clayjohn
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1b330820bf
Implement render_target_was_used API so that Viewports can properly check if they have been used.
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2 年之前 |
Yuri Rubinsky
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56954485ed
Refactor `ShaderData` & fix the sorting of shader uniforms
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2 年之前 |
Rémi Verschelde
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5947f22be9
Merge pull request #67578 from KoBeWi/GEDITOR
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2 年之前 |
Yuri Rubinsky
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11e1bac768
Merge pull request #67112 from Chaosus/fix_boolean_uniform_instances
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2 年之前 |
kobewi
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e48c5daddf
Unify usage of GLOBAL/EDITOR_GET
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2 年之前 |
Yuri Rubinsky
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f4db4bb7a2
Fix incorrect setup of boolean uniform instances
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2 年之前 |
Yuri Rubinsky
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816600382e
Fix incorrect offset for vec3 datatypes in `_fill_std140_ubo_empty`
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2 年之前 |
Rémi Verschelde
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ecd4ab1e14
Merge pull request #66683 from clayjohn/SRGB-canvasitem
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2 年之前 |
Aaron Franke
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2cea42cc7f
Rename Projection `matrix` to `columns`
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2 年之前 |
Bastiaan Olij
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ddc4ae1175
Move cluster builder, sdfgi and gi structures to clustered renderer, move light and probe elements into storage and reorganise our render_scene method.
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3 年之前 |
clayjohn
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06d0e56559
Default CanvasItem materials to not convert uniform colors to linear space.
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2 年之前 |
Rémi Verschelde
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166df0896c
Fix typos with codespell
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2 年之前 |
Yuri Rubinsky
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8191b3c110
Rename `uniform` to `parameter` across the engine
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3 年之前 |
Max Hilbrunner
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019d6584ee
Merge pull request #64167 from clayjohn/screen-texture-hint
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3 年之前 |
clayjohn
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028ef2edc8
Add shader uniform hints for screen textures so users can specify custom filter and repeat modes.
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3 年之前 |
Hugo Locurcio
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db22b7ded0
Rename shader parameter uniform setter/getter methods for consistency
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3 年之前 |
Hugo Locurcio
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813f6a5d57
Add `hint_transparent` to use a transparent black placeholder texture
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4 年之前 |
Yuri Rubinsky
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9ec6de1767
Merge pull request #63766 from Chaosus/fix_shader_instance_uniform
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3 年之前 |
Yuri Rubinsky
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81c44718ca
Fix passing values to the instance uniforms in the shader
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3 年之前 |
Bastiaan Olij
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81c6f73109
Changed storage structs to private
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3 年之前 |
LinuxUserGD
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6e6569aa78
fix 'Comparison result is always the same' warnings
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3 年之前 |
Hugo Locurcio
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4b42379c8f
Rename RenderingServer global shader uniform methods to be more explicit
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3 年之前 |
reduz
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455c06ecd4
Implement Vector4, Vector4i, Projection
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3 年之前 |
reduz
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f649678402
Clean up Shader Preprocessor
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3 年之前 |
Bastiaan Olij
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ecfcfd97fa
Split dependency logic
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3 年之前 |
Yuri Rubinsky
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cf240a7ae0
Refactor shader hints
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3 年之前 |
Rémi Verschelde
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1314e6cbcc
Merge pull request #60803 from Chaosus/shader_hint_rename
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3 年之前 |
reduz
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45af29da80
Add a new HashSet template
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3 年之前 |
Aaron Record
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900c676b02
Use range iterators for RBSet in most cases
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3 年之前 |
reduz
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746dddc067
Replace most uses of Map by HashMap
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3 年之前 |