提交歷史

作者 SHA1 備註 提交日期
  Hendrik Brucker 02a33b67a8 Redesign the graph editor for visual shaders 1 年之前
  Rémi Verschelde 4a30fe5e7c Merge pull request #86564 from Giwayume/feature/canvas-item-shader-custom-data 1 年之前
  jsjtxietian ff089f8cea Check is the ref shader valid in visual shader's update_option_menu 1 年之前
  Giwayume bb83c4adec Add custom shader attributes to Canvas Item Shaders 1 年之前
  Hendrik Brucker f59419bfe0 Add connection-related VisualShader operations 1 年之前
  Rémi Verschelde 5d306202b8 Merge pull request #84348 from jsjtxietian/screen-uv-in-visual-shader-preview-should-uv 1 年之前
  Alistair Leslie-Hughes bfd62d7cdf Visual shader refacter use of connection 1 年之前
  Alistair Leslie-Hughes a30dc67007 Fix VisualShader connection use after free. 1 年之前
  jsjtxietian d920bdeda5 Fix visual shader's screen_uv input preview uses position of node 1 年之前
  Rémi Verschelde 111a91a09f Merge pull request #83194 from jsjtxietian/fix-bool-varying-code-gen 1 年之前
  jsjtxietian 0f7a97eba0 Fix bool varying's generated code will be modified with flat 1 年之前
  jsjtxietian 0ecef0e236 Fix parameter shader node not declared when only connected to a VaryingSetter 1 年之前
  Yuri Roubinski 4575cc0c6f Implement drop-down list properties to the custom visual shader nodes 1 年之前
  DennisManaa f248420a2b made visual shader ports expandable by default if there is only one output port and it's of any vector type 2 年之前
  Hendrik Brucker 5afe78bd9c Clean up/refactor GraphNode and make it more flexible 2 年之前
  Yuri Roubinski 01101134f4 Make the dragging connections more user-friendly in visual shaders 2 年之前
  kobewi de4a3fa151 Unify and streamline connecting to Resource changes 2 年之前
  Yuri Sizov 53d0e6c2d5 Merge pull request #73691 from Chaosus/vs_depth 2 年之前
  Hugo Locurcio dcc92c174e Remove uses of `vformat()` with no placeholders 2 年之前
  Yuri Rubinsky 998b48f722 Add handling of custom visual shader nodes from GDExtension 2 年之前
  Johan Aires Rastén 14a8124ffe Add LIGHT_IS_DIRECTIONAL built-in for spatial shaders 2 年之前
  clayjohn 9be0a73294 Add EXPOSURE built in to spatial shaders 2 年之前
  clayjohn 016946b552 Write out render_mode even when mode is set to default in VisualShaders 2 年之前
  Yuri Rubinsky faf62ba0cc Add DEPTH to the visual shader output (for spatial mode) 2 年之前
  Yuri Rubinsky c0a3129210 Prevent preview error for the instance parameter in visual shader 2 年之前
  Rémi Verschelde e8240031e7 Merge pull request #71479 from raulsntos/virtual-return-type 2 年之前
  Rémi Verschelde ab4d8df163 Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access 2 年之前
  Bastiaan Olij 8c77aea9ab Expose EYE_OFFSET to gdshader code 2 年之前
  Marius Hanl a59819630d Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 3 年之前
  Raul Santos 9e9eac4676 Use enum instead of int in virtual methods return type 2 年之前