提交歷史

作者 SHA1 備註 提交日期
  smix8 66a8418a2d Remove unnecessary Clipper lib includes 2 年之前
  bitsawer 8c25bcdb84 Fix range loop iteration regressions 2 年之前
  kobewi 615c517034 Use range iterators in LocalVector loops 2 年之前
  kobewi c0083e431b Cleanup unused engine code v2 2 年之前
  Raul Santos 7560340ef6 Rename `center` method to `get_center` in Plane. 2 年之前
  Rémi Verschelde d95794ec8a One Copyright Update to rule them all 2 年之前
  Juan Linietsky 71d2e38cb5 Optimize Convex Collision 2 年之前
  Aaron Franke 43722dbcbc Use float literals for float calculations in Color 2 年之前
  Marcel Admiraal 0046d320bb Fix Geometry3D::get_closest_points_between_segments() returns NaN 3 年之前
  reduz 746dddc067 Replace most uses of Map by HashMap 3 年之前
  bruvzg de4c97758a Fix more issues found by cppcheck. 3 年之前
  lawnjelly 1485924a2b Float literals - fix main primitives to use real_t casting 3 年之前
  lawnjelly 5298e16e80 Float literals - fix main primitives to use .f 3 年之前
  Omar Polo bd448e5535 Rename or refactor macros to avoid leading underscores 4 年之前
  Anilforextra 6c3a0460a8 Use List Initializations for Vectors. 3 年之前
  Rémi Verschelde fe52458154 Update copyright statements to 2022 3 年之前
  mennomax b4eeeb315a Swap args of Plane(point, normal) constructor 4 年之前
  Delf Neumärker f054f760e6 Fix unchecked array access in build_*_planes 4 年之前
  Rémi Verschelde d2e1216504 Merge pull request #37547 from aaronfranke/tau 4 年之前
  Aaron Franke ddd6fb37e8 Update PolyPartition / Triangulator library 4 年之前
  Aaron Franke 1d5042c9e2 Use Math_TAU and deg2rad/rad2deg in more places and optimize code 5 年之前
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 4 年之前
  Aaron Franke 02161aad5a Remove empty lines around braces with the formatting script 5 年之前
  reduz 127458ed17 Reorganized core/ directory, it was too fatty already 4 年之前
  Aaron Franke 83e324d670 Update core documentation to match recent C# changes 5 年之前
  Juan Linietsky 201d606b3d Addition of SDFGI for open world global illumination 5 年之前
  Rémi Verschelde 23f7f86914 Style: Fix copyright headers 5 年之前
  Andrii Doroshenko (Xrayez) 69d5de632e Split `Geometry` singleton into `Geometry2D` and `Geometry3D` 5 年之前