Commit History

Author SHA1 Message Date
  Juan Linietsky 407b16ab00 Debug CanvasItem redraw 2 years ago
  clayjohn 40d70bf9b8 Fallback to linear color texture when using 2D HDR and MSDF font 2 years ago
  clayjohn 57eb762bae Add option to enable HDR rendering in 2D 2 years ago
  ChibiDenDen 35715e510f replace sampler arrays with constant sampler elements 2 years ago
  jainl28patel 390f83bf5a fix normal map not flipping in sprite2D 2 years ago
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 years ago
  Yuri Rubinsky 56954485ed Refactor `ShaderData` & fix the sorting of shader uniforms 2 years ago
  clayjohn 0a88c68d0a Detect and report if 2D particles use the screen SDF 2 years ago
  clayjohn 0e5a98cdd8 Fix drawing of 2D skeletons in the RD renderer. 2 years ago
  clayjohn 2ec234ff67 Add 2D shadows and canvas SDF to OpenGL3 renderer 2 years ago
  clayjohn 09b1a6f85f Improve behaviour of clip_children by clipping 2 years ago
  Yuri Rubinsky 8191b3c110 Rename `uniform` to `parameter` across the engine 3 years ago
  bruvzg bcc3643989 Add font LCD sub-pixel anti-aliasing support. 3 years ago
  Max Hilbrunner 019d6584ee Merge pull request #64167 from clayjohn/screen-texture-hint 3 years ago
  clayjohn 028ef2edc8 Add shader uniform hints for screen textures so users can specify custom filter and repeat modes. 3 years ago
  Hugo Locurcio db22b7ded0 Rename shader parameter uniform setter/getter methods for consistency 3 years ago
  Bastiaan Olij 81c6f73109 Changed storage structs to private 3 years ago
  Rémi Verschelde 90019676b0 Code quality: Fix header guards consistency 3 years ago
  reduz f649678402 Clean up Shader Preprocessor 3 years ago
  Bastiaan Olij ecfcfd97fa Split dependency logic 3 years ago
  reduz 746dddc067 Replace most uses of Map by HashMap 3 years ago
  Rémi Verschelde c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 3 years ago
  Rémi Verschelde f8ab79e68a Zero initialize all pointer class and struct members 3 years ago
  Bastiaan Olij 36defd1179 Extract global variable, shader and material storage 3 years ago
  Bastiaan Olij 57e5a33623 Split dummy renderer classes into separate files 3 years ago
  Rémi Verschelde 8b8e858778 Merge pull request #54489 from briansemrau/texture-delete-update 3 years ago
  clayjohn 99064d57db New OpenGL batching canvas renderer 3 years ago
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 years ago
  Yuri Roubinsky 826e781bfa Fix default_texture_param in shader pipeline to support uniform arrays 3 years ago
  Brian Semrau 4a1c28460e Fix materials not updating when texture replaced/deleted 3 years ago