kobewi
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ece3df3938
Add per-scene UndoRedo
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3 years ago |
Rémi Verschelde
|
90019676b0
Code quality: Fix header guards consistency
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3 years ago |
Rémi Verschelde
|
f8ab79e68a
Zero initialize all pointer class and struct members
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3 years ago |
Rémi Verschelde
|
11572c6e30
Editor: Cleanup some includes dependencies
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3 years ago |
trollodel
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05b56f316d
Remove most EditorNode constructor parameters and fields
|
4 years ago |
Hendrik Brucker
|
b396fd4eef
Improve compilation speed (forward declarations/includes cleanup)
|
3 years ago |
Rémi Verschelde
|
fe52458154
Update copyright statements to 2022
|
4 years ago |
Raffaele Picca
|
37cfa56db3
Visibility rect only shown when a GPUParticle2D is selected to reduce visual clutter in scenes with a lot of Particle nodes.
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4 years ago |
Rémi Verschelde
|
b5334d14f7
Update copyright statements to 2021
|
5 years ago |
Aaron Franke
|
02161aad5a
Remove empty lines around braces with the formatting script
|
5 years ago |
Marcel Admiraal
|
26fcf2b04c
Add override keywords.
|
5 years ago |
Rémi Verschelde
|
0be6d925dc
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
|
5 years ago |
Rémi Verschelde
|
eaaee63b62
doc: Update classref with node renames
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5 years ago |
Rémi Verschelde
|
d1acbbce7f
Rename more 2D and 3D nodes to follow convention
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5 years ago |