Ignacio Etcheverry
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fea1fb0925
Merge pull request #6761 from neikeq/pr-missing-defval
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9 years ago |
Ignacio Etcheverry
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068b58b3ce
Bindings: Fix missing default value
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9 years ago |
Ariel Manzur
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1f9e16119f
bind method canvas_item_set_sort_children_by_y
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9 years ago |
Juan Linietsky
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22d83bc9f6
Begining of GLES3 renderer:
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9 years ago |
Rémi Verschelde
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ce7e2ae4f4
draw_line: Properly bind antialiased argument
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9 years ago |
Rémi Verschelde
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f40f360a2c
Remove unused variables (fourth pass) + dead code
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9 years ago |
Juan Linietsky
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64b4253dbf
changed visual server free() to free_rid() like in the other servers. Fixes #4917
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9 years ago |
Geequlim
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fdf914e53e
Add texture region support for stylebox render
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9 years ago |
Juan Linietsky
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89d87294db
ability to shrink all images x2 on load
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9 years ago |
Hubert Jarosz
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4a4f247914
remove trailing whitespace
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9 years ago |
George Marques
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5be9ff7b67
Update copyright to 2016 in headers
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9 years ago |
Ariel Manzur
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83f2084cb8
testing patch for aligned reads by webp in javascript
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9 years ago |
Juan Linietsky
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b524b40fdc
-fixed many memory initialization issues
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10 years ago |
Juan Linietsky
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59154cccf9
-Changed Godot exit to be clean.
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10 years ago |
Juan Linietsky
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fdaa2920eb
Updated copyright year in all headers
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10 years ago |
Juan Linietsky
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d148a03848
-Fixes bug in ShaderGraph material, when uniform property is not used, fixes #1634 and #1610
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10 years ago |
Carl Olsson
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c5bf43f6eb
Working TileMap tile transpose transform.
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10 years ago |
Gerold31
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6532aa627c
Fix some more incorrect bindings
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11 years ago |
Juan Linietsky
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678948068b
Small Issues & Maintenance
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11 years ago |
Juan Linietsky
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2af2a84a03
Misc Fixes
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11 years ago |
Juan Linietsky
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9b8696d3dd
Light Baker!
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11 years ago |
Juan Linietsky
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6f0b4678e2
More 3D Improvements
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11 years ago |
Juan Linietsky
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0b806ee0fc
GODOT IS OPEN SOURCE
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11 years ago |