Historique des commits

Auteur SHA1 Message Date
  Juan Linietsky 2f32a75d2e Skeletons can now choose between using local or world coords for processing, fixes #26468 il y a 6 ans
  Rémi Verschelde 75dae1b9a9 Drivers, main, servers: Ensure classes match their header filename il y a 6 ans
  Rémi Verschelde b7cc2bb1e2 Core: Ensure classes match their header filename il y a 6 ans
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 il y a 6 ans
  Bastiaan Olij f3dd3c0830 Adding option to re-orient our sky il y a 6 ans
  Juan Linietsky af8d941c55 Added luminance capping to avoid glitches on small dots. closes #17996 il y a 7 ans
  Juan Linietsky 55f5f4757e Merge pull request #23248 from dlasalle/fog il y a 7 ans
  Dominique LaSalle 6eae6247e4 Add parameter for fog max depth and use alpha as density. il y a 7 ans
  JFonS 85ce4a67ed Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D il y a 7 ans
  Pedro J. Estébanez cf8976de41 Fix canvas stacking not deterministic on same layer il y a 7 ans
  Rémi Verschelde b1b625f4f5 Fix various Clang 7 warnings about unused stuff il y a 7 ans
  Juan Linietsky c83742ba86 -Lightmap and lightmap capture support for GLES2 il y a 7 ans
  Juan Linietsky f2ed26d71e Reflection probe support in GLES2 back-end. il y a 7 ans
  JFonS 3cedec5f75 Set uniform default values in inspector il y a 7 ans
  Rémi Verschelde 277b24dfb7 Make core/ includes absolute, remove subfolders from include path il y a 7 ans
  Juan Linietsky cf834a22dc Ported CPU particles to 2D il y a 7 ans
  Thomas Herzog b4d3f541e7 add 3D textures il y a 7 ans
  Rémi Verschelde 237148e80f Merge pull request #18368 from Gamblify/RasterizerEngineSync il y a 7 ans
  Max Hilbrunner 277793439a Revert "Fix #19507 Not emitted particles affects performance" il y a 7 ans
  Max Hilbrunner 4b626dc114 Merge pull request #19764 from malbach/godot_malbach il y a 7 ans
  Juan Linietsky de910f8c26 Finally figured out how to implement AnimatedTexture properly. il y a 7 ans
  Juan Linietsky 7dcaabaf19 Support for CPU based particles, which aids compatibility with OpenGL ES 2.0 il y a 7 ans
  Juan Linietsky 7fc2367508 Added ability for SSAO to affect AO textures too il y a 7 ans
  malbach cef8d355d2 Fix #19507 Not emitted particles affects performance il y a 7 ans
  Gustav Lund 35eb7f2d6a Rasterizers are now in sync with engine il y a 7 ans
  Juan Linietsky b96cd25305 Merge pull request #18495 from Zylann/partial_texture_update il y a 7 ans
  Bastiaan Olij 6f7fefa489 Added option to viewport to keep linear color il y a 7 ans
  Juan Linietsky b3e4bc562c Skeleton for 2D WIP il y a 7 ans
  Marc Gilleron c755cced83 Added partial texture update to VisualServer il y a 7 ans
  Juan Linietsky 7cd867c3fe 2D Skeletons WORK IN PROGRESS il y a 7 ans