Juan Linietsky
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8fd2eb6234
Many fixes regarding depth buffer clearing, closes #25994, closes #25975
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6 år sedan |
KaadmY
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d116705538
Allow usage of depth texture when contact shadows are disabled
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6 år sedan |
marxin
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d9eb6a5b20
Fix #19633 by proper store to &ubo_data.shadow_matrix[1234].
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6 år sedan |
Rémi Verschelde
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b16c309f82
Update copyright statements to 2019
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6 år sedan |
Bastiaan Olij
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f3dd3c0830
Adding option to re-orient our sky
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6 år sedan |
Wilson E. Alvarez
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08f22f1cf0
Moved member variables to initializer list
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6 år sedan |
Juan Linietsky
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af8d941c55
Added luminance capping to avoid glitches on small dots. closes #17996
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7 år sedan |
Dominique LaSalle
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6eae6247e4
Add parameter for fog max depth and use alpha as density.
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7 år sedan |
Juan Linietsky
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e0871b0f52
Baker fixes
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7 år sedan |
Wilson E. Alvarez
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29c9ea69d1
Removed unused function RasterizerSceneGLES3::_copy_to_front_buffer
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7 år sedan |
Juan Linietsky
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4b549faaab
transmission was broken, fix was made. Also fixed treshold.
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7 år sedan |
Juan Linietsky
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ad88979841
Fix opaque pre pass not casting shadows
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7 år sedan |
Juan Linietsky
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7fc2367508
Added ability for SSAO to affect AO textures too
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7 år sedan |
Wilson E. Alvarez
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e9ac87390c
Fixed several leaks in VisualServerScene, RasterizerSceneGLES3 and RasterizerGLES3
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7 år sedan |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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7 år sedan |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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7 år sedan |
Juan Linietsky
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f3ad14224e
-Add lightmapper
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7 år sedan |
Rémi Verschelde
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d5ca9e2f6f
Style: Apply clang-format again on all files
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7 år sedan |
Juan Linietsky
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d8953fe737
small fix so shadows dont need to use a separate material for world vertex coords (more perf)
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8 år sedan |
Juan Linietsky
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0243803117
Properly take into consideration that VERTEX must be written to in opaque pre pass, does some speed up to scenes using triplanar.
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8 år sedan |
Juan Linietsky
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4785e66eea
Merge pull request #12288 from tagcup/expose_viewport_size
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8 år sedan |
Ferenc Arn
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a0fc641f25
Expose VIEWPORT_SIZE in shader language.
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8 år sedan |
Juan Linietsky
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b4f0f59d9f
Many fixes to SSAO, should be good now.
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8 år sedan |
Juan Linietsky
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d4e20555e8
Ability to set a custom FOV makes it possible to use sky on orthogonal view. Closes #9186
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8 år sedan |
Juan Linietsky
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bf371dcb32
Added proximity and distance fade to SpatialMaterial
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8 år sedan |
Wilson E. Alvarez
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072e379ffe
Renamed function arguments to keep them consistent between declaration and implementation
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8 år sedan |
Juan Linietsky
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e611ff5f01
Fix opaque pre pass, closes #10472
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8 år sedan |
Rémi Verschelde
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dac150108a
Merge pull request #10846 from hpvb/fix-sign-compare
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8 år sedan |
Juan Linietsky
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6fa6149517
Fix some argument ordering, closes #10010
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8 år sedan |
Juan Linietsky
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8f30c52a37
Removed ontop property, added a material rendering priority system. Fixes #9935, closes #10135
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8 år sedan |