Browse Source

Regenerate hardcoded Godot icon to match current one

Used `xxd -i icon64.png data.h` to get the raw array from a 64x64 export
of the SVG icon. Also improved the formatting of the splash array to avoid
having 65k char-long lines.
Rémi Verschelde 9 years ago
parent
commit
dd01286137
1 changed files with 0 additions and 1 deletions
  1. 0 1
      main/splash.h

File diff suppressed because it is too large
+ 0 - 1
main/splash.h


Some files were not shown because too many files changed in this diff