Histórico de commits

Autor SHA1 Mensagem Data
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 anos atrás
  Bastiaan Olij a6df366b23 Moving lens distortion shader into drivers and adding GLES2 support 7 anos atrás
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path 7 anos atrás
  Bojidar Marinov ee52d12921 Fix a corner-case bug in _copy_texscreen in the gles3 renderer 7 anos atrás
  Juan Linietsky 3bd0ca2a2d Skeletal deform working 7 anos atrás
  Juan Linietsky b3e4bc562c Skeleton for 2D WIP 7 anos atrás
  Juan Linietsky 7cd867c3fe 2D Skeletons WORK IN PROGRESS 7 anos atrás
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 anos atrás
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 anos atrás
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 8 anos atrás
  Fabio Alessandrelli 9b9a723c77 Some fixes for shaders and WebGL2 8 anos atrás
  Juan Linietsky 539fbad919 Restored black bars and custom images instead of black bars, closes #1571 8 anos atrás
  Juan Linietsky 2a3e00c8c7 -Many fixes to VisualScript, fixed property names, etc. 8 anos atrás
  Juan Linietsky 3ce046ee0c -Fixed SCREEN_TEXTURE and other related 2D shader parameters. 8 anos atrás
  Poommetee Ketson e3998528e0 BuildSystem: generated files have .gen.extension 8 anos atrás
  Juan Linietsky f27d2a3355 -Moved NinePatch to shader, saves a ton of draw calls rendering UI 8 anos atrás
  Juan Linietsky 95560e02c5 2D GPU Particles working.. 8 anos atrás
  Juan Linietsky 5c6cac4e53 Add normalmap support for drawing in all low level primitives. Only added support in Sprite so far. 8 anos atrás
  Juan Linietsky 80929d36be TIME constant reverted to a single float, fixes #9123 8 anos atrás
  Juan Linietsky 41c3ca358e Fixed _draw_polygon, should help fix other bugs.. 8 anos atrás
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 anos atrás
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 anos atrás
  Rémi Verschelde e1c1d7d1d7 Add a bunch of missing Godot headers in own files 8 anos atrás
  Juan Linietsky bc26f90581 Type renames: 8 anos atrás
  Juan Linietsky 9d635f0629 Migrated from GLES to GLAD, fixes many issues. 9 anos atrás
  Juan Linietsky 1527cf8c0d 2D Shaders are working again using the new syntax, though all is buggy in general 9 anos atrás
  Juan Linietsky 22d83bc9f6 Begining of GLES3 renderer: 9 anos atrás