Commit History

作者 SHA1 備註 提交日期
  Micky 723bf85145 Rename ParticlesMaterial to ParticleProcessMaterial 3 年之前
  Hugo Locurcio db22b7ded0 Rename shader parameter uniform setter/getter methods for consistency 3 年之前
  Bastiaan Olij 81c6f73109 Changed storage structs to private 3 年之前
  Hugo Locurcio 4b42379c8f Rename RenderingServer global shader uniform methods to be more explicit 3 年之前
  Yuri Rubinsky 886c2d9681 Implement shader uniform groups/subgroups 3 年之前
  reduz f649678402 Clean up Shader Preprocessor 3 年之前
  Bastiaan Olij ecfcfd97fa Split dependency logic 3 年之前
  GanidhuAbey 3c95a70081 Fix particle system from going inactive early 3 年之前
  Aaron Record 900c676b02 Use range iterators for RBSet in most cases 3 年之前
  reduz 746dddc067 Replace most uses of Map by HashMap 3 年之前
  Rémi Verschelde 931838b330 Merge pull request #60627 from aaronfranke/rename-elements 3 年之前
  Rémi Verschelde c273ddc3ee Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init` 3 年之前
  Aaron Franke b831fb0a54 Rename Transform2D "elements" to "columns" 3 年之前
  bruvzg de4c97758a Fix more issues found by cppcheck. 3 年之前
  Bastiaan Olij 0b4fd92a17 Moved particles into ParticlesStorage 3 年之前