Historia zmian

Autor SHA1 Wiadomość Data
  Juan Linietsky 4338c90163 It is now possible to name layers of different kinds! 8 lat temu
  Juan Linietsky b085c40edf -Conversion of most properties to a simpler syntax, easier to use by script 8 lat temu
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 8 lat temu
  Rémi Verschelde 3f3f5a5359 Merge remote-tracking branch 'origin/gles3' into gles3-on-master 8 lat temu
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 lat temu
  Pedro J. Estébanez 34c02fad5a Add editor_only param to Light2D 9 lat temu
  Juan Linietsky 22d83bc9f6 Begining of GLES3 renderer: 9 lat temu
  Rémi Verschelde a7fc04626a Add missing license headers in our source files (#5255) 9 lat temu
  Daniel J. Ramirez c9350d7897 Clamped some light2D ranges 9 lat temu
  Juan Linietsky c195c0df6b -Added configuration warning system for nodes 9 lat temu
  Juan Linietsky 7879efc50b Make both lights and occluders stop working if hidden, fixes #2437 9 lat temu
  Juan Linietsky 428984ec0c -New mask mode for lights, makes using masks MUCH easier. 10 lat temu
  Juan Linietsky 52308aba68 ability to change shadow color in light2d 10 lat temu
  Juan Linietsky 9fa1698c74 Changes to Light 10 lat temu
  Juan Linietsky 92ab362afa avoid function naming conflict on light scale 10 lat temu
  Juan Linietsky a93e33f5c8 added spatial and node2d helper methods 10 lat temu
  Juan Linietsky a6f96f46b7 small optimizations to isometric light demo 10 lat temu
  Juan Linietsky 09489e3a78 lot of work on 2D lighting and isometric maps 10 lat temu
  Juan Linietsky a1f715a4da support for 2D shadow casters 10 lat temu
  Juan Linietsky 5ef3f7392f support for light and normal mapping in 2D 10 lat temu
  reduz 2bea642583 -Some more work on 2D Lights (NOT FUNCTIONAL YET!) 10 lat temu