História revízii

Autor SHA1 Správa Dátum
  Rémi Verschelde 0be6d925dc Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks 5 rokov pred
  Juan Linietsky 1bea8e1eac New lightmapper 5 rokov pred
  Rémi Verschelde b7b46093d8 doc: Sync classref with current source 5 rokov pred
  Juan Linietsky 0e1c66d9fc Implement global and per instance shader uniforms. 5 rokov pred
  Rémi Verschelde 5e5103f460 Merge pull request #37861 from reduz/implement-decals 5 rokov pred
  Juan Linietsky 5944eb6e7f Implement decals 5 rokov pred
  Rémi Verschelde 06748a2b5f Merge pull request #37749 from clayjohn/Vulkan-improved-ss 5 rokov pred
  Juan Linietsky a57dc398db Implement MSAA 5 rokov pred
  Juan Linietsky 16ae2cc1bf Add screen space AA option, with FXAA implementation. 5 rokov pred
  clayjohn 621f6f09a8 Add proper quality settings to soft shadows 5 rokov pred
  Juan Linietsky d06f8ef75a Shows proper scene render time in editor info 5 rokov pred
  Rémi Verschelde c2f0d58c36 Merge pull request #37722 from reduz/implement-softshadows 5 rokov pred
  Juan Linietsky 6a730ffeab Support light size and soft shadows 5 rokov pred
  Bastiaan Olij afc8c6391c Renaming all ARVR nodes to XR 5 rokov pred
  Juan Linietsky 4ffc0d6b3f Refactored shadowmapping. 5 rokov pred
  Juan Linietsky c54f80d35c Re-implement subsurface scattering. 5 rokov pred
  Juan Linietsky 87c658b304 Re-Added screen space reflection. 5 rokov pred
  Juan Linietsky 89e1263117 Move glow upscale quality to a global setting, for consistency 5 rokov pred
  Rémi Verschelde 0c320a6bf3 More server renames for consistency after #37361 5 rokov pred
  Juan Linietsky a6f3bc7c69 Renaming of servers for coherency. 5 rokov pred