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@@ -34,6 +34,7 @@
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#include "java_godot_wrapper.h"
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#include "java_godot_wrapper.h"
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#include "android/asset_manager_jni.h"
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#include "android/asset_manager_jni.h"
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+#include "android_input_handler.h"
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#include "api/java_class_wrapper.h"
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#include "api/java_class_wrapper.h"
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#include "api/jni_singleton.h"
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#include "api/jni_singleton.h"
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#include "core/config/engine.h"
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#include "core/config/engine.h"
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@@ -56,11 +57,12 @@
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static JavaClassWrapper *java_class_wrapper = nullptr;
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static JavaClassWrapper *java_class_wrapper = nullptr;
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static OS_Android *os_android = nullptr;
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static OS_Android *os_android = nullptr;
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+static AndroidInputHandler *input_handler = nullptr;
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static GodotJavaWrapper *godot_java = nullptr;
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static GodotJavaWrapper *godot_java = nullptr;
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static GodotIOJavaWrapper *godot_io_java = nullptr;
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static GodotIOJavaWrapper *godot_io_java = nullptr;
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static bool initialized = false;
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static bool initialized = false;
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-static int step = 0;
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+static SafeNumeric<int> step; // Shared between UI and render threads
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static Size2 new_size;
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static Size2 new_size;
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static Vector3 accelerometer;
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static Vector3 accelerometer;
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@@ -111,6 +113,9 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_ondestroy(JNIEnv *env
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if (godot_java) {
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if (godot_java) {
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delete godot_java;
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delete godot_java;
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}
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}
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+ if (input_handler) {
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+ delete input_handler;
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+ }
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if (os_android) {
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if (os_android) {
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delete os_android;
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delete os_android;
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}
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}
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@@ -165,7 +170,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, j
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os_android->set_display_size(Size2i(p_width, p_height));
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os_android->set_display_size(Size2i(p_width, p_height));
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// No need to reset the surface during startup
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// No need to reset the surface during startup
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- if (step > 0) {
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+ if (step.get() > 0) {
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if (p_surface) {
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if (p_surface) {
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ANativeWindow *native_window = ANativeWindow_fromSurface(env, p_surface);
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ANativeWindow *native_window = ANativeWindow_fromSurface(env, p_surface);
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os_android->set_native_window(native_window);
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os_android->set_native_window(native_window);
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@@ -179,7 +184,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_resize(JNIEnv *env, j
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface, jboolean p_32_bits) {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *env, jclass clazz, jobject p_surface, jboolean p_32_bits) {
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if (os_android) {
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if (os_android) {
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- if (step == 0) {
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+ if (step.get() == 0) {
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// During startup
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// During startup
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os_android->set_context_is_16_bits(!p_32_bits);
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os_android->set_context_is_16_bits(!p_32_bits);
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if (p_surface) {
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if (p_surface) {
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@@ -188,33 +193,36 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_newcontext(JNIEnv *en
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}
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}
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} else {
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} else {
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// Rendering context recreated because it was lost; restart app to let it reload everything
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// Rendering context recreated because it was lost; restart app to let it reload everything
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+ step.set(-1); // Ensure no further steps are attempted and no further events are sent
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os_android->main_loop_end();
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os_android->main_loop_end();
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godot_java->restart(env);
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godot_java->restart(env);
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- step = -1; // Ensure no further steps are attempted
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}
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}
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}
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}
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}
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz) {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_back(JNIEnv *env, jclass clazz) {
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- if (step == 0)
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+ if (step.get() == 0)
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return;
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return;
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- os_android->main_loop_request_go_back();
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+ if (DisplayServerAndroid *dsa = Object::cast_to<DisplayServerAndroid>(DisplayServer::get_singleton())) {
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+ dsa->send_window_event(DisplayServer::WINDOW_EVENT_GO_BACK_REQUEST);
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+ }
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}
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz) {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jclass clazz) {
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- if (step == -1)
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+ if (step.get() == -1)
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return;
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return;
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- if (step == 0) {
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+ if (step.get() == 0) {
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// Since Godot is initialized on the UI thread, main_thread_id was set to that thread's id,
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// Since Godot is initialized on the UI thread, main_thread_id was set to that thread's id,
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// but for Godot purposes, the main thread is the one running the game loop
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// but for Godot purposes, the main thread is the one running the game loop
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Main::setup2(Thread::get_caller_id());
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Main::setup2(Thread::get_caller_id());
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- ++step;
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+ input_handler = new AndroidInputHandler();
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+ step.increment();
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return;
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return;
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}
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}
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- if (step == 1) {
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+ if (step.get() == 1) {
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if (!Main::start()) {
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if (!Main::start()) {
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return; // should exit instead and print the error
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return; // should exit instead and print the error
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}
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}
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@@ -222,7 +230,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jcl
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godot_java->on_godot_setup_completed(env);
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godot_java->on_godot_setup_completed(env);
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os_android->main_loop_begin();
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os_android->main_loop_begin();
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godot_java->on_godot_main_loop_started(env);
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godot_java->on_godot_main_loop_started(env);
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- ++step;
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+ step.increment();
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}
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}
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DisplayServerAndroid::get_singleton()->process_accelerometer(accelerometer);
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DisplayServerAndroid::get_singleton()->process_accelerometer(accelerometer);
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@@ -236,91 +244,100 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_step(JNIEnv *env, jcl
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}
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}
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void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) {
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void touch_preprocessing(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray positions, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) {
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- if (step == 0)
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+ if (step.get() <= 0)
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return;
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return;
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- Vector<DisplayServerAndroid::TouchPos> points;
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+ Vector<AndroidInputHandler::TouchPos> points;
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for (int i = 0; i < pointer_count; i++) {
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for (int i = 0; i < pointer_count; i++) {
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jfloat p[3];
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jfloat p[3];
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env->GetFloatArrayRegion(positions, i * 3, 3, p);
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env->GetFloatArrayRegion(positions, i * 3, 3, p);
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- DisplayServerAndroid::TouchPos tp;
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+ AndroidInputHandler::TouchPos tp;
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tp.pos = Point2(p[1], p[2]);
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tp.pos = Point2(p[1], p[2]);
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tp.id = (int)p[0];
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tp.id = (int)p[0];
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points.push_back(tp);
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points.push_back(tp);
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}
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}
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if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE || (input_device & AINPUT_SOURCE_MOUSE_RELATIVE) == AINPUT_SOURCE_MOUSE_RELATIVE) {
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if ((input_device & AINPUT_SOURCE_MOUSE) == AINPUT_SOURCE_MOUSE || (input_device & AINPUT_SOURCE_MOUSE_RELATIVE) == AINPUT_SOURCE_MOUSE_RELATIVE) {
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- DisplayServerAndroid::get_singleton()->process_mouse_event(input_device, ev, buttons_mask, points[0].pos, vertical_factor, horizontal_factor);
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+ input_handler->process_mouse_event(input_device, ev, buttons_mask, points[0].pos, vertical_factor, horizontal_factor);
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} else {
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} else {
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- DisplayServerAndroid::get_singleton()->process_touch(ev, pointer, points);
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+ input_handler->process_touch(ev, pointer, points);
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}
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}
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}
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}
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+// Called on the UI thread
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3F(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position) {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3F(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position) {
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touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position);
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touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position);
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}
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}
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+// Called on the UI thread
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FI(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask) {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FI(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask) {
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touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask);
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touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask);
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}
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}
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+// Called on the UI thread
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FIFF(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_touch__IIII_3FIFF(JNIEnv *env, jclass clazz, jint input_device, jint ev, jint pointer, jint pointer_count, jfloatArray position, jint buttons_mask, jfloat vertical_factor, jfloat horizontal_factor) {
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touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask, vertical_factor, horizontal_factor);
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touch_preprocessing(env, clazz, input_device, ev, pointer, pointer_count, position, buttons_mask, vertical_factor, horizontal_factor);
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}
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}
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+// Called on the UI thread
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jfloat p_x, jfloat p_y) {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_hover(JNIEnv *env, jclass clazz, jint p_type, jfloat p_x, jfloat p_y) {
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- if (step == 0)
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+ if (step.get() <= 0)
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return;
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return;
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- DisplayServerAndroid::get_singleton()->process_hover(p_type, Point2(p_x, p_y));
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+ input_handler->process_hover(p_type, Point2(p_x, p_y));
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}
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}
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+// Called on the UI thread
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubleTap(JNIEnv *env, jclass clazz, jint p_button_mask, jint p_x, jint p_y) {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_doubleTap(JNIEnv *env, jclass clazz, jint p_button_mask, jint p_x, jint p_y) {
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- if (step == 0)
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+ if (step.get() <= 0)
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return;
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return;
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- DisplayServerAndroid::get_singleton()->process_double_tap(p_button_mask, Point2(p_x, p_y));
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+ input_handler->process_double_tap(p_button_mask, Point2(p_x, p_y));
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}
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}
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+// Called on the UI thread
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jclass clazz, jint p_x, jint p_y) {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_scroll(JNIEnv *env, jclass clazz, jint p_x, jint p_y) {
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- if (step == 0)
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+ if (step.get() <= 0)
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return;
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return;
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- DisplayServerAndroid::get_singleton()->process_scroll(Point2(p_x, p_y));
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+ input_handler->process_scroll(Point2(p_x, p_y));
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}
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}
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+// Called on the UI thread
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed) {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joybutton(JNIEnv *env, jclass clazz, jint p_device, jint p_button, jboolean p_pressed) {
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- if (step == 0)
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+ if (step.get() <= 0)
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return;
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return;
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- DisplayServerAndroid::JoypadEvent jevent;
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+ AndroidInputHandler::JoypadEvent jevent;
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jevent.device = p_device;
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jevent.device = p_device;
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- jevent.type = DisplayServerAndroid::JOY_EVENT_BUTTON;
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+ jevent.type = AndroidInputHandler::JOY_EVENT_BUTTON;
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jevent.index = p_button;
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jevent.index = p_button;
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jevent.pressed = p_pressed;
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jevent.pressed = p_pressed;
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- DisplayServerAndroid::get_singleton()->process_joy_event(jevent);
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+ input_handler->process_joy_event(jevent);
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}
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}
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+// Called on the UI thread
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jclass clazz, jint p_device, jint p_axis, jfloat p_value) {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyaxis(JNIEnv *env, jclass clazz, jint p_device, jint p_axis, jfloat p_value) {
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- if (step == 0)
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+ if (step.get() <= 0)
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return;
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return;
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- DisplayServerAndroid::JoypadEvent jevent;
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+ AndroidInputHandler::JoypadEvent jevent;
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jevent.device = p_device;
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jevent.device = p_device;
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- jevent.type = DisplayServerAndroid::JOY_EVENT_AXIS;
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+ jevent.type = AndroidInputHandler::JOY_EVENT_AXIS;
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jevent.index = p_axis;
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jevent.index = p_axis;
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jevent.value = p_value;
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jevent.value = p_value;
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- DisplayServerAndroid::get_singleton()->process_joy_event(jevent);
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+ input_handler->process_joy_event(jevent);
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}
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}
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+// Called on the UI thread
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jclass clazz, jint p_device, jint p_hat_x, jint p_hat_y) {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, jclass clazz, jint p_device, jint p_hat_x, jint p_hat_y) {
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- if (step == 0)
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+ if (step.get() <= 0)
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return;
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return;
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- DisplayServerAndroid::JoypadEvent jevent;
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+ AndroidInputHandler::JoypadEvent jevent;
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jevent.device = p_device;
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jevent.device = p_device;
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- jevent.type = DisplayServerAndroid::JOY_EVENT_HAT;
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+ jevent.type = AndroidInputHandler::JOY_EVENT_HAT;
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int hat = 0;
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int hat = 0;
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if (p_hat_x != 0) {
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if (p_hat_x != 0) {
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if (p_hat_x < 0)
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if (p_hat_x < 0)
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@@ -336,9 +353,10 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyhat(JNIEnv *env, j
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}
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}
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jevent.hat = hat;
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jevent.hat = hat;
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- DisplayServerAndroid::get_singleton()->process_joy_event(jevent);
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+ input_handler->process_joy_event(jevent);
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}
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}
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+// Called on the UI thread
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jclass clazz, jint p_device, jboolean p_connected, jstring p_name) {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(JNIEnv *env, jclass clazz, jint p_device, jboolean p_connected, jstring p_name) {
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if (os_android) {
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if (os_android) {
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String name = jstring_to_string(p_name, env);
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String name = jstring_to_string(p_name, env);
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@@ -346,11 +364,12 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_joyconnectionchanged(
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}
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}
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}
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}
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+// Called on the UI thread
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_keycode, jint p_scancode, jint p_unicode_char, jboolean p_pressed) {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_key(JNIEnv *env, jclass clazz, jint p_keycode, jint p_scancode, jint p_unicode_char, jboolean p_pressed) {
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- if (step == 0)
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+ if (step.get() <= 0)
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return;
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return;
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- DisplayServerAndroid::get_singleton()->process_key_event(p_keycode, p_scancode, p_unicode_char, p_pressed);
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+ input_handler->process_key_event(p_keycode, p_scancode, p_unicode_char, p_pressed);
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}
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_accelerometer(JNIEnv *env, jclass clazz, jfloat x, jfloat y, jfloat z) {
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@@ -370,14 +389,14 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_gyroscope(JNIEnv *env
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}
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jclass clazz) {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusin(JNIEnv *env, jclass clazz) {
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- if (step == 0)
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+ if (step.get() <= 0)
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return;
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return;
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os_android->main_loop_focusin();
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os_android->main_loop_focusin();
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}
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}
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jclass clazz) {
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_focusout(JNIEnv *env, jclass clazz) {
|
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- if (step == 0)
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|
|
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+ if (step.get() <= 0)
|
|
return;
|
|
return;
|
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os_android->main_loop_focusout();
|
|
os_android->main_loop_focusout();
|
|
@@ -456,7 +475,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_requestPermissionResu
|
|
}
|
|
}
|
|
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JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNIEnv *env, jclass clazz) {
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNIEnv *env, jclass clazz) {
|
|
- if (step == 0)
|
|
|
|
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|
+ if (step.get() <= 0)
|
|
return;
|
|
return;
|
|
|
|
|
|
if (os_android->get_main_loop()) {
|
|
if (os_android->get_main_loop()) {
|
|
@@ -465,7 +484,7 @@ JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererResumed(JNI
|
|
}
|
|
}
|
|
|
|
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererPaused(JNIEnv *env, jclass clazz) {
|
|
JNIEXPORT void JNICALL Java_org_godotengine_godot_GodotLib_onRendererPaused(JNIEnv *env, jclass clazz) {
|
|
- if (step == 0)
|
|
|
|
|
|
+ if (step.get() <= 0)
|
|
return;
|
|
return;
|
|
|
|
|
|
if (os_android->get_main_loop()) {
|
|
if (os_android->get_main_loop()) {
|