|  Rémi Verschelde | b16c309f82
							
							Update copyright statements to 2019 | 6 tahun lalu | 
				
					
						|  Thomas Herzog | b4d3f541e7
							
							add 3D textures | 7 tahun lalu | 
				
					
						|  Juan Linietsky | 7fc2367508
							
							Added ability for SSAO to affect AO textures too | 7 tahun lalu | 
				
					
						|  Rémi Verschelde | b50a9114b1
							
							Update copyright statements to 2018 | 7 tahun lalu | 
				
					
						|  m4nu3lf | f9a38d2309
							
							CommandQueueMT doesn't lock during command execution | 8 tahun lalu | 
				
					
						|  Juan Linietsky | b4f0f59d9f
							
							Many fixes to SSAO, should be good now. | 8 tahun lalu | 
				
					
						|  Rémi Verschelde | bd282ff43f
							
							Use HTTPS URL for Godot's website in the headers | 8 tahun lalu | 
				
					
						|  Indah Sylvia | 5ae78fdf6a
							
							Makes all Godot API's methods Lower Case | 8 tahun lalu | 
				
					
						|  Juan Linietsky | 5c6cac4e53
							
							Add normalmap support for drawing in all low level primitives. Only added support in Sprite so far. | 8 tahun lalu | 
				
					
						|  Juan Linietsky | 612ab8fcdb
							
							-Restored multithread capability to VisualServer | 8 tahun lalu | 
				
					
						|  Rémi Verschelde | df61dc4b2b
							
							Add "Godot Engine contributors" copyright line | 8 tahun lalu | 
				
					
						|  Rémi Verschelde | 5dbf1809c6
							
							A Whole New World (clang-format edition) | 8 tahun lalu | 
				
					
						|  Rémi Verschelde | c7bc44d5ad
							
							Welcome in 2017, dear changelog reader! | 8 tahun lalu | 
				
					
						|  Rémi Verschelde | a7fc04626a
							
							Add missing license headers in our source files (#5255) | 9 tahun lalu | 
				
					
						|  Geequlim | fdf914e53e
							
							Add texture region support for stylebox render | 9 tahun lalu | 
				
					
						|  Juan Linietsky | 9df77d2765
							
							ability to run 2D physics in a thread | 10 tahun lalu |