Histórico de Commits

Autor SHA1 Mensagem Data
  Juan Linietsky 34dd772054 Properly redraw if something animated is visible há 6 anos atrás
  marxin 8d51618949 Add -Wshadow=local to warnings and fix reported issues. há 6 anos atrás
  Juan Linietsky be9b938398 Fix skeleton not being updated in shader, closes #25911 há 6 anos atrás
  Juan Linietsky 4af8009b9d Fix fog in GLES2 by using epic hack, closes #25410 há 6 anos atrás
  Juan Linietsky 953cd03ea6 Use transparent framebuffer only when set to transparent, closes #21827 há 6 anos atrás
  Juan Linietsky 7478f468b2 Fixes to 2D lights, closes #24750 há 6 anos atrás
  Juan Linietsky ca03d7e0d7 Ensure canvas copy texscreen will not crash if render target is configured without copy buffers. Closes #24749. há 6 anos atrás
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 há 6 anos atrás
  Juan Linietsky a366d45856 -Implented 2D Mesh support for GLES2 há 6 anos atrás
  Juan Linietsky 455f297671 Properly reset canvas state after drawing, fixes #18860 há 7 anos atrás
  Juan Linietsky 40e4f5bef4 Proxies were being mishandled, leading to the now fixed #17651 há 7 anos atrás
  JFonS cbfb7bd613 Make 2D particles work OOTB (again) há 7 anos atrás
  JFonS 85ce4a67ed Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D há 7 anos atrás
  Superwaitsum e5041ad0f5 Add some limits on the Editor Settings há 7 anos atrás
  Bastiaan Olij a6df366b23 Moving lens distortion shader into drivers and adding GLES2 support há 7 anos atrás
  Rémi Verschelde d95bbb8922 Fix warnings about set but unused variables [-Wunused-but-set-variable] há 7 anos atrás
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path há 7 anos atrás
  Bastiaan Olij 0625f5b546 Fixed a theoretical condition where prealpha prevents lighting há 7 anos atrás
  Juan Linietsky 072bf41c03 Ability for Light2D to use a proxy texture, fixes #17067 há 7 anos atrás
  Juan Linietsky cf834a22dc Ported CPU particles to 2D há 7 anos atrás
  Juan Linietsky cf217627c7 Added a more minimal test to avoid crash in #20677 but I dont think this is the cause há 7 anos atrás
  Rémi Verschelde 52466d57e9 Make some debug prints verbose-only, remove others há 7 anos atrás
  Juan Linietsky c69de2ba46 -Project/Editor settings now use new inspector há 7 anos atrás
  Juan Linietsky de910f8c26 Finally figured out how to implement AnimatedTexture properly. há 7 anos atrás
  Max Hilbrunner 40f38216cf Merge pull request #19707 from toger5/fix_clipping_vflip há 7 anos atrás
  Marcin Zawiejski f6f7ada91b prevent redraws when an inactive Particles2D node is present há 7 anos atrás
  toger5 b4b7ca89f5 fix clipping with v_flip fixes: #2929 há 7 anos atrás
  Bojidar Marinov ee52d12921 Fix a corner-case bug in _copy_texscreen in the gles3 renderer há 7 anos atrás
  Bastiaan Olij 6103c8d7a3 Add no-blend canvas item render_mode há 7 anos atrás
  Juan Linietsky 3bd0ca2a2d Skeletal deform working há 7 anos atrás