Stuart Carnie
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65e8b0951b
Renderer: Move reflect_spirv to RenderingShaderContainer
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3 周之前 |
Dario
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8c4180adf4
Add GENERAL resource usage to the render graph. Fixes texture initialization in D3D12.
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1 月之前 |
Thaddeus Crews
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87bb5ab681
Merge pull request #108919 from KeyboardDanni/d3d12_init_shader_model_check
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2 月之前 |
Danni
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bf6629a005
D3D12: Fix shader model check, initialization error handling
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2 月之前 |
Dario
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4af0734a77
Compute texture alignment for transfers using the LCM instead.
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2 月之前 |
LuoZhihao
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8ad3072a6a
RenderingDevice: Add `uniform_type` check to avoid crash
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3 月之前 |
Stuart Carnie
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5230f6c60c
Apple: Use image atomic operations on supported Apple hardware
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3 月之前 |
Lukas Tenbrink
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2b36c79f7b
Use `Span<uint8_t>` in `RenderingDevice` allocation APIs to avoid intermediary arrays on calls.
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4 月之前 |
NetroScript
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66d68707d3
Fix the VRS attachment being incorrectly added to color_attachments
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4 月之前 |
clayjohn
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cc9aedd898
Avoid crash when texture layers is greater than 1 and format is not an ARRAY type
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4 月之前 |
Thaddeus Crews
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de37627404
Merge pull request #102552 from DarioSamo/shader-baker
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4 月之前 |
Thaddeus Crews
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90c75d02dd
Merge pull request #106732 from stuartcarnie/rd_reduce_allocations
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4 月之前 |
Stuart Carnie
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7d93119353
Renderer: Eliminates `String` allocations for all labels in the renderer
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5 月之前 |
Dario
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5a30a7e7cd
Add shader baker to project exporter.
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9 月之前 |
Lukas Tenbrink
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4cb8a0c77e
Add `resize_initialized` and `resize_uninitialized` to `Vector`. These functions serve as replacements for `resize`, to make sure the caller understands whether elements need to be initialized 'by hand' after the call.
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5 月之前 |
Sander
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6ae50cad17
RenderingDevice: introduce parameter 'mipmaps' for texture_create_from_extension()
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6 月之前 |
lawnjelly
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f8f350a32a
Add `GLOBAL_GET` cached macros.
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5 月之前 |
Lukas Tenbrink
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bfdb0f0ecf
Fix various sanitizer issues.
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5 月之前 |
Yyf2333
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1a70a06a43
Change RID_Owner::get_owned_list.
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9 月之前 |
Thaddeus Crews
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b743eb96e3
Merge pull request #98760 from ze2j/optimize_texture_create_shared_from_slice
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6 月之前 |
Thaddeus Crews
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98aced4e65
Merge pull request #99768 from dsnopek/openxr-vulkan-foveated-rendering
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6 月之前 |
Thaddeus Crews
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0d267e7b1e
Core: Add dedicated `BitField` template
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1 年之前 |
A Thousand Ships
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889410dcda
Add `String::replace_char(s)` methods for performance and convenience
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1 年之前 |
Yufeng Ying
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4f4031a675
Replace size() == 0 with is_empty().
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7 月之前 |
David Snopek
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79f5a4d9fe
OpenXR: Use the `XR_FB_foveation_vulkan` extension to get the density map for VRS
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10 月之前 |
Rémi Verschelde
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408d07109b
Merge pull request #99551 from DarioSamo/fragment-density-map
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6 月之前 |
Dario
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76d709be74
Implement support for fragment density maps.
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11 月之前 |
Rémi Verschelde
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92fb04c6cc
Merge pull request #103941 from stuartcarnie/metal_fx_features
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7 月之前 |
Stuart Carnie
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e2066298d9
Renderer: Fix Metal handling of cube textures; assert equal dimensions
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7 月之前 |
clayjohn
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16b9667c62
Error when draw list is not active in draw_list_switch_to_next_pass
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7 月之前 |