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Regenerate hardcoded Godot icon to match current one

Used `xxd -i icon64.png data.h` to get the raw array from a 64x64 export
of the SVG icon. Also improved the formatting of the splash array to avoid
having 65k char-long lines.
Rémi Verschelde 9 anni fa
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1 ha cambiato i file con 0 aggiunte e 1 eliminazioni
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      main/splash.h

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main/splash.h


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