Historique des commits

Auteur SHA1 Message Date
  Bastiaan Olij b3a43430aa Fixes on android: il y a 4 ans
  Fredia Huya-Kouadio 2d574bcc85 Leverage java annotations to simplify the logic used to register the Godot plugin methods. il y a 4 ans
  Pedro J. Estébanez 99fe462452 Modernize Thread il y a 4 ans
  Rémi Verschelde b5334d14f7 Update copyright statements to 2021 il y a 4 ans
  Fredia Huya-Kouadio 2d492ff8ba Fix invalid invocation of `get_class_loader`. il y a 4 ans
  thebestnom e7f259c366 Android: Allow Mouse Capture il y a 5 ans
  Fredia Huya-Kouadio 175d43738a Enable the ability to use Godot as a subview within an Android app il y a 5 ans
  lupoDharkael 95a1400a2a Replace NULL with nullptr il y a 5 ans
  fhuya d7b10beb1b Update the naming scheme for the GodotPlugin's methods in preparate of the vulkan integration. il y a 5 ans
  fhuya f097defba1 Re-architecture of the Godot Android plugin. il y a 6 ans
  Rémi Verschelde 386968ea97 Remove obsolete GLES3 backend il y a 5 ans
  Rémi Verschelde a7f49ac9a1 Update copyright statements to 2020 il y a 5 ans
  Cagdas 0088385556 Add request permission automatically at android il y a 6 ans
  fhuya 5eaaabceaf Update the fallback input mapping for the Oculus mobile devices. il y a 6 ans
  volzhs 4061e5bb75 Support vibration for Android and iOS il y a 6 ans
  fhuya 2c3536810a Setup Godot to support the Oculus Mobile SDK. il y a 6 ans
  wombatstampede 6e46701e64 Android: Include Joysticks/Gamepads which are available on app start. il y a 6 ans
  Bastiaan Olij b2c0a687f1 Restructuring glue code to make it easier to extend il y a 6 ans