Commit History

Autor SHA1 Mensaxe Data
  Rémi Verschelde e930fb9a6e Fix typo in 7bad170 %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky 7bad1706c2 -Fix prepass state not being reset, closes #26348 %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky 5efd693384 Massive improvement to GLES2 performance, rewrote most ShaderGLES2 class. %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde 5fc86026ca Fix typos with codespell %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky 18c3ed245a Further fixes to avoid memory corruption, closes #25336 %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky 973b68f396 Properly dispose of custom shaders, closes #19300 %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky b32298a660 Ensure WebGL uses highp by default, and fix some wrong mediump usages. Fixes #22962. %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  Juan Linietsky aa819a8538 Properly support light shaders in GLES2, fixes #21651 %!s(int64=6) %!d(string=hai) anos
  Aaron Franke cb01268562 Fix many errors found by PVS-Studio %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 3e128a6d8a Was missing calling _mkid() in shader_gles2.cpp, regarding fix for #12880 %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde d95bbb8922 Fix warnings about set but unused variables [-Wunused-but-set-variable] %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde cda5b0bfe1 Fix warnings about unused variables [-Wunused-variable] %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde e5bbcb8bcf Fix warnings for comparison between signed and unsigned integers [-Wsign-compare] %!s(int64=7) %!d(string=hai) anos
  Juan Linietsky 65fd37c149 -Rewrote GLES2 lighting and shadows and optimized state changes, did many optimizations, added vertex lighting. %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 1a16dabfb5 Merge pull request #21982 from luzpaz/misc-typos %!s(int64=7) %!d(string=hai) anos
  luz.paz 08bde5b2de Misc. typos %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde 52466d57e9 Make some debug prints verbose-only, remove others %!s(int64=7) %!d(string=hai) anos
  Thomas Herzog da876907fd [GLES2] fix canvas_item sampler allocation %!s(int64=7) %!d(string=hai) anos
  Marcin Zawiejski bd5ff205b2 Revert "Batch GLES2 draw calls" %!s(int64=7) %!d(string=hai) anos
  Marcin Zawiejski f55039b194 Batch GLES2 draw calls %!s(int64=7) %!d(string=hai) anos
  Marcin Zawiejski a0afaaeeb9 Fix mat4 uniform writes %!s(int64=7) %!d(string=hai) anos
  Thomas Herzog 73fe08be2e GLES2 refactors %!s(int64=7) %!d(string=hai) anos
  karroffel b64171e79c add initial GLES2 3D renderer %!s(int64=7) %!d(string=hai) anos
  Hein-Pieter van Braam 0e29f7974b Reduce unnecessary COW on Vector by make writing explicit %!s(int64=7) %!d(string=hai) anos
  Poommetee Ketson ff070de986 s/2017/2018/g for gles2, websocket, linux appdata %!s(int64=7) %!d(string=hai) anos
  karroffel eac4c984df add GLES 2 renderer for 2D %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 7ad14e7a3e Dead code tells no tales %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=8) %!d(string=hai) anos