Commit History

Autor SHA1 Mensaxe Data
  AndreaCatania 4537977d6d Renamed fixed_process to physics_process %!s(int64=8) %!d(string=hai) anos
  Hein-Pieter van Braam b2a38854fd Fix unused variable warnings %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 533014b88c simplify the way window is allowed to steal focus, no longer relying on project.godot. Closes #9459 %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky dc62389739 -Properly check limits to objects sent (regarding to size), fixes #9034 %!s(int64=8) %!d(string=hai) anos
  TwistedTwigleg 00f6c85928 Synchronize parameter names in definition and declaration %!s(int64=8) %!d(string=hai) anos
  Wilson E. Alvarez 6d112a68b6 Moved member variables from constructor to initialization list %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 90a595ac42 Set some reasonable limits for sending information to the debugger, closes #5848 %!s(int64=8) %!d(string=hai) anos
  Indah Sylvia 5ae78fdf6a Makes all Godot API's methods Lower Case %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 76005a8e75 Style: Apply clang-format on all files %!s(int64=8) %!d(string=hai) anos
  Pedro J. Estébanez 748240b090 Fix misplaced quote in error messsage %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 25678b1876 -Renamed GlobalConfig to ProjectSettings, makes more sense. %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky bbada82f80 -Reorganized all properties of project settings (Sorry, Again). %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 98a3296702 Removal of Image from Variant, converted to a Resource. %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde debeee56f7 Fix typos in source code using codespell %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky de0045cf1b -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 3890256fc5 Style: Cleanups, added headers, renamed files %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky dcb95ec147 removed duplicated functions in class hierarchy that were bound more than once %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky e53c247cb1 Created new Engine singleton, and moved engine related OS functions to it. %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 0f7af4ea51 -Changed most project settings in the engine, so they have major and minor categories. %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 90f4e76a46 Merge pull request #6479 from RandomShaper/improve-debug-focus %!s(int64=9) %!d(string=hai) anos
  Pedro J. Estébanez 66dac878ac Improve debug focus behavior %!s(int64=9) %!d(string=hai) anos
  supaiku 0108e7c33a Show object string cast instead of object id in debugger %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky 9e745b920f Ability to reload scripts on running game %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky b2a4908e9c Real-Time Remote Inspector support %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky a75f896338 First version of Profiler %!s(int64=9) %!d(string=hai) anos