Rémi Verschelde
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52466d57e9
Make some debug prints verbose-only, remove others
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7 年之前 |
Juan Linietsky
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b67f982723
Merge pull request #20681 from DavidSichma/master
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7 年之前 |
David Sichma
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c101dd5fa6
Keeping track of discard
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7 年之前 |
Thomas Herzog
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b4d3f541e7
add 3D textures
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7 年之前 |
Hein-Pieter van Braam
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0e29f7974b
Reduce unnecessary COW on Vector by make writing explicit
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7 年之前 |
Rémi Verschelde
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00dfc9c8eb
Shader lang: Properly assign INSTANCE_ID to gl_InstanceID
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7 年之前 |
Alex Roman
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2ce1118faa
Add disable ambient light flag to shaders and materials
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7 年之前 |
JFonS
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c8cf71753c
Add render mode to ensure correct normals when using non-uniform scaling
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7 年之前 |
Juan Linietsky
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3051bb8a81
Merge pull request #17845 from JFonS/disable_spatial_shadows
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7 年之前 |
Pieter-Jan Briers
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25ba49fd88
Fixes canvas light shaders.
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7 年之前 |
JFonS
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9c307d4b6c
Added flag on SpatialMaterial to disable shadows
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7 年之前 |
karroffel
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bb655856e2
using TIME in light shader enables uses_fragment_time
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7 年之前 |
binbitten
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de8f43d95d
Fix mat2 alignment
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7 年之前 |
Juan Linietsky
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0041efec1d
Fix mat2 alignment
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7 年之前 |
Juan Linietsky
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f4d603b902
Fix uniform alignment, closes #14962
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7 年之前 |
AlmightyScientist
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4820910648
Shader Language: Fixes EXTRA_MATRIX undefined.
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7 年之前 |
Juan Linietsky
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a195f81a6a
Improve detection of variable writing in shader, fixes #15177
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7 年之前 |
Rémi Verschelde
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e4213e66b2
Add missing copyright headers and fix formatting
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7 年之前 |
Rémi Verschelde
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b50a9114b1
Update copyright statements to 2018
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7 年之前 |
Juan Linietsky
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2b31155baa
Fix sidedness check in material. Also remove SIDE built-in.
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7 年之前 |
Arnaud PEZEL
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6f114c50a7
Fixes built-In "LIGHT" causing fragment compilation error
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7 年之前 |
Rémi Verschelde
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028f959fb1
PropertyEditor: Filter out resource_local_to_scene
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7 年之前 |
Scayze
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b0fb6b1380
Added interpolation modifiers to shaderlang
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7 年之前 |
George Marques
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78441b486a
Enable light shaders when light variables are used
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7 年之前 |
Juan Linietsky
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4785e66eea
Merge pull request #12288 from tagcup/expose_viewport_size
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7 年之前 |
Scayze
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2c00b68175
Fix shader compiler typo gl_FrotFace
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7 年之前 |
Ferenc Arn
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a0fc641f25
Expose VIEWPORT_SIZE in shader language.
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7 年之前 |
Rémi Verschelde
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abea816e54
Revert "Rename Schlick GGX to GGX."
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7 年之前 |
Ferenc Arn
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cb0bf1edea
Rename Schlick GGX to GGX.
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7 年之前 |
Hiroshi Ogawa
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59544c74fe
Fix render mode specular schlick ggx
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8 年之前 |