Commit History

Autor SHA1 Mensaxe Data
  Mariano Suligoy 078b869d9a TileSet/TileMap: Decompose solid non-convex polygons into convexes. Real fix for #24003 %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde b7cc2bb1e2 Core: Ensure classes match their header filename %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky e46f28e02d Removed splits in Polygon editor, replace by internal vertices and polygon support. %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky 16022da187 Ensure that array passed to physics is always counter clockwise, fixes #15361. %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path %!s(int64=7) %!d(string=hai) anos
  Aaron Franke cf136a91d6 [Core] Completely kill math_2d.h, change includes %!s(int64=7) %!d(string=hai) anos
  Hein-Pieter van Braam 0e29f7974b Reduce unnecessary COW on Vector by make writing explicit %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 69a96ff4a6 Merge pull request #15943 from poke1024/geometry-line-line %!s(int64=7) %!d(string=hai) anos
  Chaosus f2c22791ce Fix is_point_in_triangle %!s(int64=7) %!d(string=hai) anos
  Bernhard Liebl c1e099b48f Add Geometry::line_intersects_line_2d() %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 459ee51338 Merge pull request #15093 from poke1024/canvas-editor-select %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 %!s(int64=7) %!d(string=hai) anos
  Bernhard Liebl 8505871a87 More exact picking for canvas editor %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 7ad14e7a3e Dead code tells no tales %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 4286aef693 Particle system is complete. Rejoice! %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde debeee56f7 Fix typos in source code using codespell %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky da11d6d9e8 Many fixes to make exported scenes work better, still buggy. %!s(int64=8) %!d(string=hai) anos
  Ferenc Arn 6f4f9aa6de Overloaded basic math funcs (double and float variants). Use real_t rather than float or double in generic functions (core/math) whenever possible. %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde f44ee891be Style: Fix statements ending with ';;' %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 93ab45b6b5 Style: Fix whole-line commented code %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! %!s(int64=8) %!d(string=hai) anos
  Hubert Jarosz 4a4f247914 remove trailing whitespace %!s(int64=9) %!d(string=hai) anos
  George Marques 5be9ff7b67 Update copyright to 2016 in headers %!s(int64=9) %!d(string=hai) anos
  Juan Linietsky 1312df7fdc implement point cloud function using convex hull for ConvexPolygonShape2D, fixes #2848 %!s(int64=10) %!d(string=hai) anos