Hugo Locurcio
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4b42379c8f
Rename RenderingServer global shader uniform methods to be more explicit
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3 years ago |
Yuri Rubinsky
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f05fce405e
Fix visual shader graph not correctly updating when multiple tabs opened
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3 years ago |
FireForge
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e4067064ce
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
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3 years ago |
Rémi Verschelde
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b4804a2d3f
Merge pull request #61459 from reduz/new-shader-editor
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3 years ago |
Rémi Verschelde
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1767507e69
Merge pull request #61888 from Chaosus/vs_remove_engine_version
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3 years ago |
bruvzg
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b5c96df277
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextServer.
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3 years ago |
Yuri Rubinsky
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d6622330d7
Remove engine version from visual shader
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3 years ago |
Yuri Rubinsky
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e02aadba95
Distinguish Length function name to Length2D/3D/4D in visual shaders
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3 years ago |
Rémi Verschelde
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b33660228b
Merge pull request #61784 from Geometror/visualeditors_editorsettings_propagation
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3 years ago |
Hendrik Brucker
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e4ba3b64f0
Fix visual editor settings change propagation
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3 years ago |
Aaron Record
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14df02b21f
Fix typo "Frac" instead of "Fract"
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3 years ago |
Hendrik Brucker
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70c234f3e3
Improve Graphedit connection lines
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3 years ago |
reduz
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73c102f272
Redo the shader editor
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3 years ago |
clayjohn
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4f82b1bd20
Use IGN instead of white noise for sky dithering
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3 years ago |
reduz
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45af29da80
Add a new HashSet template
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3 years ago |
Aaron Record
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900c676b02
Use range iterators for RBSet in most cases
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3 years ago |
Yuri Rubinsky
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c84d050980
Add node list param to `GraphEdit::delete_nodes_request` signal
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3 years ago |
Rémi Verschelde
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df2de05c5f
Merge pull request #60463 from Geometror/improve-vs-1
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3 years ago |
reduz
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746dddc067
Replace most uses of Map by HashMap
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3 years ago |
FireForge
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584a646f50
Capitalize output port names in visual shader
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3 years ago |
Yuri Rubinsky
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033e211724
Merge pull request #60845 from Chaosus/vs_color_func
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3 years ago |
Yuri Roubinsky
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ee1b7a033d
Push `HSV2RGB/RGB2HSV` to `ColorFunc` (from `VecFunc`) in visual shaders
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3 years ago |
Yuri Roubinsky
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edd3b1274e
Change output port of `VisualShaderNodeColorUniform` to vec4
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3 years ago |
Hugo Locurcio
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180e5d3028
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
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3 years ago |
Rémi Verschelde
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c273ddc3ee
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
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3 years ago |
Hendrik Brucker
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6d876baf60
Improve the VisualShader/VisualScript editor UI
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3 years ago |
Rémi Verschelde
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8dfa12cae7
Merge pull request #59979 from bruvzg/cpp_check2
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3 years ago |
Yuri Rubinsky
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d9d871dfbf
Merge pull request #60439 from Chaosus/vs_vec4
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3 years ago |
Aaron Franke
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80aaca42ec
Fix "Vector4DDecompose" typo in VisualShaderEditorPlugin
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3 years ago |
Yuri Roubinsky
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8bf632240d
Continue to improve vector4 type in visual shaders
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3 years ago |