História revízii

Autor SHA1 Správa Dátum
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 rokov pred
  Hein-Pieter van Braam 0e29f7974b Reduce unnecessary COW on Vector by make writing explicit 7 rokov pred
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 rokov pred
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 rokov pred
  Rémi Verschelde 13c2ff9320 Style: Apply new clang-format 5.0 style to all files 8 rokov pred
  Ferenc Arn d28763a4c1 Rename Rect3 to AABB. 8 rokov pred
  Juan Linietsky adde89e8b1 -Added an optimization so physics shapes are configured later, speeds up grid map loading and editing 8 rokov pred
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 8 rokov pred
  Poommetee Ketson 6c44fff508 Refactor layer_mask to collision_layer 8 rokov pred
  alexholly 935f730170 renamed all Rect3.pos to Rect3.position 8 rokov pred
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 rokov pred
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 rokov pred
  Juan Linietsky bc26f90581 Type renames: 8 rokov pred
  m4nu3lf 2e38b32e0f Fixed inertia tensor computation and center of mass 8 rokov pred
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 rokov pred
  Bojidar Marinov f7c3d6329c Port collision and layer masks to 3D, fixes #1759 9 rokov pred
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 rokov pred
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 rokov pred
  Juan Linietsky b24fe3dd20 Huge Amount of BugFix 11 rokov pred
  Juan Linietsky 1a2cb755e2 3D Physics and Other Stuff 11 rokov pred
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 rokov pred