Historique des commits

Auteur SHA1 Message Date
  Micky e31bb5ffeb Rename `CanvasItem.update()` to `queue_redraw()` il y a 3 ans
  风青山 e561c68256 Add some codes, returnes directly if the value is not changed. il y a 3 ans
  Rémi Verschelde 0f5455230c Use `switch` consistently in `_notification` (`scene` folder) il y a 3 ans
  Rémi Verschelde fe52458154 Update copyright statements to 2022 il y a 4 ans
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 il y a 5 ans
  Andrii Doroshenko (Xrayez) 9c3a33a4e8 Fixup `ColorRect` and `TextureRect` renames il y a 5 ans
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks il y a 5 ans
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 il y a 6 ans
  Rémi Verschelde b16c309f82 Update copyright statements to 2019 il y a 7 ans
  Rémi Verschelde e4213e66b2 Add missing copyright headers and fix formatting il y a 8 ans
  Rémi Verschelde b50a9114b1 Update copyright statements to 2018 il y a 8 ans
  Rémi Verschelde bd282ff43f Use HTTPS URL for Godot's website in the headers il y a 8 ans
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line il y a 8 ans
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) il y a 8 ans
  Hein-Pieter van Braam 411ee71b4d Rename the _MD macro to D_METHOD il y a 9 ans
  Hein-Pieter van Braam 0f687f0ccb Remove use of _SCS from ADD_METHOD il y a 9 ans
  Rémi Verschelde 7b9f2d9929 Finish renaming *Frame GUI classes to *Rect il y a 9 ans
  Juan Linietsky da477b76a9 some class renames il y a 9 ans
  Juan Linietsky 118eed485e ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant. il y a 9 ans
  Juan Linietsky 95eb7466df -Added a ColorFrame control, kind of like Texture but for color. il y a 9 ans