kleonc
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07d346dfa5
SpriteFramesEditor Minor fixes
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%!s(int64=4) %!d(string=hai) anos |
Aaron Franke
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b5b6d3a8ec
Make is_equal_approx have explicit float and double versions
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%!s(int64=4) %!d(string=hai) anos |
Lightning_A
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97fecd1b69
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods
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%!s(int64=4) %!d(string=hai) anos |
Aaron Franke
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10d7fccb54
Rename ButtonList enum and members to MouseButton
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Hugo Locurcio
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e5c5b9570f
Scale zoom values in the SpriteFrames editor for hiDPI displays
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dankan1890
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390ff22a8c
Create spritesheet for SpriteFrames by drag and dropping.
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%!s(int64=4) %!d(string=hai) anos |
Rémi Verschelde
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b5334d14f7
Update copyright statements to 2021
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Marcel Admiraal
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5b937d493f
Rename empty() to is_empty()
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Marcel Admiraal
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8509c8c8fc
Rename AcceptDialog get_ok() to get_ok_button()
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reduz
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127458ed17
Reorganized core/ directory, it was too fatty already
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Rémi Verschelde
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2da7d2c172
Merge pull request #41050 from Calinou/spriteframes-editor-compact
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%!s(int64=5) %!d(string=hai) anos |
Javier Dehesa
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f2ef5253f0
Added zoom functionality to sprite frames editor plugin
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%!s(int64=5) %!d(string=hai) anos |
Hugo Locurcio
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2427a9cafc
Make the SpriteFrames animation speed SpinBox take less vertical space
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%!s(int64=5) %!d(string=hai) anos |
Aaron Franke
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56e2c6c704
Make all String float conversion methods be 64-bit
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%!s(int64=5) %!d(string=hai) anos |
Stijn Hinlopen
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526e060b73
Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs).
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%!s(int64=5) %!d(string=hai) anos |
Hugo Locurcio
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31b7f02a29
Remove ToolButton in favor of Button
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Rémi Verschelde
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0ee0fa42e6
Style: Enforce braces around if blocks and loops
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Rémi Verschelde
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07bc4e2f96
Style: Enforce separation line between function definitions
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Rémi Verschelde
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0be6d925dc
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
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%!s(int64=5) %!d(string=hai) anos |
MrRevington
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13770ac08d
Add AtlasTexture support in SpriteFrames Editor - Add Frames from a Sprite Sheet
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%!s(int64=5) %!d(string=hai) anos |
Juan Linietsky
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eaae4b6408
Renamed 2D and 3D nodes to make their types explicit
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Juan Linietsky
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441f1a5fe9
Popups are now windows also (broken!)
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%!s(int64=5) %!d(string=hai) anos |
Juan Linietsky
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4758057f20
Working multiple window support, including editor
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%!s(int64=5) %!d(string=hai) anos |
Rémi Verschelde
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cb282c6ef0
Style: Set clang-format Standard to Cpp11
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Rémi Verschelde
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48ed841dd0
Signals: Fix some regressions from #36426
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Rémi Verschelde
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01afc442c7
Signals: Port connect calls to use callable_mp
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%!s(int64=5) %!d(string=hai) anos |
Rémi Verschelde
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2cf6ac6c50
Replace FALLTHROUGH macro by C++17 [[fallthrough]]
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%!s(int64=5) %!d(string=hai) anos |
Juan Linietsky
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69c95f4b4c
Reworked signal connection system, added support for Callable and Signal objects and made them default.
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%!s(int64=5) %!d(string=hai) anos |
Juan Linietsky
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3205a92ad8
PoolVector is gone, replaced by Vector
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%!s(int64=5) %!d(string=hai) anos |
Juan Linietsky
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3f335ce3d4
Texture refactor
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%!s(int64=6) %!d(string=hai) anos |