Commit History

Автор SHA1 Съобщение Дата
  jsjtxietian 97af135f1b Fix mesh instance not updated when changing blend shape values преди 1 година
  Rémi Verschelde 258f2705f6 Merge pull request #90440 from Calinou/geometryinstance3d-fix-custom-aabb-assignment преди 1 година
  Rémi Verschelde c59f493620 Merge pull request #89729 from jitspoe/master.shadow_distance_fade_optimization преди 1 година
  Hugo Locurcio 084b8d1246 Fix GeometryInstance3D Custom AABB assignment in the editor not working преди 1 година
  Rémi Verschelde a28be933ee Merge pull request #89398 from clayjohn/visual-debugger-coverage преди 1 година
  clayjohn ac6c648645 Increase coverage of timestamps for visual profiler преди 1 година
  lawnjelly 691854d589 Jitter raster occlusion camera to reduce false positives. преди 1 година
  jitspoe a0969a0931 Shadow fade for omni lights actually stops the shadow from updating while faded out to improve performance. преди 1 година
  Per Melin 46610117d3 Fix lightmap capture not applied in one octant преди 1 година
  Bastiaan Olij a5d3d23db4 Fix never ending loop with overlapping probes преди 1 година
  Bastiaan Olij 5a98845655 Implement hooks into renderer преди 2 години
  lawnjelly 4577dfdb67 Shadow volume culling and tighter shadow caster culling преди 1 година
  clayjohn 21ade7f0f7 Add DummyShader handling to Dummy RenderingServer to ensure shader parameters are saved in headless export преди 1 година
  mrjustaguy 45948dc2c9 Directional 2 Split Shadow Stabilization Fix преди 1 година
  Rémi Verschelde f2ba8ec6ca Merge pull request #81124 from bitsawer/fix_voxelgi_static_lights преди 1 година
  A Thousand Ships fdd3d36c6d [Servers] Replace `ERR_FAIL_COND` with `ERR_FAIL_NULL` where applicable преди 2 години
  Dario 057367bf4f Add FidelityFX Super Resolution 2.2 (FSR 2.2.1) support. преди 1 година
  bitsawer 5e22ded4c9 Fix VoxelGI static light pairing преди 2 години
  Rémi Verschelde faaf27f284 Fix various typos with codespell преди 2 години
  bitsawer 7a9783737a Fix instance uniform data buffer update delay преди 2 години
  Bastiaan Olij 1a128fcccd Properly clear material slots on mesh instance when material is freed преди 2 години
  dearthdev 53903f07dc Correctly insert lightmap captures and geometries. преди 2 години
  Johan Aires Rastén 26aecbfe57 Fix instance uniforms breaking when setting a new mesh. преди 2 години
  myaaaaaaaaa 6f88392d02 Move some worker_thread_pool.h includes out of header files преди 2 години
  clayjohn 56450fb179 Implement cull_mask for decals and lights in mobile and compatibility backends преди 2 години
  Rémi Verschelde 3eb1ac9fd2 Merge pull request #72075 from Maran23/extents-to-size преди 2 години
  Marius Hanl a59819630d Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D преди 3 години
  Bastiaan Olij 43a63db7cf Fix SSAO/SSIl being applied to reflection probes преди 2 години
  kobewi 615c517034 Use range iterators in LocalVector loops преди 2 години
  Rémi Verschelde d5838a06fa Merge pull request #71709 from clayjohn/decals-lights-sorting преди 2 години