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Removed the alteration of status.hovering during Focus Enter and Focus Exit events. This is incorrect and not fully implemented, and results in inconsistency in the UI and in the hovering variable.

Jason Knight 4 jaren geleden
bovenliggende
commit
edcbe88389
1 gewijzigde bestanden met toevoegingen van 0 en 3 verwijderingen
  1. 0 3
      scene/gui/base_button.cpp

+ 0 - 3
scene/gui/base_button.cpp

@@ -96,17 +96,14 @@ void BaseButton::_notification(int p_what) {
 	}
 
 	if (p_what == NOTIFICATION_FOCUS_ENTER) {
-		status.hovering = true;
 		update();
 	}
 
 	if (p_what == NOTIFICATION_FOCUS_EXIT) {
 		if (status.press_attempt) {
 			status.press_attempt = false;
-			status.hovering = false;
 			update();
 		} else if (status.hovering) {
-			status.hovering = false;
 			update();
 		}
 	}