Commit History

Autor SHA1 Mensaxe Data
  Hein-Pieter van Braam d308eb091a Fix many asan and ubsan reported issues %!s(int64=6) %!d(string=hai) anos
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 %!s(int64=6) %!d(string=hai) anos
  Michael Alexsander Silva Dias a491824ec0 Warn about AnimationTreePlayer's deprecation %!s(int64=6) %!d(string=hai) anos
  Gustav Lund da8fe2f31d Expose the animation pos to the user for AnimationNodes in AnimationTrees %!s(int64=7) %!d(string=hai) anos
  AndreaCatania 9e57a07fb6 Implemented ragdoll %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde bf7ca623a6 Fix Coverity reports of uninitialized scalar variable %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting %!s(int64=7) %!d(string=hai) anos
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 %!s(int64=7) %!d(string=hai) anos
  AlmightyScientist 7ace1f2494 Animation Tree: Prevent cycle_test from being altered by past-test. %!s(int64=7) %!d(string=hai) anos
  Bojidar Marinov 0cf9597758 Allow for getting/setting indexed properties of objects using get/set_indexed %!s(int64=8) %!d(string=hai) anos
  AndreaCatania 4537977d6d Renamed fixed_process to physics_process %!s(int64=8) %!d(string=hai) anos
  letheed 5ad9be4c24 Rename pos to position in user facing methods and variables %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 6fa6149517 Fix some argument ordering, closes #10010 %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers %!s(int64=8) %!d(string=hai) anos
  TwistedTwigleg 00f6c85928 Synchronize parameter names in definition and declaration %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky dcb95ec147 removed duplicated functions in class hierarchy that were bound more than once %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 2ab83e1abb Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! %!s(int64=8) %!d(string=hai) anos
  m4nu3lf 40ba6d328b Fixed Mix nodes in Animation Tree Player %!s(int64=9) %!d(string=hai) anos
  m4nu3lf cfa11777c0 AnimationTreePlayer filters improved %!s(int64=9) %!d(string=hai) anos
  Rémi Verschelde b7dbf9207a Drop empty files that are not used anywhere %!s(int64=9) %!d(string=hai) anos
  Josh Grams bd95e18ae4 AnimationTree: add filters to Animation nodes. %!s(int64=9) %!d(string=hai) anos
  Josh Grams ee59b2053f AnimationTreePlayer: fix discrete value tracks. %!s(int64=9) %!d(string=hai) anos
  Josh Grams aabb0d9cbc AnimationTreePlayer: allow animating resource properties. %!s(int64=9) %!d(string=hai) anos
  Josh Grams 4f6b2152e2 AnimationTreePlayer (transition_node_set_current): fix by removing copy-paste duplication. %!s(int64=9) %!d(string=hai) anos
  Josh Grams 8920ab0fbf * AnimationTreePlayer (_process_node): remove `switched` argument. %!s(int64=9) %!d(string=hai) anos
  George Marques 5be9ff7b67 Update copyright to 2016 in headers %!s(int64=9) %!d(string=hai) anos