Commitin historia

Tekijä SHA1 Viesti Päivämäärä
  Ignacio Etcheverry 2f290038d6 Removes type information from method binds 8 vuotta sitten
  Indah Sylvia 5ae78fdf6a Makes all Godot API's methods Lower Case 8 vuotta sitten
  Poommetee Ketson 2fd204c35e Refactor 'treshold' to 'threshold' 8 vuotta sitten
  Juan Linietsky 6ba1e4677b -Trigger shapes removed in 2D, they became obsolete long ago when areas could detect their own overlap 8 vuotta sitten
  Poommetee Ketson 6c44fff508 Refactor layer_mask to collision_layer 8 vuotta sitten
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line 8 vuotta sitten
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) 8 vuotta sitten
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD 8 vuotta sitten
  Rémi Verschelde f44ee891be Style: Fix statements ending with ';;' 8 vuotta sitten
  Rémi Verschelde 93ab45b6b5 Style: Fix whole-line commented code 8 vuotta sitten
  Juan Linietsky e6583117df Both Array and Dictionary are always in shared mode (removed copy on write). 8 vuotta sitten
  Juan Linietsky bc26f90581 Type renames: 8 vuotta sitten
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. 8 vuotta sitten
  Rémi Verschelde c7bc44d5ad Welcome in 2017, dear changelog reader! 8 vuotta sitten
  Juan Linietsky 5fc084c28e -Fixed issue in Kinematicbody2D 9 vuotta sitten
  Ovnuniarchos 471ab4e6ff Documented many Physics2D* classes 9 vuotta sitten
  Ignacio Etcheverry 1e752c0120 Fix wrong return and argument types in documentation 9 vuotta sitten
  Josh Grams a7b4127481 RigidBody2D (add_force, set_inertia): new methods. 9 vuotta sitten
  Josh Grams f7d31cec38 RigidBody2D: add and bind get_inertia() method. 9 vuotta sitten
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 vuotta sitten
  Rémi Verschelde d4993b74fc Add missing argument names in GDScript bindings 9 vuotta sitten
  Juan Linietsky acc9db1695 Merge pull request #3071 from Ovnuniarchos/NewAreaCombiners 9 vuotta sitten
  Juan Linietsky f2183a5e09 replaced :var by :Variant in documentation, fixes #2897 10 vuotta sitten
  Ovnuniarchos 89efebbf56 New and corrected are override modes. 10 vuotta sitten
  Juan Linietsky 5064cc5006 Merge pull request #1932 from Faless/gravity_distance_full 10 vuotta sitten
  Juan Linietsky b1b7826ea7 oops, previous commit was not working 10 vuotta sitten
  Fabio Alessandrelli 590afbcac4 Calculate gravity based on distance from body to gravity point (2D) 10 vuotta sitten
  Juan Linietsky af06843982 -new collision layer & mask system for 2D, for more flexible collision masking 10 vuotta sitten
  Juan Linietsky 4804462ee0 -Fixes from source code analyzizer, closes #1768 10 vuotta sitten
  Juan Linietsky 28c4afeb57 -Rewritten KinematicBody2D::move to MUCH more efficient code. 10 vuotta sitten