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Removed the alteration of status.hovering during Focus Enter and Focus Exit events. This is incorrect and not fully implemented, and results in inconsistency in the UI and in the hovering variable.

Jason Knight 4 years ago
parent
commit
edcbe88389
1 changed files with 0 additions and 3 deletions
  1. 0 3
      scene/gui/base_button.cpp

+ 0 - 3
scene/gui/base_button.cpp

@@ -96,17 +96,14 @@ void BaseButton::_notification(int p_what) {
 	}
 
 	if (p_what == NOTIFICATION_FOCUS_ENTER) {
-		status.hovering = true;
 		update();
 	}
 
 	if (p_what == NOTIFICATION_FOCUS_EXIT) {
 		if (status.press_attempt) {
 			status.press_attempt = false;
-			status.hovering = false;
 			update();
 		} else if (status.hovering) {
-			status.hovering = false;
 			update();
 		}
 	}