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@@ -484,7 +484,8 @@ void SceneTreeEditor::_selected_changed() {
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void SceneTreeEditor::_deselect_items() {
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// Clear currently elected items in scene tree dock.
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- editor_selection->clear();
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+ if (editor_selection)
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+ editor_selection->clear();
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}
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void SceneTreeEditor::_cell_multi_selected(Object *p_object, int p_cell, bool p_selected) {
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