Commit History

Autor SHA1 Mensaxe Data
  Indah Sylvia 5ae78fdf6a Makes all Godot API's methods Lower Case %!s(int64=8) %!d(string=hai) anos
  Daniel J. Ramirez 707bb96fa8 Do not allow multiple data connections to the same data input slot, fixes #6357.Improved curve rendering when nodes are close. %!s(int64=8) %!d(string=hai) anos
  Daniel J. Ramirez 95f55c8f0d Icons can now be added inside line edits (Search icon). %!s(int64=8) %!d(string=hai) anos
  Daniel J. Ramirez a3c2d9a6bd Improvements and fixes for the default theme. %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 2a3e00c8c7 -Many fixes to VisualScript, fixed property names, etc. %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde f8d7670e82 Merge pull request #9038 from AlexHolly/rect2-rename-pos %!s(int64=8) %!d(string=hai) anos
  alexholly a3c90b0293 renamed all Rect2.pos to Rect2.position %!s(int64=8) %!d(string=hai) anos
  Paulb23 a4e222ae71 Added members overview %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 5b3709d309 Removal of InputEvent as built-in Variant type.. %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 231511b2a6 Merge pull request #8631 from volzhs/editor-theme-custom %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 98a3296702 Removal of Image from Variant, converted to a Resource. %!s(int64=8) %!d(string=hai) anos
  volzhs 17e8e343fb Revert "Add new editor and default theme (WIP)" %!s(int64=8) %!d(string=hai) anos
  Daniel J. Ramirez f045efe007 Add new editor and default theme (WIP) %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 22b9c0207b Merge pull request #8417 from neikeq/hello-there %!s(int64=8) %!d(string=hai) anos
  Paulb23 c59bd79e02 Convert indent on save %!s(int64=8) %!d(string=hai) anos
  Ignacio Etcheverry 4b8568006d External editor improvements and fixes %!s(int64=8) %!d(string=hai) anos
  Sergey Pusnei 8589ca3903 Rename [gs]et_pos to [gs]et_position for Controls %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde df61dc4b2b Add "Godot Engine contributors" copyright line %!s(int64=8) %!d(string=hai) anos
  Ray Koopa c0c4ba4e94 Make Create New Node dialog resizable and burninate old dialog %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 5dbf1809c6 A Whole New World (clang-format edition) %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde e1c1d7d1d7 Add a bunch of missing Godot headers in own files %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 49c065d29c Refactoring: rename tools/editor/ to editor/ %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde f44ee891be Style: Fix statements ending with ';;' %!s(int64=8) %!d(string=hai) anos
  Rémi Verschelde 93ab45b6b5 Style: Fix whole-line commented code %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky a97551902e rename Input.get_mouse_speed() to Input.get_last_mouse_speed() %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky da477b76a9 some class renames %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky bc26f90581 Type renames: %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 48097f6df3 Removed the set_child_rect() in AcceptDialog. AcceptDialog now works as a container! %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky fa170cbc58 PopupMenu now emits both index_pressed and id_pressed instead of item_pressed, closes #3188 %!s(int64=8) %!d(string=hai) anos
  Juan Linietsky 99ceddd11e Editor settings categories are now tidy and beautiful! %!s(int64=8) %!d(string=hai) anos