Juan Linietsky
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af06843982
-new collision layer & mask system for 2D, for more flexible collision masking
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10 years ago |
Juan Linietsky
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4804462ee0
-Fixes from source code analyzizer, closes #1768
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10 years ago |
Juan Linietsky
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28c4afeb57
-Rewritten KinematicBody2D::move to MUCH more efficient code.
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10 years ago |
Juan Linietsky
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fdaa2920eb
Updated copyright year in all headers
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10 years ago |
Juan Linietsky
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dac2017dee
fixes/cleans up
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10 years ago |
Juan Linietsky
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9012cd408e
-Add support for one-way collision in 2D (only works for kinematic body so far)
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10 years ago |
Juan Linietsky
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2ef5a342e3
-begin work on unidirectional collision detection
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10 years ago |
Juan Linietsky
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b51f645711
Changes to 2D physics engine
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10 years ago |
Juan Linietsky
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6dd8768811
3D Import Import & UDP
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10 years ago |
Gerold31
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6532aa627c
Fix some more incorrect bindings
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10 years ago |
Juan Linietsky
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371eac9bef
-added custom metadata to physics shapes (2D only for now)
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10 years ago |
Juan Linietsky
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1a2cb755e2
3D Physics and Other Stuff
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11 years ago |
Juan Linietsky
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b324ff7ea5
A bit of everything:
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11 years ago |
Juan Linietsky
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7ca29bfaa7
-added kinematic body
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11 years ago |
okamstudio
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fb69076ef0
Merge pull request #104 from Nr7/master
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11 years ago |
Juan Linietsky
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d7d65fa2f2
-improved physics ccd
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11 years ago |
Nr7
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1b6a16f8e6
Fixed two incorrect bindings in Physics2DServer
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11 years ago |
Juan Linietsky
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 years ago |