Aaron Franke
|
2e13e3ed4a
Allow clamping vectors and colors
|
4 éve |
Aaron Franke
|
94bc0bd919
Rename Vector2 clamped to limit_length and add limit_length to Vector3
|
4 éve |
Aaron Franke
|
b5b6d3a8ec
Make is_equal_approx have explicit float and double versions
|
4 éve |
Aaron Franke
|
6c197cf259
Define GDNative sizes using sizeof(godot_real_t) and sizeof(int32_t)
|
4 éve |
Rémi Verschelde
|
b5334d14f7
Update copyright statements to 2021
|
4 éve |
Marcel Admiraal
|
b743a2ef3c
Rename Math::stepify to snapped
|
4 éve |
Aaron Franke
|
5465e604bb
Improve argument names for core types
|
4 éve |
reduz
|
f2397809a8
Refactored Variant Operators.
|
4 éve |
Rémi Verschelde
|
85220fec01
Style: Remove unnecessary semicolons from `core`
|
5 éve |
Rémi Verschelde
|
07bc4e2f96
Style: Enforce separation line between function definitions
|
5 éve |
Rémi Verschelde
|
0be6d925dc
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
5 éve |
Aaron Franke
|
23a349c427
Improve the Vector2 rotated code
|
5 éve |
Hugo Locurcio
|
a002b93d86
Add explanations for errors related to Vector/Quat normalization
|
5 éve |
Rémi Verschelde
|
a7f49ac9a1
Update copyright statements to 2020
|
5 éve |
Aaron Franke
|
86922ff70b
Make is_equal_approx separate for structures
|
5 éve |
Aaron Franke
|
092346d82b
Add Vector2/3 sign and posmod functions, misc additions
|
6 éve |
Giacom
|
c00427add3
Added move_toward functions for float, Vector2 and Vector3
|
6 éve |
Juan Linietsky
|
a32b26dfa2
Several fixes to make GLES2 on HTML5 work much better.
|
6 éve |
Rémi Verschelde
|
b16c309f82
Update copyright statements to 2019
|
6 éve |
Aaron Franke
|
4f7b33cdcf
Remove redundant "== false" code
|
6 éve |
Aaron Franke
|
434973fb83
[Mono] Vector2/3 Project methods
|
7 éve |
Thomas Herzog
|
037f4638ab
add project method to Vector2/3
|
7 éve |
Aaron Franke
|
14fe7230f4
[Core] Move Vector2i and Rect2i out of math_2d.h
|
7 éve |
Aaron Franke
|
9d1b5f4e3b
[Core] Move Vector2 to its own file
|
7 éve |