Commit History

Author SHA1 Message Date
  Ignacio Etcheverry fea1fb0925 Merge pull request #6761 from neikeq/pr-missing-defval 9 years ago
  Ignacio Etcheverry 068b58b3ce Bindings: Fix missing default value 9 years ago
  Ariel Manzur 1f9e16119f bind method canvas_item_set_sort_children_by_y 9 years ago
  Juan Linietsky 22d83bc9f6 Begining of GLES3 renderer: 9 years ago
  Rémi Verschelde ce7e2ae4f4 draw_line: Properly bind antialiased argument 9 years ago
  Rémi Verschelde f40f360a2c Remove unused variables (fourth pass) + dead code 9 years ago
  Juan Linietsky 64b4253dbf changed visual server free() to free_rid() like in the other servers. Fixes #4917 9 years ago
  Geequlim fdf914e53e Add texture region support for stylebox render 9 years ago
  Juan Linietsky 89d87294db ability to shrink all images x2 on load 9 years ago
  Hubert Jarosz 4a4f247914 remove trailing whitespace 9 years ago
  George Marques 5be9ff7b67 Update copyright to 2016 in headers 9 years ago
  Ariel Manzur 83f2084cb8 testing patch for aligned reads by webp in javascript 9 years ago
  Juan Linietsky b524b40fdc -fixed many memory initialization issues 10 years ago
  Juan Linietsky 59154cccf9 -Changed Godot exit to be clean. 10 years ago
  Juan Linietsky fdaa2920eb Updated copyright year in all headers 10 years ago
  Juan Linietsky d148a03848 -Fixes bug in ShaderGraph material, when uniform property is not used, fixes #1634 and #1610 10 years ago
  Carl Olsson c5bf43f6eb Working TileMap tile transpose transform. 10 years ago
  Gerold31 6532aa627c Fix some more incorrect bindings 11 years ago
  Juan Linietsky 678948068b Small Issues & Maintenance 11 years ago
  Juan Linietsky 2af2a84a03 Misc Fixes 11 years ago
  Juan Linietsky 9b8696d3dd Light Baker! 11 years ago
  Juan Linietsky 6f0b4678e2 More 3D Improvements 11 years ago
  Juan Linietsky 0b806ee0fc GODOT IS OPEN SOURCE 11 years ago