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Removed the alteration of status.hovering during Focus Enter and Focus Exit events. This is incorrect and not fully implemented, and results in inconsistency in the UI and in the hovering variable.

Jason Knight hace 4 años
padre
commit
edcbe88389
Se han modificado 1 ficheros con 0 adiciones y 3 borrados
  1. 0 3
      scene/gui/base_button.cpp

+ 0 - 3
scene/gui/base_button.cpp

@@ -96,17 +96,14 @@ void BaseButton::_notification(int p_what) {
 	}
 
 	if (p_what == NOTIFICATION_FOCUS_ENTER) {
-		status.hovering = true;
 		update();
 	}
 
 	if (p_what == NOTIFICATION_FOCUS_EXIT) {
 		if (status.press_attempt) {
 			status.press_attempt = false;
-			status.hovering = false;
 			update();
 		} else if (status.hovering) {
-			status.hovering = false;
 			update();
 		}
 	}