提交历史

作者 SHA1 备注 提交日期
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 6 年之前
  Erik 09250850ec Fixed non-monitorable areas triggering overlap 7 年之前
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting 7 年之前
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 7 年之前
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers 8 年之前
  Juan Linietsky 6ba1e4677b -Trigger shapes removed in 2D, they became obsolete long ago when areas could detect their own overlap 8 年之前
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 年之前
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 年之前
  Ferenc Arn eae94ba1c8 Use real_t as floating point type in physics code. 8 年之前
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 年之前
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 年之前
  Juan Linietsky af06843982 -new collision layer & mask system for 2D, for more flexible collision masking 10 年之前
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 年之前
  Juan Linietsky a969e2e6f1 Area2D can now detect overlap with other areas 10 年之前
  Juan Linietsky b24fe3dd20 Huge Amount of BugFix 11 年之前
  Juan Linietsky d7d65fa2f2 -improved physics ccd 11 年之前
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 年之前