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Added ability to create custom nodes from script.

Juan Linietsky 9 years ago
parent
commit
cfbdeeffec

+ 1 - 0
modules/visual_script/register_types.cpp

@@ -60,6 +60,7 @@ void register_visual_script_types() {
 	ObjectTypeDB::register_type<VisualScriptSceneTree>();
 	ObjectTypeDB::register_type<VisualScriptSceneTree>();
 	ObjectTypeDB::register_type<VisualScriptResourcePath>();
 	ObjectTypeDB::register_type<VisualScriptResourcePath>();
 	ObjectTypeDB::register_type<VisualScriptSelf>();
 	ObjectTypeDB::register_type<VisualScriptSelf>();
+	ObjectTypeDB::register_type<VisualScriptCustomNode>();
 
 
 	ObjectTypeDB::register_type<VisualScriptFunctionCall>();
 	ObjectTypeDB::register_type<VisualScriptFunctionCall>();
 	ObjectTypeDB::register_type<VisualScriptPropertySet>();
 	ObjectTypeDB::register_type<VisualScriptPropertySet>();

+ 3 - 0
modules/visual_script/visual_script.cpp

@@ -2548,6 +2548,9 @@ void VisualScriptLanguage::get_registered_node_names(List<String> *r_names) {
 VisualScriptLanguage::VisualScriptLanguage() {
 VisualScriptLanguage::VisualScriptLanguage() {
 
 
 	notification="_notification";
 	notification="_notification";
+	_get_output_port_unsequenced="_get_output_port_unsequenced";
+	_step="_step";
+
 	singleton=this;
 	singleton=this;
 #ifndef NO_THREADS
 #ifndef NO_THREADS
 	lock = Mutex::create();
 	lock = Mutex::create();

+ 4 - 0
modules/visual_script/visual_script.h

@@ -22,6 +22,8 @@ friend class VisualScript;
 	Array _get_default_input_values() const;
 	Array _get_default_input_values() const;
 protected:
 protected:
 
 
+	virtual bool _use_builtin_script() const { return false; }
+
 	void _notification(int p_what);
 	void _notification(int p_what);
 	void ports_changed_notify();
 	void ports_changed_notify();
 	static void _bind_methods();
 	static void _bind_methods();
@@ -466,6 +468,8 @@ class VisualScriptLanguage : public ScriptLanguage {
 
 
 public:
 public:
 	StringName notification;
 	StringName notification;
+	StringName _get_output_port_unsequenced;
+	StringName _step;
 
 
 	static VisualScriptLanguage* singleton;
 	static VisualScriptLanguage* singleton;
 
 

+ 261 - 0
modules/visual_script/visual_script_nodes.cpp

@@ -2037,6 +2037,266 @@ VisualScriptSelf::VisualScriptSelf() {
 
 
 }
 }
 
 
+//////////////////////////////////////////
+////////////////CUSTOM (SCRIPTED)///////////
+//////////////////////////////////////////
+
+int VisualScriptCustomNode::get_output_sequence_port_count() const {
+
+	if (get_script_instance() && get_script_instance()->has_method("_get_output_sequence_port_count")) {
+		return get_script_instance()->call("_get_output_sequence_port_count");
+	}
+	return 0;
+}
+
+bool VisualScriptCustomNode::has_input_sequence_port() const{
+
+	if (get_script_instance() && get_script_instance()->has_method("_has_input_sequence_port")) {
+		return get_script_instance()->call("_has_input_sequence_port");
+	}
+	return false;
+}
+
+int VisualScriptCustomNode::get_input_value_port_count() const{
+
+	if (get_script_instance() && get_script_instance()->has_method("_get_input_value_port_count")) {
+		return get_script_instance()->call("_get_input_value_port_count");
+	}
+	return 0;
+}
+int VisualScriptCustomNode::get_output_value_port_count() const{
+
+	if (get_script_instance() && get_script_instance()->has_method("_get_output_value_port_count")) {
+		return get_script_instance()->call("_get_output_value_port_count");
+	}
+	return 0;
+}
+
+String VisualScriptCustomNode::get_output_sequence_port_text(int p_port) const {
+
+	if (get_script_instance() && get_script_instance()->has_method("_get_output_sequence_port_text")) {
+		return get_script_instance()->call("_get_output_sequence_port_text",p_port);
+	}
+
+	return String();
+}
+
+PropertyInfo VisualScriptCustomNode::get_input_value_port_info(int p_idx) const{
+
+	PropertyInfo info;
+	if (get_script_instance() && get_script_instance()->has_method("_get_input_value_port_type")) {
+		info.type=Variant::Type(int(get_script_instance()->call("_get_input_value_port_type",p_idx)));
+	}
+	if (get_script_instance() && get_script_instance()->has_method("_get_input_value_port_name")) {
+		info.name=get_script_instance()->call("_get_input_value_port_name",p_idx);
+	}
+	return info;
+}
+
+PropertyInfo VisualScriptCustomNode::get_output_value_port_info(int p_idx) const{
+
+	PropertyInfo info;
+	if (get_script_instance() && get_script_instance()->has_method("_get_output_value_port_type")) {
+		info.type=Variant::Type(int(get_script_instance()->call("_get_output_value_port_type",p_idx)));
+	}
+	if (get_script_instance() && get_script_instance()->has_method("_get_output_value_port_name")) {
+		info.name=get_script_instance()->call("_get_output_value_port_name",p_idx);
+	}
+	return info;
+}
+
+
+String VisualScriptCustomNode::get_caption() const {
+
+	if (get_script_instance() && get_script_instance()->has_method("_get_caption")) {
+		return get_script_instance()->call("_get_caption");
+	}
+	return "CustomNode";
+}
+
+String VisualScriptCustomNode::get_text() const {
+
+	if (get_script_instance() && get_script_instance()->has_method("_get_text")) {
+		return get_script_instance()->call("_get_text");
+	}
+	return "";
+}
+
+String VisualScriptCustomNode::get_category() const {
+
+	if (get_script_instance() && get_script_instance()->has_method("_get_category")) {
+		return get_script_instance()->call("_get_category");
+	}
+	return "custom";
+}
+
+class VisualScriptNodeInstanceCustomNode : public VisualScriptNodeInstance {
+public:
+
+	VisualScriptInstance* instance;
+	VisualScriptCustomNode *node;
+	int in_count;
+	int out_count;
+	int work_mem_size;
+	Vector<bool> out_unsequenced;
+
+	virtual int get_working_memory_size() const { return work_mem_size; }
+	virtual bool is_output_port_unsequenced(int p_idx) const { return out_unsequenced[p_idx]; }
+	virtual bool get_output_port_unsequenced(int p_idx,Variant* r_value,Variant* p_working_mem,String &r_error) const {
+
+		if (!node->get_script_instance() || !node->get_script_instance()->has_method(VisualScriptLanguage::singleton->_get_output_port_unsequenced)) {
+#ifdef DEBUG_ENABLED
+			r_error=RTR("Custom node has no _get_output_port_unsequenced(idx,wmem), but unsequenced ports were specified.");
+			return false;
+		}
+#endif
+
+		Array work_mem(true);
+		work_mem.resize(work_mem_size);
+
+		*r_value = node->get_script_instance()->call(VisualScriptLanguage::singleton->_get_output_port_unsequenced,p_idx,work_mem);
+
+
+		for(int i=0;i<work_mem_size;i++) {
+			if (i<work_mem.size()) {
+				p_working_mem[i]=work_mem[i];
+			}
+		}
+
+		return true;
+
+	}
+
+	virtual int step(const Variant** p_inputs,Variant** p_outputs,StartMode p_start_mode,Variant* p_working_mem,Variant::CallError& r_error,String& r_error_str) {
+
+		if (node->get_script_instance()) {
+#ifdef DEBUG_ENABLED
+			if (!node->get_script_instance()->has_method(VisualScriptLanguage::singleton->_step)) {
+				r_error_str=RTR("Custom node has no _step() method, can't process graph.");
+				r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
+				return 0;
+			}
+#endif
+			Array in_values(true);
+			Array out_values(true);
+			Array work_mem(true);
+
+			in_values.resize(in_count);
+
+			for(int i=0;i<in_count;i++) {
+				in_values[i]=p_inputs[i];
+			}
+
+			out_values.resize(in_count);
+
+			work_mem.resize(work_mem_size);
+
+			for(int i=0;i<work_mem_size;i++) {
+				work_mem[i]=p_working_mem[i];
+			}
+
+			int ret_out;
+
+			Variant ret = node->get_script_instance()->call(VisualScriptLanguage::singleton->_step,in_values,out_values,p_start_mode,work_mem);
+			if (ret.get_type()==Variant::STRING) {
+				r_error_str=ret;
+				r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
+				return 0;
+			} else if (ret.is_num()) {
+				ret_out=ret;
+			} else {
+				r_error_str=RTR("Invalid return value from _step(), must be integer (seq out), or string (error).");
+				r_error.error=Variant::CallError::CALL_ERROR_INVALID_METHOD;
+				return 0;
+			}
+
+			for(int i=0;i<out_count;i++) {
+				if (i<out_values.size()) {
+					*p_outputs[i]=out_values[i];
+				}
+			}
+
+			for(int i=0;i<work_mem_size;i++) {
+				if (i<work_mem.size()) {
+					p_working_mem[i]=work_mem[i];
+				}
+			}
+
+			return ret_out;
+
+		}
+
+		return 0;
+	}
+
+
+};
+
+VisualScriptNodeInstance* VisualScriptCustomNode::instance(VisualScriptInstance* p_instance) {
+
+	VisualScriptNodeInstanceCustomNode * instance = memnew(VisualScriptNodeInstanceCustomNode );
+	instance->instance=p_instance;
+	instance->in_count=get_input_value_port_count();
+	instance->out_count=get_output_value_port_count();
+
+	for(int i=0;i<instance->out_count;i++) {
+		bool unseq = get_script_instance() && get_script_instance()->has_method("_is_output_port_unsequenced") && bool(get_script_instance()->call("_is_output_port_unsequenced",i));
+		instance->out_unsequenced.push_back(unseq);
+	}
+
+	if (get_script_instance() && get_script_instance()->has_method("_get_working_memory_size")) {
+		instance->work_mem_size = get_script_instance()->call("_get_working_memory_size");
+	} else {
+		instance->work_mem_size=0;
+	}
+
+	return instance;
+}
+
+
+
+void VisualScriptCustomNode::_bind_methods() {
+
+	BIND_VMETHOD( MethodInfo(Variant::INT,"_get_output_sequence_port_count") );
+	BIND_VMETHOD( MethodInfo(Variant::BOOL,"_has_input_sequence_port") );
+
+	BIND_VMETHOD( MethodInfo(Variant::STRING,"_get_output_sequence_port_text",PropertyInfo(Variant::INT,"idx")) );
+	BIND_VMETHOD( MethodInfo(Variant::INT,"_get_input_value_port_count") );
+	BIND_VMETHOD( MethodInfo(Variant::INT,"_get_output_value_port_count") );
+
+	BIND_VMETHOD( MethodInfo(Variant::INT,"_get_input_value_port_type",PropertyInfo(Variant::INT,"idx")) );
+	BIND_VMETHOD( MethodInfo(Variant::STRING,"_get_input_value_port_name",PropertyInfo(Variant::INT,"idx")) );
+
+	BIND_VMETHOD( MethodInfo(Variant::INT,"_get_output_value_port_type",PropertyInfo(Variant::INT,"idx")) );
+	BIND_VMETHOD( MethodInfo(Variant::STRING,"_get_output_value_port_name",PropertyInfo(Variant::INT,"idx")) );
+
+	BIND_VMETHOD( MethodInfo(Variant::STRING,"_get_caption") );
+	BIND_VMETHOD( MethodInfo(Variant::STRING,"_get_text") );
+	BIND_VMETHOD( MethodInfo(Variant::STRING,"_get_category") );
+
+	BIND_VMETHOD( MethodInfo(Variant::INT,"_get_working_memory_size") );
+	BIND_VMETHOD( MethodInfo(Variant::INT,"_is_output_port_unsequenced",PropertyInfo(Variant::INT,"idx")) );
+	BIND_VMETHOD( MethodInfo(Variant::INT,"_get_output_port_unsequenced",PropertyInfo(Variant::INT,"idx"),PropertyInfo(Variant::ARRAY,"work_mem")) );
+	BIND_VMETHOD( MethodInfo(Variant::NIL,"_step:Variant",PropertyInfo(Variant::ARRAY,"inputs"),PropertyInfo(Variant::ARRAY,"outputs"),PropertyInfo(Variant::INT,"start_mode"),PropertyInfo(Variant::ARRAY,"working_mem")) );
+
+	BIND_CONSTANT( START_MODE_BEGIN_SEQUENCE );
+	BIND_CONSTANT( START_MODE_CONTINUE_SEQUENCE );
+	BIND_CONSTANT( START_MODE_RESUME_YIELD );
+
+	BIND_CONSTANT( STEP_PUSH_STACK_BIT );
+	BIND_CONSTANT( STEP_GO_BACK_BIT );
+	BIND_CONSTANT( STEP_NO_ADVANCE_BIT );
+	BIND_CONSTANT( STEP_EXIT_FUNCTION_BIT );
+	BIND_CONSTANT( STEP_YIELD_BIT );
+
+}
+
+VisualScriptCustomNode::VisualScriptCustomNode() {
+
+
+}
+
+
 
 
 void register_visual_script_nodes() {
 void register_visual_script_nodes() {
 
 
@@ -2050,6 +2310,7 @@ void register_visual_script_nodes() {
 	VisualScriptLanguage::singleton->add_register_func("data/scene_tree",create_node_generic<VisualScriptSceneTree>);
 	VisualScriptLanguage::singleton->add_register_func("data/scene_tree",create_node_generic<VisualScriptSceneTree>);
 	VisualScriptLanguage::singleton->add_register_func("data/resource_path",create_node_generic<VisualScriptResourcePath>);
 	VisualScriptLanguage::singleton->add_register_func("data/resource_path",create_node_generic<VisualScriptResourcePath>);
 	VisualScriptLanguage::singleton->add_register_func("data/self",create_node_generic<VisualScriptSelf>);
 	VisualScriptLanguage::singleton->add_register_func("data/self",create_node_generic<VisualScriptSelf>);
+	VisualScriptLanguage::singleton->add_register_func("custom/custom_node",create_node_generic<VisualScriptCustomNode>);
 
 
 
 
 	VisualScriptLanguage::singleton->add_register_func("index/get_index",create_node_generic<VisualScriptIndexGet>);
 	VisualScriptLanguage::singleton->add_register_func("index/get_index",create_node_generic<VisualScriptIndexGet>);

+ 51 - 0
modules/visual_script/visual_script_nodes.h

@@ -559,6 +559,57 @@ public:
 };
 };
 
 
 
 
+class VisualScriptCustomNode: public VisualScriptNode {
+
+	OBJ_TYPE(VisualScriptCustomNode,VisualScriptNode)
+
+
+protected:
+
+	virtual bool _use_builtin_script() const { return true; }
+
+	static void _bind_methods();
+public:
+
+	enum StartMode { //replicated for step
+		START_MODE_BEGIN_SEQUENCE,
+		START_MODE_CONTINUE_SEQUENCE,
+		START_MODE_RESUME_YIELD
+	};
+
+	enum { //replicated for step
+		STEP_SHIFT=1<<24,
+		STEP_MASK=STEP_SHIFT-1,
+		STEP_PUSH_STACK_BIT=STEP_SHIFT, //push bit to stack
+		STEP_GO_BACK_BIT=STEP_SHIFT<<1, //go back to previous node
+		STEP_NO_ADVANCE_BIT=STEP_SHIFT<<2, //do not advance past this node
+		STEP_EXIT_FUNCTION_BIT=STEP_SHIFT<<3, //return from function
+		STEP_YIELD_BIT=STEP_SHIFT<<4, //yield (will find VisualScriptFunctionState state in first working memory)
+	};
+
+	virtual int get_output_sequence_port_count() const;
+	virtual bool has_input_sequence_port() const;
+
+
+	virtual String get_output_sequence_port_text(int p_port) const;
+
+
+	virtual int get_input_value_port_count() const;
+	virtual int get_output_value_port_count() const;
+
+
+	virtual PropertyInfo get_input_value_port_info(int p_idx) const;
+	virtual PropertyInfo get_output_value_port_info(int p_idx) const;
+
+	virtual String get_caption() const;
+	virtual String get_text() const;
+	virtual String get_category() const;
+
+	virtual VisualScriptNodeInstance* instance(VisualScriptInstance* p_instance);
+
+	VisualScriptCustomNode();
+};
+
 
 
 void register_visual_script_nodes();
 void register_visual_script_nodes();