Commit History

Autor SHA1 Mensaxe Data
  kleonc 07d346dfa5 SpriteFramesEditor Minor fixes %!s(int64=4) %!d(string=hai) anos
  Aaron Franke b5b6d3a8ec Make is_equal_approx have explicit float and double versions %!s(int64=4) %!d(string=hai) anos
  Lightning_A 97fecd1b69 Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWithModifiers properties/methods %!s(int64=4) %!d(string=hai) anos
  Aaron Franke 10d7fccb54 Rename ButtonList enum and members to MouseButton %!s(int64=4) %!d(string=hai) anos
  Hugo Locurcio e5c5b9570f Scale zoom values in the SpriteFrames editor for hiDPI displays %!s(int64=4) %!d(string=hai) anos
  dankan1890 390ff22a8c Create spritesheet for SpriteFrames by drag and dropping. %!s(int64=4) %!d(string=hai) anos
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 %!s(int64=4) %!d(string=hai) anos
  Marcel Admiraal 5b937d493f Rename empty() to is_empty() %!s(int64=4) %!d(string=hai) anos
  Marcel Admiraal 8509c8c8fc Rename AcceptDialog get_ok() to get_ok_button() %!s(int64=4) %!d(string=hai) anos
  reduz 127458ed17 Reorganized core/ directory, it was too fatty already %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 2da7d2c172 Merge pull request #41050 from Calinou/spriteframes-editor-compact %!s(int64=5) %!d(string=hai) anos
  Javier Dehesa f2ef5253f0 Added zoom functionality to sprite frames editor plugin %!s(int64=5) %!d(string=hai) anos
  Hugo Locurcio 2427a9cafc Make the SpriteFrames animation speed SpinBox take less vertical space %!s(int64=5) %!d(string=hai) anos
  Aaron Franke 56e2c6c704 Make all String float conversion methods be 64-bit %!s(int64=5) %!d(string=hai) anos
  Stijn Hinlopen 526e060b73 Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and resource depency dialogs). %!s(int64=5) %!d(string=hai) anos
  Hugo Locurcio 31b7f02a29 Remove ToolButton in favor of Button %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 0ee0fa42e6 Style: Enforce braces around if blocks and loops %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 07bc4e2f96 Style: Enforce separation line between function definitions %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks %!s(int64=5) %!d(string=hai) anos
  MrRevington 13770ac08d Add AtlasTexture support in SpriteFrames Editor - Add Frames from a Sprite Sheet %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky eaae4b6408 Renamed 2D and 3D nodes to make their types explicit %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 441f1a5fe9 Popups are now windows also (broken!) %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 4758057f20 Working multiple window support, including editor %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde cb282c6ef0 Style: Set clang-format Standard to Cpp11 %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 48ed841dd0 Signals: Fix some regressions from #36426 %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 01afc442c7 Signals: Port connect calls to use callable_mp %!s(int64=5) %!d(string=hai) anos
  Rémi Verschelde 2cf6ac6c50 Replace FALLTHROUGH macro by C++17 [[fallthrough]] %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 69c95f4b4c Reworked signal connection system, added support for Callable and Signal objects and made them default. %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 3205a92ad8 PoolVector is gone, replaced by Vector %!s(int64=5) %!d(string=hai) anos
  Juan Linietsky 3f335ce3d4 Texture refactor %!s(int64=6) %!d(string=hai) anos