Commit History

Autor SHA1 Mensaxe Data
  Stuart Carnie 65e8b0951b Renderer: Move reflect_spirv to RenderingShaderContainer hai 3 semanas
  Dario 8c4180adf4 Add GENERAL resource usage to the render graph. Fixes texture initialization in D3D12. hai 1 mes
  Thaddeus Crews 87bb5ab681 Merge pull request #108919 from KeyboardDanni/d3d12_init_shader_model_check hai 2 meses
  Danni bf6629a005 D3D12: Fix shader model check, initialization error handling hai 2 meses
  Dario 4af0734a77 Compute texture alignment for transfers using the LCM instead. hai 2 meses
  LuoZhihao 8ad3072a6a RenderingDevice: Add `uniform_type` check to avoid crash hai 3 meses
  Stuart Carnie 5230f6c60c Apple: Use image atomic operations on supported Apple hardware hai 3 meses
  Lukas Tenbrink 2b36c79f7b Use `Span<uint8_t>` in `RenderingDevice` allocation APIs to avoid intermediary arrays on calls. hai 4 meses
  NetroScript 66d68707d3 Fix the VRS attachment being incorrectly added to color_attachments hai 4 meses
  clayjohn cc9aedd898 Avoid crash when texture layers is greater than 1 and format is not an ARRAY type hai 4 meses
  Thaddeus Crews de37627404 Merge pull request #102552 from DarioSamo/shader-baker hai 4 meses
  Thaddeus Crews 90c75d02dd Merge pull request #106732 from stuartcarnie/rd_reduce_allocations hai 4 meses
  Stuart Carnie 7d93119353 Renderer: Eliminates `String` allocations for all labels in the renderer hai 5 meses
  Dario 5a30a7e7cd Add shader baker to project exporter. hai 9 meses
  Lukas Tenbrink 4cb8a0c77e Add `resize_initialized` and `resize_uninitialized` to `Vector`. These functions serve as replacements for `resize`, to make sure the caller understands whether elements need to be initialized 'by hand' after the call. hai 5 meses
  Sander 6ae50cad17 RenderingDevice: introduce parameter 'mipmaps' for texture_create_from_extension() hai 6 meses
  lawnjelly f8f350a32a Add `GLOBAL_GET` cached macros. hai 5 meses
  Lukas Tenbrink bfdb0f0ecf Fix various sanitizer issues. hai 5 meses
  Yyf2333 1a70a06a43 Change RID_Owner::get_owned_list. hai 9 meses
  Thaddeus Crews b743eb96e3 Merge pull request #98760 from ze2j/optimize_texture_create_shared_from_slice hai 6 meses
  Thaddeus Crews 98aced4e65 Merge pull request #99768 from dsnopek/openxr-vulkan-foveated-rendering hai 6 meses
  Thaddeus Crews 0d267e7b1e Core: Add dedicated `BitField` template hai 1 ano
  A Thousand Ships 889410dcda Add `String::replace_char(s)` methods for performance and convenience hai 1 ano
  Yufeng Ying 4f4031a675 Replace size() == 0 with is_empty(). hai 7 meses
  David Snopek 79f5a4d9fe OpenXR: Use the `XR_FB_foveation_vulkan` extension to get the density map for VRS hai 10 meses
  Rémi Verschelde 408d07109b Merge pull request #99551 from DarioSamo/fragment-density-map hai 6 meses
  Dario 76d709be74 Implement support for fragment density maps. hai 11 meses
  Rémi Verschelde 92fb04c6cc Merge pull request #103941 from stuartcarnie/metal_fx_features hai 7 meses
  Stuart Carnie e2066298d9 Renderer: Fix Metal handling of cube textures; assert equal dimensions hai 7 meses
  clayjohn 16b9667c62 Error when draw list is not active in draw_list_switch_to_next_pass hai 7 meses