Историја ревизија

Аутор SHA1 Порука Датум
  Stuart Carnie 11dc4f2e5e Metal: Add MetalFX upscaling support пре 11 месеци
  Yufeng Ying e88e30c273 Remove unused headers in servers. пре 10 месеци
  Alex Threlfo 31add2602a LightmapGI: fix crash during baking when sky is null пре 10 месеци
  Thaddeus Crews 637239e979 Merge pull request #94193 from BastiaanOlij/buildin_includes пре 10 месеци
  Dario 6d5ac8f7ef Resolve load and store ops automatically for render passes for discardable textures. пре 1 година
  Bastiaan Olij 1bffefb346 Adding ability to include build-in include files (precursor to custom shader templates) пре 2 година
  Thaddeus Crews 88d9903f6d Merge pull request #86138 from EnlightenedOne/master пре 11 месеци
  EnlightenedOne 1d141ab32a Fix Frustum Sky projection translation logic, all pipelines, fixes 63863 пре 1 година
  Yevhen Babiichuk (DustDFG) af6d260c17 Don't include `core/io/image.h` in `core/os/os.h` пре 1 година
  Hugo Locurcio 0eb06da057 Jitter shadow map dithering pattern across frames when TAA is enabled пре 2 година
  BlueCube3310 ef9bb1a207 Implement support for bicubic lightmap filtering пре 1 година
  Bastiaan Olij 6ed6212949 Make RenderSceneData take projection correction into account пре 1 година
  ChristopheClaustre c46bb775e9 Disable camera_effects on some debug draw mode пре 1 година
  Bastiaan Olij 6efaaecde2 Skip rendering sky if viewport is set to transparent background пре 1 година
  Oxi 1815871b90 Fixed unshaded mode lightmaps пре 1 година
  Hugo Locurcio 26a220bd31 Make Overdraw, Lighting and Shadow Splits debug draw modes ignore decals пре 1 година
  Bastiaan Olij 5a98845655 Implement hooks into renderer пре 2 година
  Erik Johnson eab95698cd Fix shadows for billboarded Sprite3D's пре 2 година
  Dario cc4d39b0c1 Acyclic Command Graph for RenderingDevice. пре 1 година
  clayjohn 43cf21cb71 Use best fit normals for storing screen space normals пре 1 година
  Bastiaan Olij 47983e30c5 Ensure 2D MSAA resolve is performed when 3D content but no 2D content in scene пре 1 година
  Rémi Verschelde 4cc8f0f36d Merge pull request #83649 from BastiaanOlij/no_2d_stereo пре 2 година
  Bastiaan Olij 425e943576 Skip 2D rendering if stereo enabled and fix MSAA2D with 3D issue. пре 2 година
  Dario 4890e96556 Add an extra backbuffer color texture that can be used when an upscaler is in use. пре 2 година
  Dario 1e2c28b7fe Use internal texture at internal resolution for calculating luminance. пре 2 година
  Dario 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. пре 2 година
  Dario e7d3a7c2aa Improve visual feedback when using the motion vectors debug view option. пре 2 година
  Rémi Verschelde 1163dac9e3 Merge pull request #80215 from clayjohn/HDR-2D пре 2 година
  Rémi Verschelde faaf27f284 Fix various typos with codespell пре 2 година
  clayjohn 57eb762bae Add option to enable HDR rendering in 2D пре 2 година