту «.zip»: у ньому немає файла «project.godot»."
 msgstr "Некоректний файл проєкту «.zip»: у ньому немає файла «project.godot»."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9546,11 +9614,13 @@ msgid "Please choose an empty folder."
 msgstr "Будь ласка, виберіть порожню теку."
 msgstr "Будь ласка, виберіть порожню теку."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+#, fuzzy
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "Будь ласка, виберіть файл «project.godot» або «.zip»."
 msgstr "Будь ласка, виберіть файл «project.godot» або «.zip»."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+#, fuzzy
+msgid "This directory already contains a Godot project."
 msgstr "У каталозі вже міститься проєкт Godot."
 msgstr "У каталозі вже міститься проєкт Godot."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10248,6 +10318,11 @@ msgstr "Префікс"
 msgid "Suffix"
 msgid "Suffix"
 msgstr "Суфікс"
 msgstr "Суфікс"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Формальні вирази"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr "Додаткові параметри"
 msgstr "Додаткові параметри"
@@ -10285,7 +10360,8 @@ msgstr ""
 "Порівняйте параметри лічильника."
 "Порівняйте параметри лічильника."
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+#, fuzzy
+msgid "Per-level Counter"
 msgstr "Лічильник на рівень"
 msgstr "Лічильник на рівень"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10318,10 +10394,6 @@ msgstr ""
 "Мінімальна кількість цифр для лічильника.\n"
 "Мінімальна кількість цифр для лічильника.\n"
 "Якщо цифр буде менше, значення доповнюватиметься початковими нулями."
 "Якщо цифр буде менше, значення доповнюватиметься початковими нулями."
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr "Формальні вирази"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr "Пост-обробка"
 msgstr "Пост-обробка"
@@ -10331,11 +10403,13 @@ msgid "Keep"
 msgstr "Не змінювати"
 msgstr "Не змінювати"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+#, fuzzy
+msgid "PascalCase to snake_case"
 msgstr "ГорбатийРегістр у під_креслювання"
 msgstr "ГорбатийРегістр у під_креслювання"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+#, fuzzy
+msgid "snake_case to PascalCase"
 msgstr "під_креслювання у ГорбатийРегістр"
 msgstr "під_креслювання у ГорбатийРегістр"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10354,6 +10428,16 @@ msgstr "ВЕРХНІЙ РЕГІСТР"
 msgid "Reset"
 msgid "Reset"
 msgstr "Скинути"
 msgstr "Скинути"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "Формальні вирази"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Припустимі символи:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr "Змінити батьківський вузол"
 msgstr "Змінити батьківський вузол"
@@ -10817,7 +10901,8 @@ msgid "Invalid inherited parent name or path."
 msgstr "Некоректна назва або шлях до успадкованого батьківського елемента."
 msgstr "Некоректна назва або шлях до успадкованого батьківського елемента."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+#, fuzzy
+msgid "Script path/name is valid."
 msgstr "Скрипт є коректним."
 msgstr "Скрипт є коректним."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10908,6 +10993,11 @@ msgstr "З'єднано дочірній процес."
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "Помилка копіювання"
 msgstr "Помилка копіювання"
 
 
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Video RAM"
+msgstr "Відеопам'ять"
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr "Пропустити точки зупину"
 msgstr "Пропустити точки зупину"
@@ -10956,10 +11046,6 @@ msgstr "Список використання відеопам'яті за ре
 msgid "Total:"
 msgid "Total:"
 msgstr "Загалом:"
 msgstr "Загалом:"
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr "Відеопам'ять"
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr "Шлях до ресурсу"
 msgstr "Шлях до ресурсу"
@@ -12658,6 +12744,15 @@ msgstr "Змінні величини можна пов'язувати лише
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr "Сталі не можна змінювати."
 msgstr "Сталі не можна змінювати."
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "Замінено %d випадок(-ів)."
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "Створити опукле статичне тіло"
+
+#~ msgid "Failed creating shapes!"
+#~ msgstr "Не вдалося створити форми!"
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 94 - 24
editor/translations/ur_PK.po

@@ -677,7 +677,7 @@ msgid "Line Number:"
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
+msgid "%d replaced."
 msgstr ""
 msgstr ""
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
@@ -5765,11 +5765,12 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr ""
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "سب سکریپشن بنائیں"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5781,12 +5782,30 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Create Single Convex Shape"
+msgstr "سب سکریپشن بنائیں"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "سب سکریپشن بنائیں"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "سب سکریپشن بنائیں"
 msgstr "سب سکریپشن بنائیں"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5837,19 +5856,57 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "سب سکریپشن بنائیں"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "سب سکریپشن بنائیں"
 msgstr "سب سکریپشن بنائیں"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8294,7 +8351,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9399,11 +9456,16 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid "Error opening package file (it's not in ZIP format)."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9411,11 +9473,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10070,6 +10132,10 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -10105,7 +10171,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10134,10 +10200,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10147,11 +10209,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10170,6 +10232,14 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+msgid "At character %s"
+msgstr ""
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -10622,7 +10692,7 @@ msgid "Invalid inherited parent name or path."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr ""
 msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10719,6 +10789,10 @@ msgstr ""
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -10769,10 +10843,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""

+ 103 - 25
editor/translations/vi.po

@@ -691,8 +691,9 @@ msgid "Line Number:"
 msgstr "Dòng số:"
 msgstr "Dòng số:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "Đã thay thế %d biến cố."
+#, fuzzy
+msgid "%d replaced."
+msgstr "Thay thế ..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 #, fuzzy
 #, fuzzy
@@ -5845,11 +5846,11 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
+msgid "Couldn't create a Trimesh collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5861,11 +5862,30 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "Tạo hình dạng lồi"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "Không thể tạo folder."
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "Tạo hình dạng lồi"
 msgstr "Tạo hình dạng lồi"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5916,19 +5936,57 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "Tạo"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "Tạo"
 msgstr "Tạo"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr ""
 msgstr ""
@@ -8395,7 +8453,7 @@ msgstr "Xuất Tile Set"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9513,11 +9571,18 @@ msgid "Export With Debug"
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
-msgstr ""
+#, fuzzy
+msgid "The path specified doesn't exist."
+msgstr "Tệp không tồn tại."
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "Lỗi không thể mở gói, không phải dạng nén."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9525,11 +9590,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10187,6 +10252,11 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "Phiên bản hiện tại:"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr ""
 msgstr ""
@@ -10222,7 +10292,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10252,10 +10322,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10265,11 +10331,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10289,6 +10355,15 @@ msgstr ""
 msgid "Reset"
 msgid "Reset"
 msgstr "Đặt lại phóng"
 msgstr "Đặt lại phóng"
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "Ký tự hợp lệ:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr "Đổi cha mẹ của nút"
 msgstr "Đổi cha mẹ của nút"
@@ -10756,7 +10831,7 @@ msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
 #, fuzzy
 #, fuzzy
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr "Animation tree khả dụng."
 msgstr "Animation tree khả dụng."
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10858,6 +10933,10 @@ msgstr "Các Nút đã ngắt Kết nối"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr ""
 msgstr ""
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -10908,10 +10987,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""
@@ -12469,6 +12544,9 @@ msgstr ""
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr "Không thể chỉnh sửa hằng số."
 msgstr "Không thể chỉnh sửa hằng số."
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "Đã thay thế %d biến cố."
+
 #, fuzzy
 #, fuzzy
 #~ msgid "Brief Description"
 #~ msgid "Brief Description"
 #~ msgstr "Mô tả ngắn gọn:"
 #~ msgstr "Mô tả ngắn gọn:"

+ 122 - 27
editor/translations/zh_CN.po

@@ -733,8 +733,9 @@ msgid "Line Number:"
 msgstr "行号:"
 msgstr "行号:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "替换了%d项。"
+#, fuzzy
+msgid "%d replaced."
+msgstr "替换..."
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -5788,12 +5789,13 @@ msgid "Mesh is empty!"
 msgstr "网格为空!"
 msgstr "网格为空!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr "创建静态三维身体"
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "创建三角网格碰撞同级"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "创建静态凸体(Convex Body)"
+msgid "Create Static Trimesh Body"
+msgstr "创建静态三维身体"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -5804,11 +5806,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "创建三维网格静态形状"
 msgstr "创建三维网格静态形状"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
-msgstr "创建形状失败!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Shape(s)"
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "创建凸形"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "无法创建文件夹。"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "创建凸形"
 msgstr "创建凸形"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -5859,18 +5880,57 @@ msgstr "网格"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr "创建三角网格静态实体"
 msgstr "创建三角网格静态实体"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr "创建三角网格碰撞同级"
 msgstr "创建三角网格碰撞同级"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Convex Collision Sibling(s)"
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "创建凸型碰撞同级"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "创建凸型碰撞同级"
 msgstr "创建凸型碰撞同级"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "创建轮廓网格..."
 msgstr "创建轮廓网格..."
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "View UV1"
 msgid "View UV1"
 msgstr "查看UV1"
 msgstr "查看UV1"
@@ -8263,7 +8323,7 @@ msgstr "图块集"
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr "没有可用的VCS插件。"
 msgstr "没有可用的VCS插件。"
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr "错误"
 msgstr "错误"
 
 
@@ -9386,11 +9446,19 @@ msgid "Export With Debug"
 msgstr "使用调试导出"
 msgstr "使用调试导出"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+#, fuzzy
+msgid "The path specified doesn't exist."
 msgstr "该路径不存在。"
 msgstr "该路径不存在。"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "打开压缩文件时出错,非zip格式。"
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr "无效的“.zip”项目文件,没有包含一个“project.godot”文件。"
 msgstr "无效的“.zip”项目文件,没有包含一个“project.godot”文件。"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9398,11 +9466,13 @@ msgid "Please choose an empty folder."
 msgstr "请选择空文件夹。"
 msgstr "请选择空文件夹。"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+#, fuzzy
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "请选择一个“project.godot”或者“.zip”文件。"
 msgstr "请选择一个“project.godot”或者“.zip”文件。"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+#, fuzzy
+msgid "This directory already contains a Godot project."
 msgstr "文件夹已经包含了一个Godot项目。"
 msgstr "文件夹已经包含了一个Godot项目。"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10083,6 +10153,11 @@ msgstr "前缀"
 msgid "Suffix"
 msgid "Suffix"
 msgstr "后缀"
 msgstr "后缀"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "正则表达式"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Advanced Options"
 msgid "Advanced Options"
 msgstr "高级选项"
 msgstr "高级选项"
@@ -10120,7 +10195,8 @@ msgstr ""
 "比较计数器的选项。"
 "比较计数器的选项。"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+#, fuzzy
+msgid "Per-level Counter"
 msgstr "各级单独计数"
 msgstr "各级单独计数"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10151,10 +10227,6 @@ msgstr ""
 "计数器数字的最少个数。\n"
 "计数器数字的最少个数。\n"
 "缺失的数字将用0填充在头部。"
 "缺失的数字将用0填充在头部。"
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr "正则表达式"
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr "后期处理"
 msgstr "后期处理"
@@ -10164,11 +10236,13 @@ msgid "Keep"
 msgstr "保持"
 msgstr "保持"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+#, fuzzy
+msgid "PascalCase to snake_case"
 msgstr "驼峰式转为下划线式"
 msgstr "驼峰式转为下划线式"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+#, fuzzy
+msgid "snake_case to PascalCase"
 msgstr "下划线式转为驼峰式"
 msgstr "下划线式转为驼峰式"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10187,6 +10261,16 @@ msgstr "转为大写"
 msgid "Reset"
 msgid "Reset"
 msgstr "重置"
 msgstr "重置"
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Regular Expression Error"
+msgstr "正则表达式"
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "有效字符:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr "重设父节点"
 msgstr "重设父节点"
@@ -10639,7 +10723,8 @@ msgid "Invalid inherited parent name or path."
 msgstr "所继承父类的名称或路径无效。"
 msgstr "所继承父类的名称或路径无效。"
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
-msgid "Script is valid."
+#, fuzzy
+msgid "Script path/name is valid."
 msgstr "脚本有效。"
 msgstr "脚本有效。"
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -10730,6 +10815,11 @@ msgstr "子进程已连接。"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "复制错误信息"
 msgstr "复制错误信息"
 
 
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Video RAM"
+msgstr "显存"
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
 msgstr "跳过断点"
 msgstr "跳过断点"
@@ -10778,10 +10868,6 @@ msgstr "占用显存的资源列表:"
 msgid "Total:"
 msgid "Total:"
 msgstr "合计:"
 msgstr "合计:"
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr "显存"
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr "资源路径"
 msgstr "资源路径"
@@ -12374,6 +12460,15 @@ msgstr "变量只能在顶点函数中指定。"
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr "不允许修改常量。"
 msgstr "不允许修改常量。"
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "替换了%d项。"
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "创建静态凸体(Convex Body)"
+
+#~ msgid "Failed creating shapes!"
+#~ msgstr "创建形状失败!"
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="

+ 100 - 25
editor/translations/zh_HK.po

@@ -735,8 +735,8 @@ msgstr "行數:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
 #, fuzzy
 #, fuzzy
-msgid "Replaced %d occurrence(s)."
-msgstr "取代了 %d 個。"
+msgid "%d replaced."
+msgstr "取代"
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 msgid "%d match."
 msgid "%d match."
@@ -6121,11 +6121,12 @@ msgid "Mesh is empty!"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr ""
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "無法新增資料夾"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
+msgid "Create Static Trimesh Body"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6137,12 +6138,30 @@ msgid "Create Trimesh Static Shape"
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Create Single Convex Shape"
+msgstr "新增"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Couldn't create any collision shapes."
+msgstr "無法新增資料夾"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "新增"
 msgstr "新增"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6193,19 +6212,57 @@ msgstr ""
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Collision Siblings"
+msgstr "縮放selection"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Multiple Convex Collision Siblings"
 msgstr "縮放selection"
 msgstr "縮放selection"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
 msgid "View UV1"
 msgid "View UV1"
@@ -8740,7 +8797,7 @@ msgstr "TileSet..."
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9875,11 +9932,16 @@ msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
 #, fuzzy
 #, fuzzy
-msgid "The path does not exist."
+msgid "The path specified doesn't exist."
 msgstr "檔案不存在."
 msgstr "檔案不存在."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr ""
+
+#: editor/project_manager.cpp
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9887,11 +9949,11 @@ msgid "Please choose an empty folder."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+msgid "This directory already contains a Godot project."
 msgstr ""
 msgstr ""
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10570,6 +10632,10 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+msgid "Use Regular Expressions"
+msgstr ""
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 #, fuzzy
 #, fuzzy
 msgid "Advanced Options"
 msgid "Advanced Options"
@@ -10609,7 +10675,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10638,10 +10704,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10651,11 +10713,11 @@ msgid "Keep"
 msgstr "保留"
 msgstr "保留"
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10677,6 +10739,15 @@ msgstr "轉為..."
 msgid "Reset"
 msgid "Reset"
 msgstr "重設縮放比例"
 msgstr "重設縮放比例"
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "有效字符:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -11151,7 +11222,7 @@ msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
 #, fuzzy
 #, fuzzy
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr "腳本"
 msgstr "腳本"
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -11257,6 +11328,10 @@ msgstr "中斷"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "載入錯誤"
 msgstr "載入錯誤"
 
 
+#: editor/script_editor_debugger.cpp
+msgid "Video RAM"
+msgstr ""
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -11307,10 +11382,6 @@ msgstr ""
 msgid "Total:"
 msgid "Total:"
 msgstr ""
 msgstr ""
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr ""
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr ""
 msgstr ""
@@ -12901,6 +12972,10 @@ msgstr ""
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr ""
 msgstr ""
 
 
+#, fuzzy
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "取代了 %d 個。"
+
 #, fuzzy
 #, fuzzy
 #~ msgid "Brief Description"
 #~ msgid "Brief Description"
 #~ msgstr "簡述:"
 #~ msgstr "簡述:"

+ 111 - 26
editor/translations/zh_TW.po

@@ -732,8 +732,9 @@ msgid "Line Number:"
 msgstr "行號:"
 msgstr "行號:"
 
 
 #: editor/code_editor.cpp
 #: editor/code_editor.cpp
-msgid "Replaced %d occurrence(s)."
-msgstr "取代了 %d 個。"
+#, fuzzy
+msgid "%d replaced."
+msgstr "替換…"
 
 
 #: editor/code_editor.cpp editor/editor_help.cpp
 #: editor/code_editor.cpp editor/editor_help.cpp
 #, fuzzy
 #, fuzzy
@@ -6101,12 +6102,13 @@ msgid "Mesh is empty!"
 msgstr "網格是空的!"
 msgstr "網格是空的!"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Trimesh Body"
-msgstr ""
+#, fuzzy
+msgid "Couldn't create a Trimesh collision shape."
+msgstr "無法新增資料夾."
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Create Static Convex Body"
-msgstr "創建靜態凸體"
+msgid "Create Static Trimesh Body"
+msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "This doesn't work on scene root!"
 msgid "This doesn't work on scene root!"
@@ -6118,12 +6120,30 @@ msgid "Create Trimesh Static Shape"
 msgstr "創建凸形靜態體"
 msgstr "創建凸形靜態體"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
-msgid "Failed creating shapes!"
+msgid "Can't create a single convex collision shape for the scene root."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Couldn't create a single convex collision shape."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Single Convex Shape"
+msgstr "創建凸面形狀"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid "Can't create multiple convex collision shapes for the scene root."
 msgstr ""
 msgstr ""
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Shape(s)"
+msgid "Couldn't create any collision shapes."
+msgstr "無法新增資料夾."
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Shapes"
 msgstr "創建凸面形狀"
 msgstr "創建凸面形狀"
 
 
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
@@ -6174,19 +6194,57 @@ msgstr "網格"
 msgid "Create Trimesh Static Body"
 msgid "Create Trimesh Static Body"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a StaticBody and assigns a polygon-based collision shape to it "
+"automatically.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Trimesh Collision Sibling"
 msgid "Create Trimesh Collision Sibling"
 msgstr ""
 msgstr ""
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is the most accurate (but slowest) option for collision detection."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
-msgid "Create Convex Collision Sibling(s)"
+msgid "Create Single Convex Collision Siblings"
 msgstr "創建碰撞多邊形"
 msgstr "創建碰撞多邊形"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a single convex collision shape.\n"
+"This is the fastest (but least accurate) option for collision detection."
+msgstr ""
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+#, fuzzy
+msgid "Create Multiple Convex Collision Siblings"
+msgstr "創建碰撞多邊形"
+
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a polygon-based collision shape.\n"
+"This is a performance middle-ground between the two above options."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 msgid "Create Outline Mesh..."
 msgid "Create Outline Mesh..."
 msgstr "創建輪廓網格…"
 msgstr "創建輪廓網格…"
 
 
+#: editor/plugins/mesh_instance_editor_plugin.cpp
+msgid ""
+"Creates a static outline mesh. The outline mesh will have its normals "
+"flipped automatically.\n"
+"This can be used instead of the SpatialMaterial Grow property when using "
+"that property isn't possible."
+msgstr ""
+
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #: editor/plugins/mesh_instance_editor_plugin.cpp
 #, fuzzy
 #, fuzzy
 msgid "View UV1"
 msgid "View UV1"
@@ -8713,7 +8771,7 @@ msgstr ""
 msgid "No VCS addons are available."
 msgid "No VCS addons are available."
 msgstr ""
 msgstr ""
 
 
-#: editor/plugins/version_control_editor_plugin.cpp editor/rename_dialog.cpp
+#: editor/plugins/version_control_editor_plugin.cpp
 msgid "Error"
 msgid "Error"
 msgstr ""
 msgstr ""
 
 
@@ -9845,11 +9903,19 @@ msgid "Export With Debug"
 msgstr "導出為調試"
 msgstr "導出為調試"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "The path does not exist."
+#, fuzzy
+msgid "The path specified doesn't exist."
 msgstr "路徑不存在."
 msgstr "路徑不存在."
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Invalid '.zip' project file, does not contain a 'project.godot' file."
+#, fuzzy
+msgid "Error opening package file (it's not in ZIP format)."
+msgstr "開啟套件檔案出錯,非 zip 格式。"
+
+#: editor/project_manager.cpp
+#, fuzzy
+msgid ""
+"Invalid \".zip\" project file; it doesn't contain a \"project.godot\" file."
 msgstr "“.zip”項目檔案無效,不包含“project.godot”檔案。"
 msgstr "“.zip”項目檔案無效,不包含“project.godot”檔案。"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -9857,11 +9923,13 @@ msgid "Please choose an empty folder."
 msgstr "請選擇一個空資料夾。"
 msgstr "請選擇一個空資料夾。"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Please choose a 'project.godot' or '.zip' file."
+#, fuzzy
+msgid "Please choose a \"project.godot\" or \".zip\" file."
 msgstr "請選擇“project.godot”或“.zip”檔案。"
 msgstr "請選擇“project.godot”或“.zip”檔案。"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
-msgid "Directory already contains a Godot project."
+#, fuzzy
+msgid "This directory already contains a Godot project."
 msgstr "目錄已包含一個godot項目。"
 msgstr "目錄已包含一個godot項目。"
 
 
 #: editor/project_manager.cpp
 #: editor/project_manager.cpp
@@ -10543,6 +10611,11 @@ msgstr ""
 msgid "Suffix"
 msgid "Suffix"
 msgstr ""
 msgstr ""
 
 
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "Use Regular Expressions"
+msgstr "設置磁貼區域"
+
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 #, fuzzy
 #, fuzzy
 msgid "Advanced Options"
 msgid "Advanced Options"
@@ -10582,7 +10655,7 @@ msgid ""
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "Per Level counter"
+msgid "Per-level Counter"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10612,10 +10685,6 @@ msgid ""
 "Missing digits are padded with leading zeros."
 "Missing digits are padded with leading zeros."
 msgstr ""
 msgstr ""
 
 
-#: editor/rename_dialog.cpp
-msgid "Regular Expressions"
-msgstr ""
-
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
 msgid "Post-Process"
 msgid "Post-Process"
 msgstr ""
 msgstr ""
@@ -10625,11 +10694,11 @@ msgid "Keep"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "CamelCase to under_scored"
+msgid "PascalCase to snake_case"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
-msgid "under_scored to CamelCase"
+msgid "snake_case to PascalCase"
 msgstr ""
 msgstr ""
 
 
 #: editor/rename_dialog.cpp
 #: editor/rename_dialog.cpp
@@ -10651,6 +10720,15 @@ msgstr "轉換成..."
 msgid "Reset"
 msgid "Reset"
 msgstr "重設縮放大小"
 msgstr "重設縮放大小"
 
 
+#: editor/rename_dialog.cpp
+msgid "Regular Expression Error"
+msgstr ""
+
+#: editor/rename_dialog.cpp
+#, fuzzy
+msgid "At character %s"
+msgstr "合法字元:"
+
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 #: editor/reparent_dialog.cpp editor/scene_tree_dock.cpp
 msgid "Reparent Node"
 msgid "Reparent Node"
 msgstr ""
 msgstr ""
@@ -11122,7 +11200,7 @@ msgstr ""
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
 #, fuzzy
 #, fuzzy
-msgid "Script is valid."
+msgid "Script path/name is valid."
 msgstr "動畫樹有效。"
 msgstr "動畫樹有效。"
 
 
 #: editor/script_create_dialog.cpp
 #: editor/script_create_dialog.cpp
@@ -11230,6 +11308,11 @@ msgstr "斷線"
 msgid "Copy Error"
 msgid "Copy Error"
 msgstr "連接..."
 msgstr "連接..."
 
 
+#: editor/script_editor_debugger.cpp
+#, fuzzy
+msgid "Video RAM"
+msgstr "影片記憶體"
+
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 #, fuzzy
 #, fuzzy
 msgid "Skip Breakpoints"
 msgid "Skip Breakpoints"
@@ -11282,10 +11365,6 @@ msgstr "影片記憶體使用容量列表(依資源別):"
 msgid "Total:"
 msgid "Total:"
 msgstr "總計:"
 msgstr "總計:"
 
 
-#: editor/script_editor_debugger.cpp
-msgid "Video Mem"
-msgstr "影片記憶體"
-
 #: editor/script_editor_debugger.cpp
 #: editor/script_editor_debugger.cpp
 msgid "Resource Path"
 msgid "Resource Path"
 msgstr "資源路徑"
 msgstr "資源路徑"
@@ -12901,6 +12980,12 @@ msgstr ""
 msgid "Constants cannot be modified."
 msgid "Constants cannot be modified."
 msgstr ""
 msgstr ""
 
 
+#~ msgid "Replaced %d occurrence(s)."
+#~ msgstr "取代了 %d 個。"
+
+#~ msgid "Create Static Convex Body"
+#~ msgstr "創建靜態凸體"
+
 #~ msgid ""
 #~ msgid ""
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "There are currently no tutorials for this class, you can [color=$color]"
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="
 #~ "[url=$url]contribute one[/url][/color] or [color=$color][url="